History log of /qemu/hw/display/virtio-gpu.c (Results 101 – 125 of 198)
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# 3e48b7a3 30-Apr-2021 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: move virgl gl_flushed

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-8-kraxel@redhat.com>


# ce537a4f 30-Apr-2021 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: move virgl handle_ctrl

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-7-kraxel@redhat.com>


# cabbe8e5 30-Apr-2021 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: use class function for ctrl queue handlers

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-6-k

virtio-gpu: use class function for ctrl queue handlers

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-6-kraxel@redhat.com>

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# 76fa8b35 30-Apr-2021 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: move virgl reset

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-5-kraxel@redhat.com>


# 37f86af0 30-Apr-2021 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: move virgl realize + properties

Move device init (realize) and properties.

Drop the virgl property, the virtio-gpu-gl-device has virgl enabled no
matter what. Just use virtio-gpu-devic

virtio-gpu: move virgl realize + properties

Move device init (realize) and properties.

Drop the virgl property, the virtio-gpu-gl-device has virgl enabled no
matter what. Just use virtio-gpu-device instead if you don't want
enable virgl and opengl. This simplifies the logic and reduces the test
matrix.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-4-kraxel@redhat.com>

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# 9049f8bc 06-May-2021 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: handle partial maps properly

dma_memory_map() may map only a part of the request. Happens if the
request can't be mapped in one go, for example due to a iommu creating
a linear dma mapp

virtio-gpu: handle partial maps properly

dma_memory_map() may map only a part of the request. Happens if the
request can't be mapped in one go, for example due to a iommu creating
a linear dma mapping for scattered physical pages. Should that be the
case virtio-gpu must call dma_memory_map() again with the remaining
range instead of simply throwing an error.

Note that this change implies the number of iov entries may differ from
the number of mapping entries sent by the guest. Therefore the iov_len
bookkeeping needs some updates too, we have to explicitly pass around
the iov length now.

Reported-by: Auger Eric <eric.auger@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210506091001.1301250-1-kraxel@redhat.com
Reviewed-by: Eric Auger <eric.auger@redhat.com>
Tested-by: Eric Auger <eric.auger@redhat.com>
Message-Id: <20210506091001.1301250-1-kraxel@redhat.com>

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# ed8f3fe6 25-Feb-2021 Akihiko Odaki <akihiko.odaki@gmail.com>

virtio-gpu: Do not distinguish the primary console

In the past, virtio-gpu set NULL as the surface for the secondary
consoles to hide its window. The distinction is now handled in
ui/console and the

virtio-gpu: Do not distinguish the primary console

In the past, virtio-gpu set NULL as the surface for the secondary
consoles to hide its window. The distinction is now handled in
ui/console and the display backends and virtio-gpu does no longer
have to do that.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210225101316.83940-3-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# b5a087b0 25-Feb-2021 Akihiko Odaki <akihiko.odaki@gmail.com>

ui/console: Add placeholder flag to message surface

The surfaces created with former qemu_create_message_surface
did not display the content from the guest and always contained
simple messages descr

ui/console: Add placeholder flag to message surface

The surfaces created with former qemu_create_message_surface
did not display the content from the guest and always contained
simple messages describing the reason.

A display backend may want to hide the window showing such a
surface. This change renames the function to
qemu_create_placeholder_surface, and adds "placeholder" flag; the
display can check the flag to decide to do anything special like
hiding the window.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210225101316.83940-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# 3cddb8b9 04-Feb-2021 Marc-André Lureau <marcandre.lureau@redhat.com>

display/ui: add a callback to indicate GL state is flushed

Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, t

display/ui: add a callback to indicate GL state is flushed

Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, there
is a callback to block/unblock the rendering in the same thread.

But with the vhost-user-gpu backend, the qemu process doesn't handle
the rendering itself, and the blocking callback isn't effective.
Instead, the backend must be notified when the display code is done.

Fix this by adding a new GraphicHwOps callback to indicate the GL state
is flushed, and we are done manipulating the shared GL resources. Call
it from gtk and spice display.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# f8f3c271 04-Feb-2021 Marc-André Lureau <marcandre.lureau@redhat.com>

virtio-gpu: avoid re-entering cmdq processing

The next patch will notify the GL context got flush, which will resume
the queue processing. However, if this happens within the caller
context, it will

virtio-gpu: avoid re-entering cmdq processing

The next patch will notify the GL context got flush, which will resume
the queue processing. However, if this happens within the caller
context, it will end up with a stack overflow flush/update loop.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-18-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# 3ddba9a9 11-Dec-2020 Markus Armbruster <armbru@redhat.com>

migration: Replace migration's JSON writer by the general one

Commit 8118f0950f "migration: Append JSON description of migration
stream" needs a JSON writer. The existing qobject_to_json() wasn't a

migration: Replace migration's JSON writer by the general one

Commit 8118f0950f "migration: Append JSON description of migration
stream" needs a JSON writer. The existing qobject_to_json() wasn't a
good fit, because it requires building a QObject to convert. Instead,
migration got its very own JSON writer, in commit 190c882ce2 "QJSON:
Add JSON writer". It tacitly limits numbers to int64_t, and strings
contents to characters that don't need escaping, unlike
qobject_to_json().

