Lines Matching refs:myVehicles
340 for (auto& item : myVehicles) { in onPaint()
348 auto itVeh = myVehicles.find(veh); in onPaint()
349 if (itVeh == myVehicles.end()) { in onPaint()
350 myVehicles[veh] = GUIOSGBuilder::buildMovable(veh->getVehicleType()); in onPaint()
351 myRoot->addChild(myVehicles[veh].pos); in onPaint()
355 osg::PositionAttitudeTransform* n = myVehicles[veh].pos; in onPaint()
373 …myVehicles[veh].geom->setColor(osg::Vec4d(col.red() / 255., col.green() / 255., col.blue() / 255.,… in onPaint()
374 …myVehicles[veh].lights->setValue(0, veh->signalSet(MSVehicle::VEH_SIGNAL_BLINKER_RIGHT | MSVehicle… in onPaint()
375 …myVehicles[veh].lights->setValue(1, veh->signalSet(MSVehicle::VEH_SIGNAL_BLINKER_LEFT | MSVehicle:… in onPaint()
376 myVehicles[veh].lights->setValue(2, veh->signalSet(MSVehicle::VEH_SIGNAL_BRAKELIGHT)); in onPaint()
379 for (auto it = myVehicles.begin(); it != myVehicles.end();) { in onPaint()
453 std::map<MSVehicle*, OSGMovable>::iterator i = myVehicles.find(veh); in removeVeh()
454 if (i != myVehicles.end()) { in removeVeh()
456 myVehicles.erase(i); in removeVeh()
516 if (!veh->isOnRoad() || myVehicles.find(veh) == myVehicles.end()) { in startTrack()