Lines Matching refs:DWORD

10 use shared::minwindef::{DWORD, INT, UINT};
13 Caps: DWORD,
18 pub const D3DVS20CAPS_PREDICATION: DWORD = 1 << 0;
19 pub const D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH: DWORD = 24;
20 pub const D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH: DWORD = 0;
21 pub const D3DVS20_MAX_NUMTEMPS: DWORD = 32;
22 pub const D3DVS20_MIN_NUMTEMPS: DWORD = 12;
23 pub const D3DVS20_MAX_STATICFLOWCONTROLDEPTH: DWORD = 4;
24 pub const D3DVS20_MIN_STATICFLOWCONTROLDEPTH: DWORD = 1;
26 Caps: DWORD,
32 pub const D3DPS20CAPS_ARBITRARYSWIZZLE: DWORD = 1 << 0;
33 pub const D3DPS20CAPS_GRADIENTINSTRUCTIONS: DWORD = 1 << 1;
34 pub const D3DPS20CAPS_PREDICATION: DWORD = 1 << 2;
35 pub const D3DPS20CAPS_NODEPENDENTREADLIMIT: DWORD = 1 << 3;
36 pub const D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT: DWORD = 1 << 4;
37 pub const D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH: DWORD = 24;
38 pub const D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH: DWORD = 0;
39 pub const D3DPS20_MAX_NUMTEMPS: DWORD = 32;
40 pub const D3DPS20_MIN_NUMTEMPS: DWORD = 12;
41 pub const D3DPS20_MAX_STATICFLOWCONTROLDEPTH: DWORD = 4;
42 pub const D3DPS20_MIN_STATICFLOWCONTROLDEPTH: DWORD = 0;
43 pub const D3DPS20_MAX_NUMINSTRUCTIONSLOTS: DWORD = 512;
44 pub const D3DPS20_MIN_NUMINSTRUCTIONSLOTS: DWORD = 96;
45 pub const D3DMIN30SHADERINSTRUCTIONS: DWORD = 512;
46 pub const D3DMAX30SHADERINSTRUCTIONS: DWORD = 32768;
52 pub const D3DOVERLAYCAPS_FULLRANGERGB: DWORD = 0x00000001;
53 pub const D3DOVERLAYCAPS_LIMITEDRANGERGB: DWORD = 0x00000002;
54 pub const D3DOVERLAYCAPS_YCbCr_BT601: DWORD = 0x00000004;
55 pub const D3DOVERLAYCAPS_YCbCr_BT709: DWORD = 0x00000008;
56 pub const D3DOVERLAYCAPS_YCbCr_BT601_xvYCC: DWORD = 0x00000010;
57 pub const D3DOVERLAYCAPS_YCbCr_BT709_xvYCC: DWORD = 0x00000020;
58 pub const D3DOVERLAYCAPS_STRETCHX: DWORD = 0x00000040;
59 pub const D3DOVERLAYCAPS_STRETCHY: DWORD = 0x00000080;
62 Caps: DWORD,
68 pub const D3DCPCAPS_SOFTWARE: DWORD = 0x00000001;
69 pub const D3DCPCAPS_HARDWARE: DWORD = 0x00000002;
70 pub const D3DCPCAPS_PROTECTIONALWAYSON: DWORD = 0x00000004;
71 pub const D3DCPCAPS_PARTIALDECRYPTION: DWORD = 0x00000008;
72 pub const D3DCPCAPS_CONTENTKEY: DWORD = 0x00000010;
73 pub const D3DCPCAPS_FRESHENSESSIONKEY: DWORD = 0x00000020;
74 pub const D3DCPCAPS_ENCRYPTEDREADBACK: DWORD = 0x00000040;
75 pub const D3DCPCAPS_ENCRYPTEDREADBACKKEY: DWORD = 0x00000080;
