Lines Matching refs:GL_FRAMEBUFFER

763 		glBindFramebuffer(GL_FRAMEBUFFER,shadowFBOs.at(i));  in renderShadowMaps()
791 glBindFramebuffer(GL_FRAMEBUFFER, static_cast<GLuint>(defaultFBO)); in renderShadowMaps()
1009 glBindFramebuffer(GL_FRAMEBUFFER,cubeFBO); in renderIntoCubemapGeometryShader()
1067 glBindFramebuffer(GL_FRAMEBUFFER, cubeSideFBO[dominantFace]); in renderIntoCubemapSixPasses()
1085 glBindFramebuffer(GL_FRAMEBUFFER, cubeSideFBO[secondDominantFace]); in renderIntoCubemapSixPasses()
1108 glBindFramebuffer(GL_FRAMEBUFFER, cubeSideFBO[i]); in renderIntoCubemapSixPasses()
1170 glBindFramebuffer(GL_FRAMEBUFFER,defaultFBO); in generateCubeMap()
1912 glBindFramebuffer(GL_FRAMEBUFFER,cubeFBO); in initCubemapping()
1919 glExtFuncs->glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,cubeMapCubeTex,0); in initCubemapping()
1920 glExtFuncs->glFramebufferTexture(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, cubeMapCubeDepth, 0); in initCubemapping()
1926 if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in initCubemapping()
1942 glBindFramebuffer(GL_FRAMEBUFFER, cubeSideFBO[i]); in initCubemapping()
1946 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i,cu… in initCubemapping()
1948 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, cubeMapTex[i],0); in initCubemapping()
1953 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,GL_RENDERBUFFER, cubeRB); in initCubemapping()
1957 if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in initCubemapping()
1969 glBindFramebuffer(GL_FRAMEBUFFER,defaultFBO); in initCubemapping()
2211 glBindFramebuffer(GL_FRAMEBUFFER, shadowFBOs.at(i)); in initShadowmapping()
2267 … glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, shadowMapsArray[i], 0); in initShadowmapping()
2281 if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in initShadowmapping()
2293 glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO); in initShadowmapping()