Lines Matching refs:getEffectiveBaseLevel
140 GLuint TextureState::getEffectiveBaseLevel() const in getEffectiveBaseLevel() function in gl::TextureState
159 GLuint clampedMaxLevel = std::max(mMaxLevel, getEffectiveBaseLevel()); in getEffectiveMaxLevel()
168 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in getMipmapMaxLevel()
182 return std::min<GLuint>(getEffectiveBaseLevel() + expectedMipLevels, getEffectiveMaxLevel()); in getMipmapMaxLevel()
215 getImageDesc(FirstCubeMapTextureTarget, getEffectiveBaseLevel()); in isCubeComplete()
223 const ImageDesc &faceImageDesc = getImageDesc(face, getEffectiveBaseLevel()); in isCubeComplete()
242 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeSamplerCompleteness()
352 for (GLuint level = getEffectiveBaseLevel(); level <= maxLevel; level++) in computeMipmapCompleteness()
385 const ImageDesc &baseImageDesc = getImageDesc(getBaseImageTarget(), getEffectiveBaseLevel()); in computeLevelCompleteness()
404 ASSERT(level >= getEffectiveBaseLevel()); in computeLevelCompleteness()
405 const size_t relativeLevel = level - getEffectiveBaseLevel(); in computeLevelCompleteness()
766 ANGLE_TRY(mTexture->setBaseLevel(context, mState.getEffectiveBaseLevel())); in setBaseLevel()
1195 const GLuint baseLevel = mState.getEffectiveBaseLevel(); in generateMipmap()