76 pub const D3DCPCAPS_SEQUENTIAL_CTR_IV: DWORD = 0x00000100;
77 pub const D3DCPCAPS_ENCRYPTSLICEDATAONLY: DWORD = 0x00000200;
89 Caps: DWORD,
90 Caps2: DWORD,
91 Caps3: DWORD,
92 PresentationIntervals: DWORD,
93 CursorCaps: DWORD,
94 DevCaps: DWORD,
95 PrimitiveMiscCaps: DWORD,
96 RasterCaps: DWORD,
97 ZCmpCaps: DWORD,
98 SrcBlendCaps: DWORD,
99 DestBlendCaps: DWORD,
100 AlphaCmpCaps: DWORD,
101 ShadeCaps: DWORD,
102 TextureCaps: DWORD,
103 TextureFilterCaps: DWORD,
104 CubeTextureFilterCaps: DWORD,
105 VolumeTextureFilterCaps: DWORD,
106 TextureAddressCaps: DWORD,
107 VolumeTextureAddressCaps: DWORD,
108 LineCaps: DWORD,
109 MaxTextureWidth: DWORD,
110 MaxTextureHeight: DWORD,
111 MaxVolumeExtent: DWORD,
112 MaxTextureRepeat: DWORD,
113 MaxTextureAspectRatio: DWORD,
114 MaxAnisotropy: DWORD,
121 StencilCaps: DWORD,
122 FVFCaps: DWORD,
123 TextureOpCaps: DWORD,
124 MaxTextureBlendStages: DWORD,
125 MaxSimultaneousTextures: DWORD,
126 VertexProcessingCaps: DWORD,
127 MaxActiveLights: DWORD,
128 MaxUserClipPlanes: DWORD,
129 MaxVertexBlendMatrices: DWORD,
130 MaxVertexBlendMatrixIndex: DWORD,
132 MaxPrimitiveCount: DWORD,
133 MaxVertexIndex: DWORD,
134 MaxStreams: DWORD,
135 MaxStreamStride: DWORD,
136 VertexShaderVersion: DWORD,
137 MaxVertexShaderConst: DWORD,
138 PixelShaderVersion: DWORD,
140 DevCaps2: DWORD,
142 Reserved5: DWORD,
146 DeclTypes: DWORD,
147 NumSimultaneousRTs: DWORD,
148 StretchRectFilterCaps: DWORD,
151 VertexTextureFilterCaps: DWORD,
152 MaxVShaderInstructionsExecuted: DWORD,
153 MaxPShaderInstructionsExecuted: DWORD,
154 MaxVertexShader30InstructionSlots: DWORD,
155 MaxPixelShader30InstructionSlots: DWORD,
157 pub const D3DCAPS_OVERLAY: DWORD = 0x00000800;
158 pub const D3DCAPS_READ_SCANLINE: DWORD = 0x00020000;
159 pub const D3DCAPS2_FULLSCREENGAMMA: DWORD = 0x00020000;
160 pub const D3DCAPS2_CANCALIBRATEGAMMA: DWORD = 0x00100000;
161 pub const D3DCAPS2_RESERVED: DWORD = 0x02000000;
162 pub const D3DCAPS2_CANMANAGERESOURCE: DWORD = 0x10000000;
163 pub const D3DCAPS2_DYNAMICTEXTURES: DWORD = 0x20000000;
164 pub const D3DCAPS2_CANAUTOGENMIPMAP: DWORD = 0x40000000;
165 pub const D3DCAPS2_CANSHARERESOURCE: DWORD = 0x80000000;
166 pub const D3DCAPS3_RESERVED: DWORD = 0x8000001f;
167 pub const D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD: DWORD = 0x00000020;
168 pub const D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION: DWORD = 0x00000080;
169 pub const D3DCAPS3_COPY_TO_VIDMEM: DWORD = 0x00000100;
