Lines Matching refs:c

1 BIT	signal.c	/^#define BIT(a) (1<<((a)-1))$/
2 Mmain main.c /^main(argc,argv)$/
3 adjtime object.c /^adjtime(tim)$/
4 adjustcvalues global.c /^adjustcvalues(itm,arg)$/
5 annihilate monster.c /^annihilate()$/
6 appraise store.c /^appraise(gemstone)$/
7 banktitle store.c /^banktitle(str)$/
8 beep io.c /^beep()$/
9 bit nap.c /^#define bit(_a) (1<<((_a)-1))$/
10 bot_hpx display.c /^bot_hpx()$/
11 bot_linex display.c /^bot_linex()$/
12 bot_spellx display.c /^bot_spellx()$/
13 botside display.c /^botside()$/
14 botsub display.c /^botsub(idx,str)$/
15 bottomdo display.c /^bottomdo()$/
16 bottomgold display.c /^bottomgold()$/
17 bottomhp display.c /^bottomhp()$/
18 bottomline display.c /^bottomline()$/
19 bottomspell display.c /^bottomspell()$/
20 cannedlevel create.c /^cannedlevel(k)$/
21 cast monster.c /^cast()$/
22 cgood monster.c /^int cgood(x,y,itm,monst)$/
23 checkgen create.c /^checkgen()$/
24 checkloss monster.c /^checkloss(x)$/
25 cl_dn io.c /^cl_dn(x,y)$/
26 cl_line io.c /^cl_line(x,y)$/
27 cl_up io.c /^cl_up(x,y)$/
28 clearvt100 io.c /^clearvt100()$/
29 cnsitm store.c /^cnsitm()$/
30 cntlc signal.c /^cntlc() \/* what to do for a ^C *\/$/
31 creategem global.c /^creategem()$/
32 createitem monster.c /^createitem(it,arg)$/
33 createmonster monster.c /^createmonster(mon)$/
34 cursor io.c /^cursor(x,y)$/
35 cursors io.c /^cursors()$/
36 dcount diag.c /^dcount(l)$/
37 diag diag.c /^diag()$/
38 diagdrawscreen diag.c /^diagdrawscreen()$/
39 died scores.c /^died(x)$/
40 diedlog scores.c /^diedlog()$/
41 diedsub scores.c /^diedsub(x)$/
42 direct monster.c /^direct(spnum,dam,str,arg)$/
43 dirpoly monster.c /^dirpoly(spnum)$/
44 dirsub monster.c /^dirsub(x,y)$/
45 dnd_2hed store.c /^dnd_2hed()$/
46 dnd_hed store.c /^dnd_hed()$/
47 dnditem store.c /^dnditem(i)$/
48 dndstore store.c /^dndstore()$/
49 doraw io.c /^#define doraw(_a) if(!rawflg){++rawflg;saveeof=_a./
50 draws display.c /^draws(xmin,xmax,ymin,ymax)$/
51 drawscreen display.c /^drawscreen()$/
52 drop_object global.c /^drop_object(k)$/
53 dropgold monster.c /^dropgold(amount)$/
54 dropobj main.c /^dropobj()$/
55 dropsomething monster.c /^dropsomething(monst)$/
56 eat create.c /^eat(xx,yy)$/
57 eatcookie main.c /^eatcookie()$/
58 emptyhanded global.c /^emptyhanded()$/
59 enchantarmor global.c /^enchantarmor()$/
60 enchweapon global.c /^enchweapon()$/
61 fch moreobj.c /^fch(how,x)$/
62 fcheat diag.c /^fcheat()$/
63 fillmonst create.c /^fillmonst(what)$/
64 fillmroom create.c /^fillmroom(n,what,arg)$/
65 fillroom create.c /^fillroom(what,arg)$/
66 finditem object.c /^finditem(itm)$/
67 flush_buf io.c /^flush_buf()$/
68 flushall tok.c /^flushall()$/
69 fntchange moreobj.c /^fntchange(how)$/
70 fortune fortune.c /^char *fortune(file)$/
71 froom create.c /^froom(n,itm,arg)$/
72 fsorry diag.c /^fsorry()$/
