/************************************************************************ * This file has been generated automatically from * * * * src/core/geometry/qgsgeometryutils.h * * * * Do not edit manually ! Edit header and run scripts/sipify.pl again * ************************************************************************/ class QgsGeometryUtils { %Docstring(signature="appended") Contains various geometry utility functions. .. versionadded:: 2.10 %End %TypeHeaderCode #include "qgsgeometryutils.h" %End public: static QVector extractLineStrings( const QgsAbstractGeometry *geom ) /Factory/; %Docstring Returns list of linestrings extracted from the passed geometry. The returned objects have to be deleted by the caller. %End static QgsPoint closestVertex( const QgsAbstractGeometry &geom, const QgsPoint &pt, QgsVertexId &id /Out/ ); %Docstring Returns the closest vertex to a geometry for a specified point. On error null point will be returned and "id" argument will be invalid. %End static QgsPoint closestPoint( const QgsAbstractGeometry &geometry, const QgsPoint &point ); %Docstring Returns the nearest point on a segment of a ``geometry`` for the specified ``point``. The z and m values will be linearly interpolated between the two neighbouring vertices. %End static double distanceToVertex( const QgsAbstractGeometry &geom, QgsVertexId id ); %Docstring Returns the distance along a geometry from its first vertex to the specified vertex. :param geom: geometry :param id: vertex id to find distance to :return: distance to vertex (following geometry) .. versionadded:: 2.16 %End static bool verticesAtDistance( const QgsAbstractGeometry &geometry, double distance, QgsVertexId &previousVertex /Out/, QgsVertexId &nextVertex /Out/ ); %Docstring Retrieves the vertices which are before and after the interpolated point at a specified distance along a linestring (or polygon boundary). :param geometry: line or polygon geometry :param distance: distance to traverse along geometry :param previousVertex: will be set to previous vertex ID :return: - ``True`` if vertices were successfully retrieved - nextVertex: will be set to next vertex ID .. note:: if the distance coincides exactly with a vertex, then both previousVertex and nextVertex will be set to this vertex .. versionadded:: 3.0 %End static double sqrDistance2D( const QgsPoint &pt1, const QgsPoint &pt2 ) /HoldGIL/; %Docstring Returns the squared 2D distance between two points. %End static double sqrDistToLine( double ptX, double ptY, double x1, double y1, double x2, double y2, double &minDistX /Out/, double &minDistY /Out/, double epsilon ) /HoldGIL/; %Docstring Returns the squared distance between a point and a line. %End static bool lineIntersection( const QgsPoint &p1, QgsVector v1, const QgsPoint &p2, QgsVector v2, QgsPoint &intersection /Out/ ) /HoldGIL/; %Docstring Computes the intersection between two lines. Z dimension is supported and is retrieved from the first 3D point amongst ``p1`` and ``p2``. :param p1: Point on the first line :param v1: Direction vector of the first line :param p2: Point on the second line :param v2: Direction vector of the second line :return: - Whether the lines intersect - intersection: Output parameter, the intersection point %End static bool segmentIntersection( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &q1, const QgsPoint &q2, QgsPoint &intersectionPoint /Out/, bool &isIntersection /Out/, double tolerance = 1e-8, bool acceptImproperIntersection = false ) /HoldGIL/; %Docstring Compute the intersection between two segments :param p1: First segment start point :param p2: First segment end point :param q1: Second segment start point :param q2: Second segment end point :param tolerance: The tolerance to use :param acceptImproperIntersection: By default, this method returns ``True`` only if segments have proper intersection. If set true, returns also ``True`` if segments have improper intersection (end of one segment on other segment ; continuous segments). :return: - Whether the segments intersect - intersectionPoint: Output parameter, the intersection point - isIntersection: Output parameter, return ``True`` if an intersection is found Example ------- .. code-block:: python ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 1 ), QgsPoint( 1, 1 ), QgsPoint( 1, 0 ) ) ret[0], ret[1].asWkt(), ret[2] # Whether the segments intersect, the intersection point, is intersect # (False, 'Point (0 0)', False) ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 5 ), QgsPoint( 0, 5 ), QgsPoint( 1, 5 ) ) ret[0], ret[1].asWkt(), ret[2] # (False, 'Point (0 5)', True) ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 5 ), QgsPoint( 0, 5 ), QgsPoint( 1, 5 ), acceptImproperIntersection=True ) ret[0], ret[1].asWkt(), ret[2] # (True, 'Point (0 5)', True) ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 5 ), QgsPoint( 0, 2 ), QgsPoint( 1, 5 ) ) ret[0], ret[1].asWkt(), ret[2] # (False, 'Point (0 2)', True) ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, 0 ), QgsPoint( 0, 5 ), QgsPoint( 0, 2 ), QgsPoint( 1, 5 ), acceptImproperIntersection=True ) ret[0], ret[1].asWkt(), ret[2] # (True, 'Point (0 2)', True) ret = QgsGeometryUtils.segmentIntersection( QgsPoint( 0, -5 ), QgsPoint( 0, 5 ), QgsPoint( 2, 0 ), QgsPoint( -1, 0 ) ) ret[0], ret[1].asWkt(), ret[2] # (True, 'Point (0 0)', True) %End static bool lineCircleIntersection( const QgsPointXY ¢er, double radius, const QgsPointXY &linePoint1, const QgsPointXY &linePoint2, QgsPointXY &intersection /In,Out/ ) /HoldGIL/; %Docstring Compute the intersection of a line and a circle. If the intersection has two solutions (points), the closest point to the initial ``intersection`` point is returned. :param center: the center of the circle :param radius: the radius of the circle :param linePoint1: a first point on the line :param linePoint2: a second point on the line :param intersection: the initial point and the returned intersection point :return: ``True`` if an intersection has been found %End static int circleCircleIntersections( const QgsPointXY ¢er1, double radius1, const QgsPointXY ¢er2, double radius2, QgsPointXY &intersection1 /Out/, QgsPointXY &intersection2 /Out/ ) /HoldGIL/; %Docstring Calculates the intersections points between the circle with center ``center1`` and radius ``radius1`` and the circle with center ``center2`` and radius ``radius2``. If found, the intersection points will be stored in ``intersection1`` and ``intersection2``. :return: number of intersection points found. .. versionadded:: 3.2 %End static bool tangentPointAndCircle( const QgsPointXY ¢er, double radius, const QgsPointXY &p, QgsPointXY &pt1 /Out/, QgsPointXY &pt2 /Out/ ) /HoldGIL/; %Docstring Calculates the tangent points between the circle with the specified ``center`` and ``radius`` and the point ``p``. If found, the tangent points will be stored in ``pt1`` and ``pt2``. .. versionadded:: 3.2 %End static int circleCircleOuterTangents( const QgsPointXY ¢er1, double radius1, const QgsPointXY ¢er2, double radius2, QgsPointXY &line1P1 /Out/, QgsPointXY &line1P2 /Out/, QgsPointXY &line2P1 /Out/, QgsPointXY &line2P2 /Out/ ) /HoldGIL/; %Docstring Calculates the outer tangent points for two circles, centered at ``center1`` and ``center2`` and with radii of ``radius1`` and ``radius2`` respectively. The outer tangent points correspond to the points at which the two lines which are drawn so that they are tangential to both circles touch the circles. The first tangent line is described by the points stored in ``line1P1`` and ``line1P2``, and the second line is described by the points stored in ``line2P1`` and ``line2P2``. Returns the number of tangents (either 0 or 2). .. versionadded:: 3.2 %End static int circleCircleInnerTangents( const QgsPointXY ¢er1, double radius1, const QgsPointXY ¢er2, double radius2, QgsPointXY &line1P1 /Out/, QgsPointXY &line1P2 /Out/, QgsPointXY &line2P1 /Out/, QgsPointXY &line2P2 /Out/ ) /HoldGIL/; %Docstring Calculates the inner tangent points for two circles, centered at \a center1 and ``center2`` and with radii of ``radius1`` and ``radius2`` respectively. The inner tangent points correspond to the points at which the two lines which are drawn so that they are tangential to both circles and are crossing each other. The first tangent line is described by the points stored in ``line1P1`` and ``line1P2``, and the second line is described by the points stored in ``line2P1`` and ``line2P2``. Returns the number of tangents (either 0 or 2). .. versionadded:: 3.6 %End static QgsPoint projectPointOnSegment( const QgsPoint &p, const QgsPoint &s1, const QgsPoint &s2 ) /HoldGIL/; %Docstring Project the point on a segment :param p: The point :param s1: The segment start point :param s2: The segment end point :return: The projection of the point on the segment %End static int leftOfLine( const double x, const double y, const double x1, const double y1, const double x2, const double y2 ) /HoldGIL/; %Docstring Returns a value < 0 if the point (``x``, ``y``) is left of the line from (``x1``, ``y1``) -> (``x2``, ``y2``). A positive return value indicates the point is to the right of the line. If the return value is 0, then the test was unsuccessful (e.g. due to testing a point exactly on the line, or exactly in line with the segment) and the result is undefined. %End static int leftOfLine( const QgsPoint &point, const QgsPoint &p1, const QgsPoint &p2 ) /HoldGIL/; %Docstring Returns a value < 0 if the point ``point`` is left of the line from ``p1`` -> ``p2``. A positive return value indicates the point is to the right of the line. If the return value is 0, then the test was unsuccessful (e.g. due to testing a point exactly on the line, or exactly in line with the segment) and the result is undefined. .. versionadded:: 3.6 %End static QgsPoint pointOnLineWithDistance( const QgsPoint &startPoint, const QgsPoint &directionPoint, double distance ) /HoldGIL/; %Docstring Returns a point a specified ``distance`` toward a second point. %End static void perpendicularOffsetPointAlongSegment( double x1, double y1, double x2, double y2, double proportion, double offset, double *x /Out/, double *y /Out/ ); %Docstring Calculates a point a certain ``proportion`` of the way along the segment from (``x1``, ``y1``) to (``x2``, ``y2``), offset from the segment by the specified ``offset`` amount. :param x1: x-coordinate of start of segment :param y1: y-coordinate of start of segment :param x2: x-coordinate of end of segment :param y2: y-coordinate of end of segment :param proportion: proportion of the segment's length at which to place the point (between 0.0 and 1.0) :param offset: perpendicular offset from segment to apply to point. A negative ``offset`` shifts the point to the left of the segment, while a positive ``offset`` will shift it to the right of the segment. Example ------- .. code-block:: python # Offset point at center of segment by 2 units to the right x, y = QgsGeometryUtils.perpendicularOffsetPointAlongSegment( 1, 5, 11, 5, 0.5, 2 ) # (6.0, 3.0) # Offset point at center of segment by 2 units to the left x, y = QgsGeometryUtils.perpendicularOffsetPointAlongSegment( 1, 5, 11, 5, 0.5, -2 ) # (6.0, 7.0) :return: - x: calculated point x-coordinate - y: calculated point y-coordinate .. versionadded:: 3.20 %End static QgsPoint interpolatePointOnArc( const QgsPoint &pt1, const QgsPoint &pt2, const QgsPoint &pt3, double distance ) /HoldGIL/; %Docstring Interpolates a point on an arc defined by three points, ``pt1``, ``pt2`` and ``pt3``. The arc will be interpolated by the specified ``distance`` from ``pt1``. Any z or m values present in the points will also be linearly interpolated in the output. .. versionadded:: 3.4 %End static double ccwAngle( double dy, double dx ) /HoldGIL/; %Docstring Returns the counter clockwise angle between a line with components dx, dy and the line with dx > 0 and dy = 0 %End static void circleCenterRadius( const QgsPoint &pt1, const QgsPoint &pt2, const QgsPoint &pt3, double &radius /Out/, double ¢erX /Out/, double ¢erY /Out/ ) /HoldGIL/; %Docstring Returns radius and center of the circle through pt1, pt2, pt3 %End static bool circleClockwise( double angle1, double angle2, double angle3 ) /HoldGIL/; %Docstring Returns ``True`` if the circle defined by three angles is ordered clockwise. The angles are defined counter-clockwise from the origin, i.e. using Euclidean angles as opposed to geographic "North up" angles. %End static bool circleAngleBetween( double angle, double angle1, double angle2, bool clockwise ) /HoldGIL/; %Docstring Returns ``True`` if, in a circle, angle is between angle1 and angle2 %End static bool angleOnCircle( double angle, double angle1, double angle2, double angle3 ) /HoldGIL/; %Docstring Returns ``True`` if an angle is between angle1 and angle3 on a circle described by angle1, angle2 and angle3. %End static double circleLength( double x1, double y1, double x2, double y2, double