170 pub const D3DCAPS3_COPY_TO_SYSTEMMEM: DWORD = 0x00000200;
171 pub const D3DCAPS3_DXVAHD: DWORD = 0x00000400;
172 pub const D3DCAPS3_DXVAHD_LIMITED: DWORD = 0x00000800;
173 pub const D3DPRESENT_INTERVAL_DEFAULT: DWORD = 0x00000000;
174 pub const D3DPRESENT_INTERVAL_ONE: DWORD = 0x00000001;
175 pub const D3DPRESENT_INTERVAL_TWO: DWORD = 0x00000002;
176 pub const D3DPRESENT_INTERVAL_THREE: DWORD = 0x00000004;
177 pub const D3DPRESENT_INTERVAL_FOUR: DWORD = 0x00000008;
178 pub const D3DPRESENT_INTERVAL_IMMEDIATE: DWORD = 0x80000000;
179 pub const D3DCURSORCAPS_COLOR: DWORD = 0x00000001;
180 pub const D3DCURSORCAPS_LOWRES: DWORD = 0x00000002;
181 pub const D3DDEVCAPS_EXECUTESYSTEMMEMORY: DWORD = 0x00000010;
182 pub const D3DDEVCAPS_EXECUTEVIDEOMEMORY: DWORD = 0x00000020;
183 pub const D3DDEVCAPS_TLVERTEXSYSTEMMEMORY: DWORD = 0x00000040;
184 pub const D3DDEVCAPS_TLVERTEXVIDEOMEMORY: DWORD = 0x00000080;
185 pub const D3DDEVCAPS_TEXTURESYSTEMMEMORY: DWORD = 0x00000100;
186 pub const D3DDEVCAPS_TEXTUREVIDEOMEMORY: DWORD = 0x00000200;
187 pub const D3DDEVCAPS_DRAWPRIMTLVERTEX: DWORD = 0x00000400;
188 pub const D3DDEVCAPS_CANRENDERAFTERFLIP: DWORD = 0x00000800;
189 pub const D3DDEVCAPS_TEXTURENONLOCALVIDMEM: DWORD = 0x00001000;
190 pub const D3DDEVCAPS_DRAWPRIMITIVES2: DWORD = 0x00002000;
191 pub const D3DDEVCAPS_SEPARATETEXTUREMEMORIES: DWORD = 0x00004000;
192 pub const D3DDEVCAPS_DRAWPRIMITIVES2EX: DWORD = 0x00008000;
193 pub const D3DDEVCAPS_HWTRANSFORMANDLIGHT: DWORD = 0x00010000;
194 pub const D3DDEVCAPS_CANBLTSYSTONONLOCAL: DWORD = 0x00020000;
195 pub const D3DDEVCAPS_HWRASTERIZATION: DWORD = 0x00080000;
196 pub const D3DDEVCAPS_PUREDEVICE: DWORD = 0x00100000;
197 pub const D3DDEVCAPS_QUINTICRTPATCHES: DWORD = 0x00200000;
198 pub const D3DDEVCAPS_RTPATCHES: DWORD = 0x00400000;
199 pub const D3DDEVCAPS_RTPATCHHANDLEZERO: DWORD = 0x00800000;
200 pub const D3DDEVCAPS_NPATCHES: DWORD = 0x01000000;
201 pub const D3DPMISCCAPS_MASKZ: DWORD = 0x00000002;
202 pub const D3DPMISCCAPS_CULLNONE: DWORD = 0x00000010;
203 pub const D3DPMISCCAPS_CULLCW: DWORD = 0x00000020;
204 pub const D3DPMISCCAPS_CULLCCW: DWORD = 0x00000040;
205 pub const D3DPMISCCAPS_COLORWRITEENABLE: DWORD = 0x00000080;
206 pub const D3DPMISCCAPS_CLIPPLANESCALEDPOINTS: DWORD = 0x00000100;
207 pub const D3DPMISCCAPS_CLIPTLVERTS: DWORD = 0x00000200;
208 pub const D3DPMISCCAPS_TSSARGTEMP: DWORD = 0x00000400;
209 pub const D3DPMISCCAPS_BLENDOP: DWORD = 0x00000800;