The previous commit factored the JSON writer out of qobject_to_json().
Replace migration's JSON writer by it.

Cc: Juan Quintela <quintela@redhat.com>
Cc: Dr. David Alan Gilbert <dgilbert@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20201211171152.146877-17-armbru@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>

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# 4bf47f36 27-Sep-2020 Marc-André Lureau <marcandre.lureau@redhat.com>

virtio-gpu: set physical dimensions for EDID

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-7-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffma

virtio-gpu: set physical dimensions for EDID

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-7-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# eb398a54 27-Aug-2020 Li Zhijian <lizhijian@cn.fujitsu.com>

virtio-gpu: fix unmap the already mapped items

we go here either (!(*iov)[i].iov_base) or (len != l), so we need to consider
to unmap the 'i'th item as well when the 'i'th item is not nil

CC: Li Qi

virtio-gpu: fix unmap the already mapped items

we go here either (!(*iov)[i].iov_base) or (len != l), so we need to consider
to unmap the 'i'th item as well when the 'i'th item is not nil

CC: Li Qiang <liq3ea@gmail.com>
Signed-off-by: Li Zhijian <lizhijian@cn.fujitsu.com>
Message-id: 20200827035855.24354-1-lizhijian@cn.fujitsu.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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Revision tags: v5.1.0, v5.1.0-rc3, v5.1.0-rc2, v5.1.0-rc1, v5.1.0-rc0, v4.2.1, v5.0.0, v5.0.0-rc4, v5.0.0-rc3, v5.0.0-rc2, v5.0.0-rc1, v5.0.0-rc0
# 4f67d30b 10-Jan-2020 Marc-André Lureau <marcandre.lureau@redhat.com>

qdev: set properties with device_class_set_props()

The following patch will need to handle properties registration during
class_init time. Let's use a device_class_set_props() setter.

spatch --macr

qdev: set properties with device_class_set_props()

The following patch will need to handle properties registration during
class_init time. Let's use a device_class_set_props() setter.

spatch --macro-file scripts/cocci-macro-file.h --sp-file
./scripts/coccinelle/qdev-set-props.cocci --keep-comments --in-place
--dir .

@@
typedef DeviceClass;
DeviceClass *d;
expression val;
@@
- d->props = val
+ device_class_set_props(d, val)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20200110153039.1379601-20-marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>

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Revision tags: v4.2.0, v4.2.0-rc5, v4.2.0-rc4, v4.2.0-rc3, v4.2.0-rc2, v4.1.1, v4.2.0-rc1, v4.2.0-rc0, v4.0.1, v3.1.1.1, v4.1.0, v4.1.0-rc5
# 2f780b6a 12-Aug-2019 Markus Armbruster <armbru@redhat.com>

sysemu: Move the VMChangeStateEntry typedef to qemu/typedefs.h

In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 1800 out of 6600 objects (not counting tests and
o

sysemu: Move the VMChangeStateEntry typedef to qemu/typedefs.h

In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 1800 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h, down from 5400 due to the
previous commit).

Several headers include sysemu/sysemu.h just to get typedef
VMChangeStateEntry. Move it from sysemu/sysemu.h to qemu/typedefs.h.
Spell its structure tag the same while there. Drop the now
superfluous includes of sysemu/sysemu.h from headers.

Touching sysemu/sysemu.h now recompiles some 1100 objects.
qemu/uuid.h also drops from 1800 to 1100, and
qapi/qapi-types-run-state.h from 5000 to 4400.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-29-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>

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# a27bd6c7 12-Aug-2019 Markus Armbruster <armbru@redhat.com>

Include hw/qdev-properties.h less

In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend

Include hw/qdev-properties.h less

In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h. Include hw/qdev-core.h there
instead.

hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.

While there, delete a few superfluous inclusions of hw/qdev-core.h.

Touching hw/qdev-properties.h now recompiles some 1200 objects.

Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>

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# ca77ee28 12-Aug-2019 Markus Armbruster <armbru@redhat.com>

Include migration/qemu-file-types.h a lot less

In my "build everything" tree, changing migration/qemu-file-types.h
triggers a recompile of some 2600 out of 6600 objects (not counting
tests and objec

Include migration/qemu-file-types.h a lot less

In my "build everything" tree, changing migration/qemu-file-types.h
triggers a recompile of some 2600 out of 6600 objects (not counting
tests and objects that don't depend on qemu/osdep.h).

The culprit is again hw/hw.h, which supposedly includes it for
convenience.

