Lines Matching refs:shape

35             b2EdgeShape shape;  in EdgeTest()  local
37 shape.Set(v1, v2); in EdgeTest()
38 shape.m_hasVertex3 = true; in EdgeTest()
39 shape.m_vertex3 = v3; in EdgeTest()
40 ground->CreateFixture(&shape, 0.0f); in EdgeTest()
42 shape.Set(v2, v3); in EdgeTest()
43 shape.m_hasVertex0 = true; in EdgeTest()
44 shape.m_hasVertex3 = true; in EdgeTest()
45 shape.m_vertex0 = v1; in EdgeTest()
46 shape.m_vertex3 = v4; in EdgeTest()
47 ground->CreateFixture(&shape, 0.0f); in EdgeTest()
49 shape.Set(v3, v4); in EdgeTest()
50 shape.m_hasVertex0 = true; in EdgeTest()
51 shape.m_hasVertex3 = true; in EdgeTest()
52 shape.m_vertex0 = v2; in EdgeTest()
53 shape.m_vertex3 = v5; in EdgeTest()
54 ground->CreateFixture(&shape, 0.0f); in EdgeTest()
56 shape.Set(v4, v5); in EdgeTest()
57 shape.m_hasVertex0 = true; in EdgeTest()
58 shape.m_hasVertex3 = true; in EdgeTest()
59 shape.m_vertex0 = v3; in EdgeTest()
60 shape.m_vertex3 = v6; in EdgeTest()
61 ground->CreateFixture(&shape, 0.0f); in EdgeTest()
63 shape.Set(v5, v6); in EdgeTest()
64 shape.m_hasVertex0 = true; in EdgeTest()
65 shape.m_hasVertex3 = true; in EdgeTest()
66 shape.m_vertex0 = v4; in EdgeTest()
67 shape.m_vertex3 = v7; in EdgeTest()
68 ground->CreateFixture(&shape, 0.0f); in EdgeTest()
70 shape.Set(v6, v7); in EdgeTest()
71 shape.m_hasVertex0 = true; in EdgeTest()
72 shape.m_vertex0 = v5; in EdgeTest()
73 ground->CreateFixture(&shape, 0.0f); in EdgeTest()
83 b2CircleShape shape; in EdgeTest() local
84 shape.m_radius = 0.5f; in EdgeTest()
86 body->CreateFixture(&shape, 1.0f); in EdgeTest()
96 b2PolygonShape shape; in EdgeTest() local
97 shape.SetAsBox(0.5f, 0.5f); in EdgeTest()
99 body->CreateFixture(&shape, 1.0f); in EdgeTest()