Lines Matching refs:play
109 FN_FRAME_ALIGN_VERT_CENTER // status(play|final)
116 FN_FRAME_ALIGN_VERT_BOTTOM // status(play|final)
123 FN_FRAME_ALIGN_VERT_TOP // status(play|final)
130 FN_FRAME_ALIGN_VERT_ROW_CENTER // status(play|final)
137 FN_FRAME_ALIGN_VERT_ROW_BOTTOM // status(play|final)
144 FN_FRAME_ALIGN_VERT_ROW_TOP // status(play|final)
151 FN_FRAME_ALIGN_VERT_CHAR_CENTER // status(play|final)
158 FN_FRAME_ALIGN_VERT_CHAR_BOTTOM // status(play|final)
165 FN_FRAME_ALIGN_VERT_CHAR_TOP // status(play|final)
172 FN_FRAME_ALIGN_HORZ_CENTER // status(play|final)
179 FN_FRAME_ALIGN_HORZ_RIGHT // status(play|final)
186 FN_FRAME_ALIGN_HORZ_LEFT // status(play|final)
193 SID_FRAME_TO_TOP // status(final|play)
200 SID_FRAME_TO_BOTTOM // status(final|play)
207 FN_FRAME_UP // status(final|play)
214 FN_FRAME_DOWN // status(final|play)
242 SID_ATTR_ULSPACE // status(final|play)
249 SID_ATTR_LRSPACE // status(final|play)
257 FN_FORMAT_FRAME_DLG // status(final|play)
263 FN_DRAW_WRAP_DLG // status(final|play)
277 SID_FRAME_LINECOLOR // status(final|play)
283 SID_OBJECT_ALIGN_CENTER // status(play|final)
290 SID_OBJECT_ALIGN_RIGHT // status(play|final)
297 SID_OBJECT_ALIGN_LEFT // status(play|final)
304 SID_OBJECT_ALIGN_UP // status(play|final)
311 SID_OBJECT_ALIGN_MIDDLE // status(play|final)
318 SID_OBJECT_ALIGN_DOWN // status(play|final)
346 FN_NUMBERING_OUTLINE_DLG // status(final|play)
393 FN_FRAME_MIRROR_ON_EVEN_PAGES // status(final|play|rec)