210 pub const D3DPMISCCAPS_NULLREFERENCE: DWORD = 0x00001000;
211 pub const D3DPMISCCAPS_INDEPENDENTWRITEMASKS: DWORD = 0x00004000;
212 pub const D3DPMISCCAPS_PERSTAGECONSTANT: DWORD = 0x00008000;
213 pub const D3DPMISCCAPS_FOGANDSPECULARALPHA: DWORD = 0x00010000;
214 pub const D3DPMISCCAPS_SEPARATEALPHABLEND: DWORD = 0x00020000;
215 pub const D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS: DWORD = 0x00040000;
216 pub const D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING: DWORD = 0x00080000;
217 pub const D3DPMISCCAPS_FOGVERTEXCLAMPED: DWORD = 0x00100000;
218 pub const D3DPMISCCAPS_POSTBLENDSRGBCONVERT: DWORD = 0x00200000;
219 pub const D3DLINECAPS_TEXTURE: DWORD = 0x00000001;
220 pub const D3DLINECAPS_ZTEST: DWORD = 0x00000002;
221 pub const D3DLINECAPS_BLEND: DWORD = 0x00000004;
222 pub const D3DLINECAPS_ALPHACMP: DWORD = 0x00000008;
223 pub const D3DLINECAPS_FOG: DWORD = 0x00000010;
224 pub const D3DLINECAPS_ANTIALIAS: DWORD = 0x00000020;
225 pub const D3DPRASTERCAPS_DITHER: DWORD = 0x00000001;
226 pub const D3DPRASTERCAPS_ZTEST: DWORD = 0x00000010;
227 pub const D3DPRASTERCAPS_FOGVERTEX: DWORD = 0x00000080;
228 pub const D3DPRASTERCAPS_FOGTABLE: DWORD = 0x00000100;
229 pub const D3DPRASTERCAPS_MIPMAPLODBIAS: DWORD = 0x00002000;
230 pub const D3DPRASTERCAPS_ZBUFFERLESSHSR: DWORD = 0x00008000;
231 pub const D3DPRASTERCAPS_FOGRANGE: DWORD = 0x00010000;
232 pub const D3DPRASTERCAPS_ANISOTROPY: DWORD = 0x00020000;
233 pub const D3DPRASTERCAPS_WBUFFER: DWORD = 0x00040000;
234 pub const D3DPRASTERCAPS_WFOG: DWORD = 0x00100000;
235 pub const D3DPRASTERCAPS_ZFOG: DWORD = 0x00200000;
236 pub const D3DPRASTERCAPS_COLORPERSPECTIVE: DWORD = 0x00400000;
237 pub const D3DPRASTERCAPS_SCISSORTEST: DWORD = 0x01000000;
238 pub const D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS: DWORD = 0x02000000;
239 pub const D3DPRASTERCAPS_DEPTHBIAS: DWORD = 0x04000000;
240 pub const D3DPRASTERCAPS_MULTISAMPLE_TOGGLE: DWORD = 0x08000000;
241 pub const D3DPCMPCAPS_NEVER: DWORD = 0x00000001;
242 pub const D3DPCMPCAPS_LESS: DWORD = 0x00000002;
243 pub const D3DPCMPCAPS_EQUAL: DWORD = 0x00000004;
244 pub const D3DPCMPCAPS_LESSEQUAL: DWORD = 0x00000008;
245 pub const D3DPCMPCAPS_GREATER: DWORD = 0x00000010;
246 pub const D3DPCMPCAPS_NOTEQUAL: DWORD = 0x00000020;
247 pub const D3DPCMPCAPS_GREATEREQUAL: DWORD = 0x00000040;
248 pub const D3DPCMPCAPS_ALWAYS: DWORD = 0x00000080;
249 pub const D3DPBLENDCAPS_ZERO: DWORD = 0x00000001;