x3, double y3 ) /HoldGIL/; %Docstring Length of a circular string segment defined by pt1, pt2, pt3 %End static double sweepAngle( double centerX, double centerY, double x1, double y1, double x2, double y2, double x3, double y3 ) /HoldGIL/; %Docstring Calculates angle of a circular string part defined by pt1, pt2, pt3 %End static bool segmentMidPoint( const QgsPoint &p1, const QgsPoint &p2, QgsPoint &result /Out/, double radius, const QgsPoint &mousePos ) /HoldGIL/; %Docstring Calculates midpoint on circle passing through ``p1`` and ``p2``, closest to the given coordinate ``mousePos``. Z dimension is supported and is retrieved from the first 3D point amongst ``p1`` and ``p2``. .. seealso:: :py:func:`segmentMidPointFromCenter` %End static QgsPoint segmentMidPointFromCenter( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint ¢er, bool useShortestArc = true ) /HoldGIL/; %Docstring Calculates the midpoint on the circle passing through ``p1`` and ``p2``, with the specified ``center`` coordinate. If ``useShortestArc`` is ``True``, then the midpoint returned will be that corresponding to the shorter arc from ``p1`` to ``p2``. If it is ``False``, the longer arc from ``p1`` to ``p2`` will be used (i.e. winding the other way around the circle). .. seealso:: :py:func:`segmentMidPoint` .. versionadded:: 3.2 %End static double circleTangentDirection( const QgsPoint &tangentPoint, const QgsPoint &cp1, const QgsPoint &cp2, const QgsPoint &cp3 ) /HoldGIL/; %Docstring Calculates the direction angle of a circle tangent (clockwise from north in radians) %End static void segmentizeArc( const QgsPoint &p1, const QgsPoint &p2, const QgsPoint &p3, QVector &points /Out/, double tolerance = M_PI_2 / 90, QgsAbstractGeometry::SegmentationToleranceType toleranceType = QgsAbstractGeometry::MaximumAngle, bool hasZ = false, bool hasM = false ); %Docstring Convert circular arc defined by p1, p2, p3 (p1/p3 being start resp. end point, p2 lies on the arc) into a sequence of points. .. versionadded:: 3.0 %End static bool pointContinuesArc( const QgsPoint &a1, const QgsPoint &a2, const QgsPoint &a3, const QgsPoint &b, double distanceTolerance, double pointSpacingAngleTolerance ) /HoldGIL/; %Docstring Returns ``True`` if point ``b`` is on the arc formed by points ``a1``, ``a2``, and ``a3``, but not within that arc portion already described by ``a1``, ``a2`` and ``a3``. The ``distanceTolerance`` specifies the maximum deviation allowed between the original location of point \b and where it would fall on the candidate arc. This method only consider a segments as continuing an arc if the points are all regularly spaced on the candidate arc. The ``pointSpacingAngleTolerance`` parameter specifies the maximum angular deviation (in radians) allowed when testing for regular point spacing. .. note:: The API is considered EXPERIMENTAL and can be changed without a notice .. versionadded:: 3.14 %End static int segmentSide( const QgsPoint &pt1, const QgsPoint &pt3, const QgsPoint &pt2 ) /HoldGIL/; %Docstring For line defined by points pt1 and pt3, find out on which side of the line is point pt3. Returns -1 if pt3 on the left side, 1 if pt3 is on the right side or 0 if pt3 lies on the line. .. versionadded:: 3.0 %End static double interpolateArcValue( double angle, double a1, double a2, double a3, double zm1, double zm2, double zm3 ) /HoldGIL/; %Docstring Interpolate a value at given angle on circular arc given values (zm1, zm2, zm3) at three different angles (a1, a2, a3). .. versionadded:: 3.0 %End static double normalizedAngle( double angle ) /HoldGIL/; %Docstring Ensures that an angle is in the range 0 <= angle < 2 pi. :param angle: angle in radians :return: equivalent angle within the range [0, 2 pi) %End static double lineAngle( double x1, double y1, double x2, double y2 ) /HoldGIL/; %Docstring Calculates the direction of line joining two points in radians, clockwise from the north direction. :param x1: x-coordinate of line start :param y1: y-coordinate of line start :param x2: x-coordinate of line end :param y2: y-coordinate of line end :return: angle in radians. Returned value is undefined if start and end point are the same. %End static double angleBetweenThreePoints( double x1, double y1, double x2, double y2, double x3, double y3 ) /HoldGIL/; %Docstring Calculates the angle between