Lines Matching refs:getRootFolder

103 	std::unordered_map<std::string, FileData*> games = sys->getRootFolder()->getChildrenByFilename();  in saveCustomCollection()
195 if(mCustomCollectionsBundle->getRootFolder()->getChildren().size() > 0) in updateSystemsList()
197 …mCustomCollectionsBundle->getRootFolder()->sort(getSortTypeFromString(mCollectionSystemDeclsIndex[… in updateSystemsList()
245 …const std::unordered_map<std::string, FileData*>& children = curSys->getRootFolder()->getChildrenB… in updateCollectionSystem()
247 FileData* rootFolder = curSys->getRootFolder(); in updateCollectionSystem()
316 …d_map<std::string, FileData*>& children = (sysDataIt->second.system)->getRootFolder()->getChildren… in deleteCollectionFiles()
473 FileData* rootFolder = sysData->getRootFolder(); in toggleGameInCollection()
502 ViewController::get()->onFileChanged(systemViewToUpdate->getRootFolder(), FILE_SORTED); in toggleGameInCollection()
548 FileData* rootFolder = sys->getRootFolder(); in getSystemToView()
550 FileData* bundleRootFolder = mCustomCollectionsBundle->getRootFolder(); in getSystemToView()
581 FileData* rootFolder = sys->getRootFolder(); in updateCollectionFolderMetadata()
711 FileData* rootFolder = newSys->getRootFolder(); in populateAutoCollection()
717 std::vector<FileData*> files = (*sysIt)->getRootFolder()->getFilesRecursive(GAME); in populateAutoCollection()
760 FileData* rootFolder = newSys->getRootFolder(); in populateCustomCollection()
767 …std::unordered_map<std::string,FileData*> allFilesMap = getAllGamesCollection()->getRootFolder()->… in populateCustomCollection()
806 FileData* customRoot = mCustomCollectionsBundle->getRootFolder(); in removeCollectionsFromDisplayedSystems()
846 FileData* newSysRootFolder = it->second.system->getRootFolder(); in addEnabledCollectionsToDisplayedSystems()
847 mCustomCollectionsBundle->getRootFolder()->addChild(newSysRootFolder); in addEnabledCollectionsToDisplayedSystems()