250 pub const D3DPBLENDCAPS_ONE: DWORD = 0x00000002;
251 pub const D3DPBLENDCAPS_SRCCOLOR: DWORD = 0x00000004;
252 pub const D3DPBLENDCAPS_INVSRCCOLOR: DWORD = 0x00000008;
253 pub const D3DPBLENDCAPS_SRCALPHA: DWORD = 0x00000010;
254 pub const D3DPBLENDCAPS_INVSRCALPHA: DWORD = 0x00000020;
255 pub const D3DPBLENDCAPS_DESTALPHA: DWORD = 0x00000040;
256 pub const D3DPBLENDCAPS_INVDESTALPHA: DWORD = 0x00000080;
257 pub const D3DPBLENDCAPS_DESTCOLOR: DWORD = 0x00000100;
258 pub const D3DPBLENDCAPS_INVDESTCOLOR: DWORD = 0x00000200;
259 pub const D3DPBLENDCAPS_SRCALPHASAT: DWORD = 0x00000400;
260 pub const D3DPBLENDCAPS_BOTHSRCALPHA: DWORD = 0x00000800;
261 pub const D3DPBLENDCAPS_BOTHINVSRCALPHA: DWORD = 0x00001000;
262 pub const D3DPBLENDCAPS_BLENDFACTOR: DWORD = 0x00002000;
263 pub const D3DPBLENDCAPS_SRCCOLOR2: DWORD = 0x00004000;
264 pub const D3DPBLENDCAPS_INVSRCCOLOR2: DWORD = 0x00008000;
265 pub const D3DPSHADECAPS_COLORGOURAUDRGB: DWORD = 0x00000008;
266 pub const D3DPSHADECAPS_SPECULARGOURAUDRGB: DWORD = 0x00000200;
267 pub const D3DPSHADECAPS_ALPHAGOURAUDBLEND: DWORD = 0x00004000;
268 pub const D3DPSHADECAPS_FOGGOURAUD: DWORD = 0x00080000;
269 pub const D3DPTEXTURECAPS_PERSPECTIVE: DWORD = 0x00000001;
270 pub const D3DPTEXTURECAPS_POW2: DWORD = 0x00000002;
271 pub const D3DPTEXTURECAPS_ALPHA: DWORD = 0x00000004;
272 pub const D3DPTEXTURECAPS_SQUAREONLY: DWORD = 0x00000020;
273 pub const D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: DWORD = 0x00000040;
274 pub const D3DPTEXTURECAPS_ALPHAPALETTE: DWORD = 0x00000080;
275 pub const D3DPTEXTURECAPS_NONPOW2CONDITIONAL: DWORD = 0x00000100;
276 pub const D3DPTEXTURECAPS_PROJECTED: DWORD = 0x00000400;
277 pub const D3DPTEXTURECAPS_CUBEMAP: DWORD = 0x00000800;
278 pub const D3DPTEXTURECAPS_VOLUMEMAP: DWORD = 0x00002000;
279 pub const D3DPTEXTURECAPS_MIPMAP: DWORD = 0x00004000;
280 pub const D3DPTEXTURECAPS_MIPVOLUMEMAP: DWORD = 0x00008000;
281 pub const D3DPTEXTURECAPS_MIPCUBEMAP: DWORD = 0x00010000;
282 pub const D3DPTEXTURECAPS_CUBEMAP_POW2: DWORD = 0x00020000;
283 pub const D3DPTEXTURECAPS_VOLUMEMAP_POW2: DWORD = 0x00040000;
284 pub const D3DPTEXTURECAPS_NOPROJECTEDBUMPENV: DWORD = 0x00200000;
285 pub const D3DPTFILTERCAPS_MINFPOINT: DWORD = 0x00000100;
286 pub const D3DPTFILTERCAPS_MINFLINEAR: DWORD = 0x00000200;
287 pub const D3DPTFILTERCAPS_MINFANISOTROPIC: DWORD = 0x00000400;
288 pub const D3DPTFILTERCAPS_MINFPYRAMIDALQUAD: DWORD = 0x00000800;