the lines AB and BC, where AB and BC described by points a, b and b, c. :param x1: x-coordinate of point a :param y1: y-coordinate of point a :param x2: x-coordinate of point b :param y2: y-coordinate of point b :param x3: x-coordinate of point c :param y3: y-coordinate of point c :return: angle between lines in radians. Returned value is undefined if two or more points are equal. %End static double linePerpendicularAngle( double x1, double y1, double x2, double y2 ) /HoldGIL/; %Docstring Calculates the perpendicular angle to a line joining two points. Returned angle is in radians, clockwise from the north direction. :param x1: x-coordinate of line start :param y1: y-coordinate of line start :param x2: x-coordinate of line end :param y2: y-coordinate of line end :return: angle in radians. Returned value is undefined if start and end point are the same. %End static double averageAngle( double x1, double y1, double x2, double y2, double x3, double y3 ) /HoldGIL/; %Docstring Calculates the average angle (in radians) between the two linear segments from (``x1``, ``y1``) to (``x2``, ``y2``) and (``x2``, ``y2``) to (``x3``, ``y3``). %End static double averageAngle( double a1, double a2 ) /HoldGIL/; %Docstring Averages two angles, correctly handling negative angles and ensuring the result is between 0 and 2 pi. :param a1: first angle (in radians) :param a2: second angle (in radians) :return: average angle (in radians) %End static int closestSideOfRectangle( double right, double bottom, double left, double top, double x, double y ); %Docstring Returns a number representing the closest side of a rectangle defined by /a right, ``bottom``, ``left``, ``top`` to the point at (``x``, ``y``), where the point may be in the interior of the rectangle or outside it. The returned value may be: 1. Point is closest to top side of rectangle 2. Point is located on the top-right diagonal of rectangle, equally close to the top and right sides 3. Point is closest to right side of rectangle 4. Point is located on the bottom-right diagonal of rectangle, equally close to the bottom and right sides 5. Point is closest to bottom side of rectangle 6. Point is located on the bottom-left diagonal of rectangle, equally close to the bottom and left sides 7. Point is closest to left side of rectangle 8. Point is located on the top-left diagonal of rectangle, equally close to the top and left sides .. note:: This method effectively partitions the space outside of the rectangle into Voronoi cells, so a point to the top left of the rectangle may be assigned to the left or top sides based on its position relative to the diagonal line extended from the rectangle's top-left corner. .. versionadded:: 3.20 %End static QgsPoint midpoint( const QgsPoint &pt1, const QgsPoint &pt2 ) /HoldGIL/; %Docstring Returns a middle point between points pt1 and pt2. Z value is computed if one of this point have Z. M value is computed if one of this point have M. :param pt1: first point. :param pt2: second point. :return: New point at middle between points pt1 and pt2. Example ------- .. code-block:: python p = QgsPoint( 4, 6 ) # 2D point pr = midpoint ( p, QgsPoint( 2, 2 ) ) # pr is a 2D point: 'Point (3 4)' pr = midpoint ( p, QgsPoint( QgsWkbTypes.PointZ, 2, 2, 2 ) ) # pr is a 3D point: 'PointZ (3 4 1)' pr = midpoint ( p, QgsPoint( QgsWkbTypes.PointM, 2, 2, 0, 2 ) ) # pr is a 3D point: 'PointM (3 4 1)' pr = midpoint ( p, QgsPoint( QgsWkbTypes.PointZM, 2, 2, 2, 2 ) ) # pr is a 3D point: 'PointZM (3 4 1 1)' .. versionadded:: 3.0 %End static QgsPointXY interpolatePointOnLine( double x1, double y1, double x2, double y2, double fraction ) /HoldGIL/; %Docstring Interpolates the position of a point a ``fraction`` of the way along the line from (``x1``, ``y1``) to (``x2``, ``y2``). Usually the ``fraction`` should be between 0 and 1, where 0 represents the point at the start of the line (``x1``, ``y1``) and 1 represents the end of the line (``x2``, ``y2``). However, it is possible to use a ``fraction`` < 0 or > 1, in which case the returned point is extrapolated from the supplied line. .. seealso:: :py:func:`interpolatePointOnLineByValue` .. versionadded:: 3.0.2 %End static QgsPoint interpolatePointOnLine( const QgsPoint &p1, const QgsPoint &p2, double fraction ) /HoldGIL/; %Docstring Interpolates the position