73 fullhit monster.c /^fullhit(xx)$/
74 genmonst monster.c /^genmonst()$/
75 getchar io.c /^getchar()$/
76 getlevel savelev.c /^getlevel()$/
77 getpassword global.c /^getpassword()$/
78 getplid scores.c /^getplid(nam)$/
79 gettokstr global.c /^gettokstr(str)$/
80 getyn global.c /^getyn()$/
81 godirect monster.c /^godirect(spnum,dam,str,delay,cshow)$/
82 greedy diag.c /^greedy()$/
83 gtty io.c /^#define gtty(_a,_b) ioctl(_a,TCGETA,_b)$/
84 handsfull store.c /^handsfull()$/
85 hashewon scores.c /^hashewon()$/
86 help help.c /^help()$/
87 hitm monster.c /^hitm(x,y,amt)$/
88 hitmonster monster.c /^hitmonster(x,y)$/
89 hitplayer monster.c /^hitplayer(x,y)$/
90 ifblind monster.c /^ifblind(x,y)$/
91 ignore object.c /^ignore()$/
92 init_term io.c /^init_term()$/
93 iopts object.c /^iopts()$/
94 isconfuse monster.c /^isconfuse()$/
95 lappend io.c /^lappend(str)$/
96 lcreat io.c /^lcreat(str)$/
97 letter1 bill.c /^static letter1()$/
98 letter2 bill.c /^static letter2()$/
99 letter3 bill.c /^static letter3()$/
100 letter4 bill.c /^static letter4()$/
101 letter5 bill.c /^static letter5()$/
102 letter6 bill.c /^static letter6()$/
103 lflush io.c /^lflush ()$/
104 lgetc io.c /^long lgetc()$/
105 lgetl io.c /^char *lgetl()$/
106 lgetw io.c /^char *lgetw()$/
107 lookforobject object.c /^lookforobject()$/
108 lopen io.c /^lopen(str)$/
109 loseexperience global.c /^loseexperience(x)$/
110 losehp global.c /^losehp(x)$/
111 loseint monster.c /^loseint()$/
112 loselevel global.c /^loselevel()$/
113 losemhp global.c /^losemhp(x)$/
114 losemspells global.c /^losemspells(x)$/
115 losespells global.c /^losespells(x)$/
116 lprcat io.c /^lprcat(str)$/
117 lprint io.c /^lprint(x)$/
118 lprintf io.c /^lprintf(str)$/
119 lrclose io.c /^lrclose()$/
120 lrfill io.c /^lrfill(adr,num)$/
121 lrint io.c /^long lrint()$/
122 lwclose io.c /^lwclose()$/
123 lwrite io.c /^lwrite(buf,len)$/
124 mailbill bill.c /^mailbill()$/
125 makeboard scores.c /^makeboard()$/
126 makecode display.c /^#define makecode(_a,_b,_c) (((_a)<<16) + ((_b)<<8)/
127 makemaze create.c /^ makemaze(k)$/
128 makemonst global.c /^makemonst(lev)$/
129 makeobject create.c /^makeobject(j)$/
130 makeplayer create.c /^makeplayer()$/
131 mmove movem.c /^mmove(aa,bb,cc,dd)$/
132 more global.c /^more()$/
133 movemonst movem.c /^movemonst()$/
134 movemt movem.c /^movemt(i,j)$/
135 moveplayer display.c /^moveplayer(dir)$/
136 movsphere movem.c /^movsphere()$/
137 nap nap.c /^nap(x)$/
138 napms nap.c /^napms(x) \/* do nothing *\/$/
139 nearbymonst global.c /^nearbymonst()$/
140 new1sub scores.c /^new1sub(score,i,whoo,taxes)$/
141 new2sub scores.c /^new2sub(score,i,whoo,whyded)$/
142 newcavelevel create.c /^newcavelevel(x)$/
143 newgame io.c /^newgame()$/
144 newobject monster.c /^newobject(lev,i)$/
145 newscore scores.c /^newscore(score, whoo, whyded, winner)$/