289 pub const D3DPTFILTERCAPS_MINFGAUSSIANQUAD: DWORD = 0x00001000;
290 pub const D3DPTFILTERCAPS_MIPFPOINT: DWORD = 0x00010000;
291 pub const D3DPTFILTERCAPS_MIPFLINEAR: DWORD = 0x00020000;
292 pub const D3DPTFILTERCAPS_CONVOLUTIONMONO: DWORD = 0x00040000;
293 pub const D3DPTFILTERCAPS_MAGFPOINT: DWORD = 0x01000000;
294 pub const D3DPTFILTERCAPS_MAGFLINEAR: DWORD = 0x02000000;
295 pub const D3DPTFILTERCAPS_MAGFANISOTROPIC: DWORD = 0x04000000;
296 pub const D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD: DWORD = 0x08000000;
297 pub const D3DPTFILTERCAPS_MAGFGAUSSIANQUAD: DWORD = 0x10000000;
298 pub const D3DPTADDRESSCAPS_WRAP: DWORD = 0x00000001;
299 pub const D3DPTADDRESSCAPS_MIRROR: DWORD = 0x00000002;
300 pub const D3DPTADDRESSCAPS_CLAMP: DWORD = 0x00000004;
301 pub const D3DPTADDRESSCAPS_BORDER: DWORD = 0x00000008;
302 pub const D3DPTADDRESSCAPS_INDEPENDENTUV: DWORD = 0x00000010;
303 pub const D3DPTADDRESSCAPS_MIRRORONCE: DWORD = 0x00000020;
304 pub const D3DSTENCILCAPS_KEEP: DWORD = 0x00000001;
305 pub const D3DSTENCILCAPS_ZERO: DWORD = 0x00000002;
306 pub const D3DSTENCILCAPS_REPLACE: DWORD = 0x00000004;
307 pub const D3DSTENCILCAPS_INCRSAT: DWORD = 0x00000008;
308 pub const D3DSTENCILCAPS_DECRSAT: DWORD = 0x00000010;
309 pub const D3DSTENCILCAPS_INVERT: DWORD = 0x00000020;
310 pub const D3DSTENCILCAPS_INCR: DWORD = 0x00000040;
311 pub const D3DSTENCILCAPS_DECR: DWORD = 0x00000080;
312 pub const D3DSTENCILCAPS_TWOSIDED: DWORD = 0x00000100;
313 pub const D3DTEXOPCAPS_DISABLE: DWORD = 0x00000001;
314 pub const D3DTEXOPCAPS_SELECTARG1: DWORD = 0x00000002;
315 pub const D3DTEXOPCAPS_SELECTARG2: DWORD = 0x00000004;
316 pub const D3DTEXOPCAPS_MODULATE: DWORD = 0x00000008;
317 pub const D3DTEXOPCAPS_MODULATE2X: DWORD = 0x00000010;
318 pub const D3DTEXOPCAPS_MODULATE4X: DWORD = 0x00000020;
319 pub const D3DTEXOPCAPS_ADD: DWORD = 0x00000040;
320 pub const D3DTEXOPCAPS_ADDSIGNED: DWORD = 0x00000080;
321 pub const D3DTEXOPCAPS_ADDSIGNED2X: DWORD = 0x00000100;
322 pub const D3DTEXOPCAPS_SUBTRACT: DWORD = 0x00000200;
323 pub const D3DTEXOPCAPS_ADDSMOOTH: DWORD = 0x00000400;
324 pub const D3DTEXOPCAPS_BLENDDIFFUSEALPHA: DWORD = 0x00000800;
325 pub const D3DTEXOPCAPS_BLENDTEXTUREALPHA: DWORD = 0x00001000;
326 pub const D3DTEXOPCAPS_BLENDFACTORALPHA: DWORD = 0x00002000;
327 pub const D3DTEXOPCAPS_BLENDTEXTUREALPHAPM: DWORD = 0x00004000;
328 pub const D3DTEXOPCAPS_BLENDCURRENTALPHA: DWORD = 0x00008000;