of a point a ``fraction`` of the way along the line from ``p1`` to ``p2``. Usually the ``fraction`` should be between 0 and 1, where 0 represents the point at the start of the line (``p1``) and 1 represents the end of the line (``p2``). However, it is possible to use a ``fraction`` < 0 or > 1, in which case the returned point is extrapolated from the supplied line. Any Z or M values present in the input points will also be interpolated and present in the returned point. .. seealso:: :py:func:`interpolatePointOnLineByValue` .. versionadded:: 3.0.2 %End static QgsPointXY interpolatePointOnLineByValue( double x1, double y1, double v1, double x2, double y2, double v2, double value ) /HoldGIL/; %Docstring Interpolates the position of a point along the line from (``x1``, ``y1``) to (``x2``, ``y2``). The position is interpolated using a supplied target ``value`` and the value at the start of the line (``v1``) and end of the line (``v2``). The returned point will be linearly interpolated to match position corresponding to the target ``value``. .. seealso:: :py:func:`interpolatePointOnLine` .. versionadded:: 3.0.2 %End static double gradient( const QgsPoint &pt1, const QgsPoint &pt2 ) /HoldGIL/; %Docstring Returns the gradient of a line defined by points ``pt1`` and ``pt2``. :param pt1: first point. :param pt2: second point. :return: The gradient of this linear entity, or infinity if vertical .. versionadded:: 3.0 %End static void coefficients( const QgsPoint &pt1, const QgsPoint &pt2, double &a /Out/, double &b /Out/, double &c /Out/ ) /HoldGIL/; %Docstring Returns the coefficients (a, b, c for equation "ax + by + c = 0") of a line defined by points ``pt1`` and ``pt2``. :param pt1: first point. :param pt2: second point. :return: - a: Output parameter, a coefficient of the equation. - b: Output parameter, b coefficient of the equation. - c: Output parameter, c coefficient of the equation. .. versionadded:: 3.0 %End static QgsLineString perpendicularSegment( const QgsPoint &p, const QgsPoint &s1, const QgsPoint &s2 ) /HoldGIL/; %Docstring Create a perpendicular line segment from p to segment [s1, s2] :param p: The point :param s1: The segment start point :param s2: The segment end point :return: A line (segment) from p to perpendicular point on segment [s1, s2] %End static double skewLinesDistance( const QgsVector3D &P1, const QgsVector3D &P12, const QgsVector3D &P2, const QgsVector3D &P22 ) /HoldGIL/; %Docstring An algorithm to calculate the shortest distance between two skew lines. :param P1: is the first point of the first line, :param P12: is the second point on the first line, :param P2: is the first point on the second line, :param P22: is the second point on the second line. :return: the shortest distance %End static bool skewLinesProjection( const QgsVector3D &P1, const QgsVector3D &P12, const QgsVector3D &P2, const QgsVector3D &P22, QgsVector3D &X1 /Out/, double epsilon = 0.0001 ) /HoldGIL/; %Docstring A method to project one skew line onto another. :param P1: is a first point that belonds to first skew line, :param P12: is the second point that belongs to first skew line, :param P2: is the first point that belongs to second skew line, :param P22: is the second point that belongs to second skew line, :param X1: is the result projection point of line P2P22 onto line P1P12, :param epsilon: the tolerance to use. :return: ``True`` if such point exists, ``False`` - otherwise. %End static bool linesIntersection3D( const QgsVector3D &La1, const QgsVector3D &La2, const QgsVector3D &Lb1, const QgsVector3D &Lb2, QgsVector3D &intersection /Out/ ) /HoldGIL/; %Docstring An algorithm to calculate an (approximate) intersection of two lines in 3D. :param La1: is the first point on the first line, :param La2: is the second point on the first line, :param Lb1: is the first point on the second line, :param Lb2: is the second point on the second line, :return: - ``True`` if the intersection can be found, ``False`` - otherwise. - intersection: is the result intersection, of it can be found. Example ------- .. code-block:: python QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(2,1,0), QgsVector3D(2,3,0)) # (True, PyQt5.QtGui.QgsVector3D(2.0, 0.0, 0.0)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(2,1,0), QgsVector3D(2,0,0)) # (True, PyQt5.QtGui.QgsVector3D(2.0, 