146 newsphere monster.c /^newsphere(x,y,dir,life)$/
147 nogold store.c /^static void nogold()$/
148 nospell monster.c /^nospell(x,monst)$/
149 nullf nap.c /^static nullf()$/
150 oaltar moreobj.c /^oaltar()$/
151 obank store.c /^obank()$/
152 obank2 store.c /^obank2()$/
153 obanksub store.c /^obanksub()$/
154 obook object.c /^obook()$/
155 obottomless object.c /^obottomless()$/
156 ochest moreobj.c /^ochest()$/
157 ocookie object.c /^ocookie()$/
158 odeadthrone moreobj.c /^odeadthrone()$/
159 oelevator object.c /^oelevator(dir)$/
160 ofountain moreobj.c /^ofountain()$/
161 ogold object.c /^ogold(arg)$/
162 ohear moreobj.c /^ohear()$/
163 ohome object.c /^ohome()$/
164 ointerest store.c /^ointerest()$/
165 olrs store.c /^olrs()$/
166 omirror object.c /^omirror()$/
167 omnidirect monster.c /^omnidirect(spnum,dam,str)$/
168 oorb object.c /^oorb()$/
169 openhelp help.c /^openhelp()$/
170 opit object.c /^opit()$/
171 opotion object.c /^opotion(pot)$/
172 oschool store.c /^oschool()$/
173 oscroll object.c /^oscroll(typ)$/
174 ostairs object.c /^ostairs(dir)$/
175 ostatue object.c /^ostatue()$/
176 oteleport object.c /^oteleport(err)$/
177 othrone moreobj.c /^othrone(arg)$/
178 otradepost store.c /^otradepost()$/
179 otradhead store.c /^static otradhead()$/
180 outofstock store.c /^outofstock()$/
181 packweight global.c /^packweight()$/
182 parse main.c /^parse()$/
183 parse2 main.c /^parse2()$/
184 paytaxes scores.c /^long paytaxes(x)$/
185 pocketfull global.c /^pocketfull()$/
186 positionplayer global.c /^positionplayer()$/
187 putchar io.c /^int putchar(c)$/
188 qshowstr main.c /^qshowstr()$/
189 quaff main.c /^quaff()$/
190 quaffpotion object.c /^quaffpotion(pot)$/
191 quit global.c /^quit()$/
192 raiseexperience global.c /^raiseexperience(x)$/
193 raisehp global.c /^raisehp(x)$/
194 raiselevel global.c /^raiselevel()$/
195 raisemhp global.c /^raisemhp(x)$/
196 raisemspells global.c /^raisemspells(x)$/
197 raisespells global.c /^raisespells(x)$/
198 randmonst main.c /^randmonst()$/
199 read_scroll object.c /^read_scroll(typ)$/
200 readboard scores.c /^readboard()$/
201 readbook object.c /^readbook(lev)$/
202 readnum main.c /^unsigned long readnum(mx)$/
203 readopts tok.c /^readopts()$/
204 readscr main.c /^readscr()$/
205 recalc global.c /^recalc()$/
206 regen regen.c /^regen()$/
207 restoregame diag.c /^restoregame(fname)$/
208 retcont help.c /^retcont()$/
209 rmsphere monster.c /^rmsphere(x,y)$/
210 rnd global.c /^rnd(x)$/
211 run main.c /^run(dir)$/
212 rund global.c /^rund(x)$/
213 s2choose signal.c /^static s2choose() \/* text to be displayed if ^C d/
214 savegame diag.c /^savegame(fname)$/
215 savelevel savelev.c /^savelevel()$/
216 scbr io.c /^scbr()$/
217 sch_hed store.c /^sch_hed()$/
218 seemagic display.c /^seemagic(arg)$/
219 seepage display.c /^seepage()$/