Include migration/qemu-file-types.h only where it's needed. Touching
it now recompiles less than 200 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-10-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>

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Revision tags: v4.1.0-rc4, v3.1.1, v4.1.0-rc3, v4.1.0-rc2, v4.1.0-rc1, v4.1.0-rc0
# b0ee78ff 28-Jun-2019 Li Qiang <liq3ea@163.com>

virtio-gpu: check if the resource already exists in virtio_gpu_load()

While loading virtio-gpu, the data can be malicious, we
should check if the resource already exists.

Signed-off-by: Li Qiang <l

virtio-gpu: check if the resource already exists in virtio_gpu_load()

While loading virtio-gpu, the data can be malicious, we
should check if the resource already exists.

Signed-off-by: Li Qiang <liq3ea@163.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190628161358.10400-1-liq3ea@163.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# a7f85e03 28-Jun-2019 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: fix unmap in error path

We land here in case not everything we've asked for could be mapped.
So unmap only the bytes which have actually been mapped.

Also we didn't access anything, so

virtio-gpu: fix unmap in error path

We land here in case not everything we've asked for could be mapped.
So unmap only the bytes which have actually been mapped.

Also we didn't access anything, so acces_len can be 0.

Reported-by: Laszlo Ersek <lersek@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Reviewed-by: Li Qiang <liq3ea@gmail.com>
Message-id: 20190628072357.31782-1-kraxel@redhat.com

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# 0b8fa32f 23-May-2019 Markus Armbruster <armbru@redhat.com>

Include qemu/module.h where needed, drop it from qemu-common.h

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-4-armbru@redhat.com>
[Rebased with conflicts res

Include qemu/module.h where needed, drop it from qemu-common.h

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-4-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
hw/usb/dev-hub.c hw/misc/exynos4210_rng.c hw/misc/bcm2835_rng.c
hw/misc/aspeed_scu.c hw/display/virtio-vga.c hw/arm/stm32f205_soc.c;
ui/cocoa.m fixed up]

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# 50d8e25e 24-May-2019 Marc-André Lureau <marcandre.lureau@redhat.com>

virtio-gpu: split virtio-gpu, introduce virtio-gpu-base

Add a base class that is common to virtio-gpu and vhost-user-gpu
devices.

The VirtIOGPUBase base class provides common functionalities necess

virtio-gpu: split virtio-gpu, introduce virtio-gpu-base

Add a base class that is common to virtio-gpu and vhost-user-gpu
devices.

The VirtIOGPUBase base class provides common functionalities necessary
for both virtio-gpu and vhost-user-gpu:
- common configuration (max-outputs, initial resolution, flags)
- virtio device initialization, including queue setup
- device pre-conditions checks (iommu)
- migration blocker
- virtio device callbacks
- hooking up to qemu display subsystem
- a few common helper functions to reset the device, retrieve display
informations
- a class callback to unblock the rendering (for GL updates)

What is left to the virtio-gpu subdevice to take care of, in short,
are all the virtio queues handling, command processing and migration.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.31736-8-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# 83a7d3c0 24-May-2019 Marc-André Lureau <marcandre.lureau@redhat.com>

virtio-gpu: add a pixman helper header

This will allow to share the format conversion function with
vhost-user-gpu.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 201905

virtio-gpu: add a pixman helper header

This will allow to share the format conversion function with
vhost-user-gpu.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.31736-4-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# ad08e67a 24-May-2019 Marc-André Lureau <marcandre.lureau@redhat.com>

virtio-gpu: add bswap helpers header

The helper functions are useful to build the vhost-user-gpu backend.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.3

virtio-gpu: add bswap helpers header

The helper functions are useful to build the vhost-user-gpu backend.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.31736-3-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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# da35f7f1 27-May-2019 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: add sanity check

Require a minimum 16x16 size for the scanout, to make sure the guest
can't set either width or height to zero. This (a) doesn't make sense
at all and (b) causes problem

virtio-gpu: add sanity check

Require a minimum 16x16 size for the scanout, to make sure the guest
can't set either width or height to zero. This (a) doesn't make sense
at all and (b) causes problems in some UI code. When using spice this
will triggers an assert().

Reported-by: Tyler Slabinski <tslabinski@slabity.net>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190527091226.4943-1-kraxel@redhat.com

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Revision tags: v4.0.0, v4.0.0-rc4, v3.0.1, v4.0.0-rc3, v4.0.0-rc2, v4.0.0-rc1, v4.0.0-rc0
# dc84ed5b 14-Mar-2019 Gerd Hoffmann <kraxel@redhat.com>

virtio-gpu: clear command and fence queues on reset

It was never correct to not clear them. Due to commit "3912e66a3feb
virtio-vga: fix reset." this became more obvious though. The virtio
rings ge

virtio-gpu: clear command and fence queues on reset

It was never correct to not clear them. Due to commit "3912e66a3feb
virtio-vga: fix reset." this became more obvious though. The virtio
rings get properly reset now, and trying to process the stale commands
will trigger an assert in the virtio core.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190314115358.26678-3-kraxel@redhat.com

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