0.0, 0.0)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(0,1,0), QgsVector3D(0,3,0)) # (True, PyQt5.QtGui.QgsVector3D(0.0, 0.0, 0.0)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(0,1,0), QgsVector3D(0,0,0)) # (True, PyQt5.QtGui.QgsVector3D(0.0, 0.0, 0.0)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(5,1,0), QgsVector3D(5,3,0)) # (False, PyQt5.QtGui.QgsVector3D(0.0, 0.0, 0.0)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(0,0,0), QgsVector3D(5,0,0), QgsVector3D(5,1,0), QgsVector3D(5,0,0)) # (False, PyQt5.QtGui.QgsVector3D(0.0, 0.0, 0.0)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(1,1,0), QgsVector3D(2,2,0), QgsVector3D(3,1,0), QgsVector3D(3,2,0)) # (True, PyQt5.QtGui.QgsVector3D(3.0, 3.0, 0.0)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(1,1,0), QgsVector3D(2,2,0), QgsVector3D(3,2,0), QgsVector3D(3,1,0)) # (True, PyQt5.QtGui.QgsVector3D(3.0, 3.0, 0.0)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(5,5,5), QgsVector3D(0,0,0), QgsVector3D(0,5,5), QgsVector3D(5,0,0)) # (True, PyQt5.QtGui.QgsVector3D(2.5, 2.5, 2.5)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(2.5,2.5,2.5), QgsVector3D(0,5,0), QgsVector3D(2.5,2.5,2.5), QgsVector3D(5,0,0)) # (True, PyQt5.QtGui.QgsVector3D(2.5, 2.5, 2.5)) QgsGeometryUtils.linesIntersection3D(QgsVector3D(2.5,2.5,2.5), QgsVector3D(5,0,0), QgsVector3D(0,5,5), QgsVector3D(5,5,5)) # (True, PyQt5.QtGui.QgsVector3D(0.0, 5.0, 5.0)) %End static double triangleArea( double aX, double aY, double bX, double bY, double cX, double cY ) /HoldGIL/; %Docstring Returns the area of the triangle denoted by the points (``aX``, ``aY``), (``bX``, ``bY``) and (``cX``, ``cY``). .. versionadded:: 3.10 %End static void weightedPointInTriangle( double aX, double aY, double bX, double bY, double cX, double cY, double weightB, double weightC, double &pointX /Out/, double &pointY /Out/ ) /HoldGIL/; %Docstring Returns a weighted point inside the triangle denoted by the points (``aX``, ``aY``), (``bX``, ``bY``) and (``cX``, ``cY``). :param aX: x-coordinate of first vertex in triangle :param aY: y-coordinate of first vertex in triangle :param bX: x-coordinate of second vertex in triangle :param bY: y-coordinate of second vertex in triangle :param cX: x-coordinate of third vertex in triangle :param cY: y-coordinate of third vertex in triangle :param weightB: weighting factor along axis A-B (between 0 and 1) :param weightC: weighting factor along axis A-C (between 0 and 1) :return: - pointX: x-coordinate of generated point - pointY: y-coordinate of generated point .. versionadded:: 3.10 %End static bool setZValueFromPoints( const QgsPointSequence &points, QgsPoint &point ) /Deprecated/; %Docstring A Z dimension is added to ``point`` if one of the point in the list ``points`` is in 3D. Moreover, the Z value of ``point`` is updated with the first Z value found in list ``points`` even if ``point`` already contains a Z value. :param points: List of points in which a 3D point is searched. :param point: The point to update with Z dimension and value. :return: ``True`` if the point is updated, ``False`` otherwise .. warning:: This method does not copy the z value of the coordinate from the points whose z value is closest to the original x/y point, but only the first one found. .. versionadded:: 3.0 .. deprecated:: QGIS 3.20 use transferFirstZValueToPoint( const :py:class:`QgsPointSequence` &points, :py:class:`QgsPoint` &point ) instead %End static bool transferFirstZValueToPoint( const QgsPointSequence &points, QgsPoint &point ); %Docstring A Z dimension is added to ``point`` if one of the point in the list ``points`` is in 3D. Moreover, the Z value of ``point`` is updated with the first Z value found in list ``points`` even if ``point`` already contains a Z value. :param points: List of points in which a 3D point is searched. :param point: The point to update with Z dimension and value. :return: ``True`` if the point is updated, ``False`` otherwise .. warning:: This method does not copy the z value of the coordinate from the points whose z value is closest to the original x/y point, but only the first one found. .. versionadded:: 3.20 %End static bool transferFirstMValueToPoint( const QgsPointSequence &points, QgsPoint &point ); %Docstring A M dimension is added to ``point`` if one