Lines Matching refs:mFormatInfo

85       mFormatInfo(d3d11::Format::Get(internalFormat, mRenderer->getRenderer11DeviceCaps())),  in TextureStorage11()
245 bool hasStencil = (mFormatInfo.format().stencilBits > 0); in getSRV()
290 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getCachedOrCreateSRV()
304 format = mFormatInfo.srvFormat; in getCachedOrCreateSRV()
330 if (otherLevelSRVs[mipLevel].valid() && mFormatInfo.srvFormat == mFormatInfo.blitSRVFormat) in getSRVLevel()
340 blitSRV ? mFormatInfo.blitSRVFormat : mFormatInfo.srvFormat; in getSRVLevel()
383 return mFormatInfo; in getFormatSet()
478 d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat); in updateSubresourceLevel()
479 if (!fullCopy && mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN) in updateSubresourceLevel()
540 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, nullptr); in copySubresourceLevel()
548 ASSERT(mFormatInfo.dsvFormat == DXGI_FORMAT_UNKNOWN); in copySubresourceLevel()
804 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_2D()
1056 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
1064 ANGLE_TRY(mRenderer->allocateTexture(desc, mFormatInfo, outputTexture)); in ensureTextureExists()
1116 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
1125 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
1133 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
1136 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
1144 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
1151 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
1154 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
1163 std::move(dsv), *texture, *srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
1220 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
1256 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
1307 mTexture.set(producer->getD3DTexture(), mFormatInfo); in TextureStorage11_External()
1556 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
1592 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
1699 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &size, &height, &mTopLevel); in TextureStorage11_Cube()
1980 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
1988 ANGLE_TRY(mRenderer->allocateTexture(desc, mFormatInfo, outputTexture)); in ensureTextureExists()
2047 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2058 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
2068 ANGLE_TRY(createRenderTargetSRV(*texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
2070 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
2072 ANGLE_TRY(createRenderTargetSRV(*texture, index, mFormatInfo.blitSRVFormat, &blitSRV)); in getRenderTarget()
2081 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
2084 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2095 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2098 else if (mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
2101 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
2113 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2192 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
2228 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
2319 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_3D()
2425 desc.Format = mFormatInfo.texFormat; in getResource()
2431 ANGLE_TRY(mRenderer->allocateTexture(desc, mFormatInfo, &mTexture)); in getResource()
2467 ASSERT(mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
2483 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2494 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, in getRenderTarget()
2517 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2528 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2543 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
2577 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
2609 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_2DArray()
2730 desc.Format = mFormatInfo.texFormat; in getResource()
2738 ANGLE_TRY(mRenderer->allocateTexture(desc, mFormatInfo, &mTexture)); in getResource()
2803 ANGLE_TRY(createRenderTargetSRV(*texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
2805 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
2807 ANGLE_TRY(createRenderTargetSRV(*texture, index, mFormatInfo.blitSRVFormat, &blitSRV)); in getRenderTarget()
2816 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
2819 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2830 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2835 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
2838 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
2850 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2864 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
2900 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
2964 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_2DMultisample()
3037 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
3044 mRenderer->getNativeTextureCaps().get(mFormatInfo.internalFormat); in ensureTextureExists()
3049 ANGLE_TRY(mRenderer->allocateTexture(desc, mFormatInfo, &mTexture)); in ensureTextureExists()
3081 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
3084 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3091 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3098 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
3101 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
3109 std::move(dsv), *texture, *srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()