Lines Matching defs:uniformName

160 inline void GPUProgram::setUniform1f(const std::string &uniformName,GLfloat v) {  in setUniform1f()
164 inline void GPUProgram::setUniform2f(const std::string &uniformName,GLfloat v1,GLfloat v2) { in setUniform2f()
168 inline void GPUProgram::setUniform3f(const std::string &uniformName,GLfloat v1,GLfloat v2,GLfloat v… in setUniform3f()
172 inline void GPUProgram::setUniform4f(const std::string &uniformName,GLfloat v1,GLfloat v2,GLfloat v… in setUniform4f()
176 inline void GPUProgram::setUniform1i(const std::string &uniformName,GLint v) { in setUniform1i()
180 inline void GPUProgram::setUniform2i(const std::string &uniformName,GLint v1,GLint v2) { in setUniform2i()
184 inline void GPUProgram::setUniform3i(const std::string &uniformName,GLint v1,GLint v2,GLint v3) { in setUniform3i()
188 inline void GPUProgram::setUniform4i(const std::string &uniformName,GLint v1,GLint v2,GLint v3,GLin… in setUniform4i()
192 inline void GPUProgram::setUniform1fv(const std::string &uniformName,GLfloat *v,GLsizei count) { in setUniform1fv()
196 inline void GPUProgram::setUniform2fv(const std::string &uniformName,GLfloat *v,GLsizei count) { in setUniform2fv()
200 inline void GPUProgram::setUniform3fv(const std::string &uniformName,GLfloat *v,GLsizei count) { in setUniform3fv()
204 inline void GPUProgram::setUniform4fv(const std::string &uniformName,GLfloat *v,GLsizei count) { in setUniform4fv()
208 inline void GPUProgram::setUniform1iv(const std::string &uniformName,GLint *v,GLsizei count) { in setUniform1iv()
212 inline void GPUProgram::setUniform2iv(const std::string &uniformName,GLint *v,GLsizei count) { in setUniform2iv()
216 inline void GPUProgram::setUniform3iv(const std::string &uniformName,GLint *v,GLsizei count) { in setUniform3iv()
220 inline void GPUProgram::setUniform4iv(const std::string &uniformName,GLint *v,GLsizei count) { in setUniform4iv()
224 inline void GPUProgram::setUniformMatrix2fv(const std::string &uniformName,GLfloat *v,GLsizei count… in setUniformMatrix2fv()
228 inline void GPUProgram::setUniformMatrix3fv(const std::string &uniformName,GLfloat *v,GLsizei count… in setUniformMatrix3fv()
232 inline void GPUProgram::setUniformMatrix4fv(const std::string &uniformName,GLfloat *v,GLsizei count… in setUniformMatrix4fv()
236 inline void GPUProgram::setUniformTexture(const std::string &uniformName,GLint num,GLenum type,GLui… in setUniformTexture()
358 inline GLint GPUProgram::getUniformLocation(const std::string &uniformName) { in getUniformLocation()
366 inline void GPUProgram::setUniformBuffer(const std::string &uniformName,GLuint buffer) { in setUniformBuffer()
374 inline GLint GPUProgram::getUniformBufferSize(const std::string &uniformName) { in getUniformBufferSize()