of the points in the list ``points`` contains an M value. Moreover, the M value of ``point`` is updated with the first M value found in list ``points`` even if ``point`` already contains a M value. :param points: List of points in which a M point is searched. :param point: The point to update with M dimension and value. :return: ``True`` if the point is updated, ``False`` otherwise .. warning:: This method does not copy the m value of the coordinate from the points whose m value is closest to the original x/y point, but only the first one found. .. versionadded:: 3.20 %End static bool transferFirstZOrMValueToPoint( const QgsPointSequence &points, QgsPoint &point ); %Docstring A Z or M dimension is added to ``point`` if one of the points in the list ``points`` contains Z or M value. This method is equivalent to successively calling Z and M but avoiding looping twice over the set of points. :param points: List of points in which a M point is searched. :param point: The point to update with Z or M dimension and value. :return: ``True`` if the point is updated, ``False`` otherwise .. warning:: This method does not copy the z or m value of the coordinate from the points whose z or m value is closest to the original x/y point, but only the first one found. .. versionadded:: 3.20 %End static bool transferFirstZOrMValueToPoint( const QgsGeometry &geom, QgsPoint &point ); %Docstring A Z or M dimension is added to ``point`` if one of the points in the list ``points`` contains Z or M value. This method is equivalent to successively calling Z and M but avoiding looping twice over the set of points. :param geom: geometry in which a M point is searched. :param point: The point to update with Z or M dimension and value. :return: ``True`` if the point is updated, ``False`` otherwise .. warning:: This method does not copy the z or m value of the coordinate from the points whose z or m value is closest to the original x/y point, but only the first one found. .. versionadded:: 3.20 %End static bool angleBisector( double aX, double aY, double bX, double bY, double cX, double cY, double dX, double dY, double &pointX /Out/, double &pointY /Out/, double &angle /Out/ ) /HoldGIL/; %Docstring Returns the point (``pointX``, ``pointY``) forming the bisector from segment (``aX`` ``aY``) (``bX`` ``bY``) and segment (``bX``, ``bY``) (``dX``, ``dY``). The bisector segment of AB-CD is (point, projection of point by ``angle``) :param aX: x-coordinate of first vertex of the segment ab :param aY: y-coordinate of first vertex of the segment ab :param bX: x-coordinate of second vertex of the segment ab :param bY: y-coordinate of second vertex of the segment ab :param cX: x-coordinate of first vertex of the segment cd :param cY: y-coordinate of first vertex of the segment cd :param dX: x-coordinate of second vertex of the segment cd :param dY: y-coordinate of second vertex of the segment cd :return: - ``True`` if the bisector exists (A B and C D are not collinear) - pointX: x-coordinate of generated point - pointY: y-coordinate of generated point - angle: angle of the bisector from pointX, pointY origin on [ab-cd] .. versionadded:: 3.18 %End static bool bisector( double aX, double aY, double bX, double bY, double cX, double cY, double &pointX /Out/, double &pointY /Out/ ) /HoldGIL/; %Docstring Returns the point (``pointX``, ``pointY``) forming the bisector from point (``aX``, ``aY``) to the segment (``bX``, ``bY``) (``cX``, ``cY``). The bisector segment of ABC is (A-point) :param aX: x-coordinate of first vertex in triangle :param aY: y-coordinate of first vertex in triangle :param bX: x-coordinate of second vertex in triangle :param bY: y-coordinate of second vertex in triangle :param cX: x-coordinate of third vertex in triangle :param cY: y-coordinate of third vertex in triangle :return: - ``True`` if the bisector exists (A B and C are not collinear) - pointX: x-coordinate of generated point - pointY: y-coordinate of generated point .. versionadded:: 3.18 %End }; /************************************************************************ * This file has been generated automatically from * * * * src/core/geometry/qgsgeometryutils.h * * * * Do not edit manually ! Edit header and run scripts/sipify.pl again * ************************************************************************/