329 pub const D3DTEXOPCAPS_PREMODULATE: DWORD = 0x00010000;
330 pub const D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR: DWORD = 0x00020000;
331 pub const D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA: DWORD = 0x00040000;
332 pub const D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR: DWORD = 0x00080000;
333 pub const D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA: DWORD = 0x00100000;
334 pub const D3DTEXOPCAPS_BUMPENVMAP: DWORD = 0x00200000;
335 pub const D3DTEXOPCAPS_BUMPENVMAPLUMINANCE: DWORD = 0x00400000;
336 pub const D3DTEXOPCAPS_DOTPRODUCT3: DWORD = 0x00800000;
337 pub const D3DTEXOPCAPS_MULTIPLYADD: DWORD = 0x01000000;
338 pub const D3DTEXOPCAPS_LERP: DWORD = 0x02000000;
339 pub const D3DFVFCAPS_TEXCOORDCOUNTMASK: DWORD = 0x0000ffff;
340 pub const D3DFVFCAPS_DONOTSTRIPELEMENTS: DWORD = 0x00080000;
341 pub const D3DFVFCAPS_PSIZE: DWORD = 0x00100000;
342 pub const D3DVTXPCAPS_TEXGEN: DWORD = 0x00000001;
343 pub const D3DVTXPCAPS_MATERIALSOURCE7: DWORD = 0x00000002;
344 pub const D3DVTXPCAPS_DIRECTIONALLIGHTS: DWORD = 0x00000008;
345 pub const D3DVTXPCAPS_POSITIONALLIGHTS: DWORD = 0x00000010;
346 pub const D3DVTXPCAPS_LOCALVIEWER: DWORD = 0x00000020;
347 pub const D3DVTXPCAPS_TWEENING: DWORD = 0x00000040;
348 pub const D3DVTXPCAPS_TEXGEN_SPHEREMAP: DWORD = 0x00000100;
349 pub const D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER: DWORD = 0x00000200;
350 pub const D3DDEVCAPS2_STREAMOFFSET: DWORD = 0x00000001;
351 pub const D3DDEVCAPS2_DMAPNPATCH: DWORD = 0x00000002;
352 pub const D3DDEVCAPS2_ADAPTIVETESSRTPATCH: DWORD = 0x00000004;
353 pub const D3DDEVCAPS2_ADAPTIVETESSNPATCH: DWORD = 0x00000008;
354 pub const D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES: DWORD = 0x00000010;
355 pub const D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH: DWORD = 0x00000020;
356 pub const D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET: DWORD = 0x00000040;
357 pub const D3DDTCAPS_UBYTE4: DWORD = 0x00000001;
358 pub const D3DDTCAPS_UBYTE4N: DWORD = 0x00000002;
359 pub const D3DDTCAPS_SHORT2N: DWORD = 0x00000004;
360 pub const D3DDTCAPS_SHORT4N: DWORD = 0x00000008;
361 pub const D3DDTCAPS_USHORT2N: DWORD = 0x00000010;
362 pub const D3DDTCAPS_USHORT4N: DWORD = 0x00000020;
363 pub const D3DDTCAPS_UDEC3: DWORD = 0x00000040;
364 pub const D3DDTCAPS_DEC3N: DWORD = 0x00000080;
365 pub const D3DDTCAPS_FLOAT16_2: DWORD = 0x00000100;
366 pub const D3DDTCAPS_FLOAT16_4: DWORD = 0x00000200;