220 set_score_output io.c /^set_score_output()$/
221 sethard tok.c /^sethard(hard)$/
222 sethp create.c /^sethp(flg)$/
223 setupvt100 io.c /^setupvt100()$/
224 sgam signal.c /^sgam()$/
225 shou scores.c /^shou(x)$/
226 show1 main.c /^show1(idx,str2)$/
227 show1cell display.c /^show1cell(x,y)$/
228 show3 main.c /^show3(index)$/
229 showallscores scores.c /^showallscores()$/
230 showcell display.c /^showcell(x,y)$/
231 showeat main.c /^showeat()$/
232 showplayer display.c /^showplayer()$/
233 showquaff main.c /^showquaff()$/
234 showread main.c /^showread()$/
235 showscores scores.c /^showscores()$/
236 showstr main.c /^showstr()$/
237 showwear main.c /^showwear()$/
238 showwield main.c /^showwield()$/
239 sigbus signal.c /^static void sigbus() { sigpanic(SIGBUS); }$/
240 sigemt signal.c /^static void sigemt() { sigpanic(SIGEMT); }$/
241 sigfpe signal.c /^static void sigfpe() { sigpanic(SIGFPE); }$/
242 sigill signal.c /^static void sigill() { sigpanic(SIGILL); }$/
243 sigiot signal.c /^static void sigiot() { sigpanic(SIGIOT); }$/
244 sigpanic signal.c /^sigpanic(sig)$/
245 sigpipe signal.c /^static void sigpipe() { sigpanic(SIGPIPE); }$/
246 sigsegv signal.c /^static void sigsegv() { sigpanic(SIGSEGV); }$/
247 sigsetup signal.c /^sigsetup()$/
248 sigsys signal.c /^static void sigsys() { sigpanic(SIGSYS); }$/
249 sigterm signal.c /^static void sigterm() { sigpanic(SIGTERM); }$/
250 sigtrap signal.c /^static void sigtrap() { sigpanic(SIGTRAP); }$/
251 sncbr io.c /^sncbr()$/
252 something monster.c /^something(level)$/
253 sortboard scores.c /^sortboard()$/
254 spattack monster.c /^spattack(x,xx,yy)$/
255 speldamage monster.c /^speldamage(x)$/
256 sphboom monster.c /^sphboom(x,y)$/
257 sprintf io.c /^sprintf(str)$/
258 standout io.c /^standout(str)$/
259 stealsomething global.c /^stealsomething()$/
260 stty io.c /^#define stty(_a,_b) ioctl(_a,TCSETA,_b)$/
261 szero main.c /^szero(str)$/
262 t_endup main.c /^t_endup(count)$/
263 t_setup main.c /^t_setup(count)$/
264 take global.c /^take(itm,arg)$/
265 tdirect monster.c /^tdirect(spnum)$/
266 tmcapcnv io.c /^char *tmcapcnv(sd,ss) $/
267 treasureroom create.c /^treasureroom(lv)$/
268 troom create.c /^troom(lv,xsize,ysize,tx,ty,glyph)$/
269 tstop signal.c /^tstop() \/* control Y *\/$/
270 unraw io.c /^#define unraw(_a) _a.c_cc[VMIN]=saveeof;_a.c_cc[VT/
271 va_arg io.c /^#define va_arg(plist,mode) ((mode *)(plist += size/
272 va_end io.c /^#define va_end(plist)$/
273 va_start io.c /^#define va_start(plist) plist = (char *) &va_alist/
274 vxy monster.c /^vxy(x,y)$/
275 wear main.c /^wear()$/
276 welcome help.c /^welcome()$/
277 whatitem main.c /^whatitem(str)$/
278 wield main.c /^wield() $/
279 winshou scores.c /^winshou()$/
280 writeboard scores.c /^writeboard()$/
281 ycwi main.c /^ycwi(x)$/
282 ydhi main.c /^ydhi(x)$/
283 yylex tok.c /^yylex()$/