# As this script is run in a new cmake instance, it does not have access to # the existing cache variables. Pass them in via the configure_file command. set(CMAKE_BINARY_DIR @CMAKE_BINARY_DIR@) set(CMAKE_SOURCE_DIR @CMAKE_SOURCE_DIR@) set(UNIX @UNIX@) set(WIN32 @WIN32@) set(CMAKE_CROSSCOMPILING @CMAKE_CROSSCOMPILING@) set(CMAKE_FIND_LIBRARY_SUFFIXES @CMAKE_FIND_LIBRARY_SUFFIXES@) set(CMAKE_FIND_LIBRARY_PREFIXES @CMAKE_FIND_LIBRARY_PREFIXES@) set(CMAKE_SYSTEM_LIBRARY_PATH @CMAKE_SYSTEM_LIBRARY_PATH@) set(CMAKE_FIND_ROOT_PATH @CMAKE_FIND_ROOT_PATH@) set(CODEC2_DLL ${CMAKE_BINARY_DIR}/src/libcodec2.dll) include(${CMAKE_SOURCE_DIR}/cmake/GetPrerequisites.cmake) get_prerequisites(${CODEC2_DLL} _deps 1 0 "" "") foreach(_runtime ${_deps}) message("Looking for ${_runtime}") find_library(RUNTIME_${_runtime} ${_runtime}) message("${RUNTIME_${_runtime}}") if(RUNTIME_${_runtime}) file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "${RUNTIME_${_runtime}}") endif() endforeach()