Lines Matching defs:renderer

35 #define CHECK_RENDERER_MAGIC(renderer, retval) \  argument
108 SDL_Renderer *renderer = (SDL_Renderer *)userdata; in SDL_RendererEventWatch() local
201 SDL_Window **window, SDL_Renderer **renderer) in SDL_CreateWindowAndRenderer()
223 SDL_Renderer *renderer = NULL; in SDL_CreateRenderer() local
319 SDL_Renderer *renderer; in SDL_CreateSoftwareRenderer() local
344 SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info) in SDL_GetRendererInfo()
353 SDL_GetRendererOutputSize(SDL_Renderer * renderer, int *w, int *h) in SDL_GetRendererOutputSize()
371 IsSupportedFormat(SDL_Renderer * renderer, Uint32 format) in IsSupportedFormat()
384 GetClosestSupportedFormat(SDL_Renderer * renderer, Uint32 format) in GetClosestSupportedFormat()
410 SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int h) in SDL_CreateTexture()
504 SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface) in SDL_CreateTextureFromSurface()
615 SDL_Renderer *renderer; in SDL_SetTextureColorMod() local
658 SDL_Renderer *renderer; in SDL_SetTextureAlphaMod() local
692 SDL_Renderer *renderer; in SDL_SetTextureBlendMode() local
805 SDL_Renderer *renderer; in SDL_UpdateTexture() local
890 SDL_Renderer *renderer; in SDL_UpdateYUVTexture() local
964 SDL_Renderer *renderer; in SDL_LockTexture() local
1036 SDL_Renderer *renderer; in SDL_UnlockTexture() local
1054 SDL_RenderTargetSupported(SDL_Renderer *renderer) in SDL_RenderTargetSupported()
1063 SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture) in SDL_SetRenderTarget()
1134 SDL_GetRenderTarget(SDL_Renderer *renderer) in SDL_GetRenderTarget()
1140 UpdateLogicalSize(SDL_Renderer *renderer) in UpdateLogicalSize()
1202 SDL_RenderSetLogicalSize(SDL_Renderer * renderer, int w, int h) in SDL_RenderSetLogicalSize()
1222 SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h) in SDL_RenderGetLogicalSize()
1235 SDL_RenderSetIntegerScale(SDL_Renderer * renderer, SDL_bool enable) in SDL_RenderSetIntegerScale()
1245 SDLCALL SDL_RenderGetIntegerScale(SDL_Renderer * renderer) in SDL_RenderGetIntegerScale()
1253 SDL_RenderSetViewport(SDL_Renderer * renderer, const SDL_Rect * rect) in SDL_RenderSetViewport()
1273 SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect) in SDL_RenderGetViewport()
1286 SDL_RenderSetClipRect(SDL_Renderer * renderer, const SDL_Rect * rect) in SDL_RenderSetClipRect()
1304 SDL_RenderGetClipRect(SDL_Renderer * renderer, SDL_Rect * rect) in SDL_RenderGetClipRect()
1317 SDL_RenderIsClipEnabled(SDL_Renderer * renderer) in SDL_RenderIsClipEnabled()
1324 SDL_RenderSetScale(SDL_Renderer * renderer, float scaleX, float scaleY) in SDL_RenderSetScale()
1334 SDL_RenderGetScale(SDL_Renderer * renderer, float *scaleX, float *scaleY) in SDL_RenderGetScale()
1347 SDL_SetRenderDrawColor(SDL_Renderer * renderer, in SDL_SetRenderDrawColor()
1360 SDL_GetRenderDrawColor(SDL_Renderer * renderer, in SDL_GetRenderDrawColor()
1381 SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode) in SDL_SetRenderDrawBlendMode()
1390 SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode *blendMode) in SDL_GetRenderDrawBlendMode()
1399 SDL_RenderClear(SDL_Renderer * renderer) in SDL_RenderClear()
1411 SDL_RenderDrawPoint(SDL_Renderer * renderer, int x, int y) in SDL_RenderDrawPoint()
1421 RenderDrawPointsWithRects(SDL_Renderer * renderer, in RenderDrawPointsWithRects()
1447 SDL_RenderDrawPoints(SDL_Renderer * renderer, in SDL_RenderDrawPoints()
1489 SDL_RenderDrawLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) in SDL_RenderDrawLine()
1501 RenderDrawLinesWithRects(SDL_Renderer * renderer, in RenderDrawLinesWithRects()
1557 SDL_RenderDrawLines(SDL_Renderer * renderer, in SDL_RenderDrawLines()
1599 SDL_RenderDrawRect(SDL_Renderer * renderer, const SDL_Rect * rect) in SDL_RenderDrawRect()
1628 SDL_RenderDrawRects(SDL_Renderer * renderer, in SDL_RenderDrawRects()
1656 SDL_RenderFillRect(SDL_Renderer * renderer, const SDL_Rect * rect) in SDL_RenderFillRect()
1673 SDL_RenderFillRects(SDL_Renderer * renderer, in SDL_RenderFillRects()
1713 SDL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, in SDL_RenderCopy()
1766 SDL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, in SDL_RenderCopyEx()
1837 SDL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, in SDL_RenderReadPixels()
1874 SDL_RenderPresent(SDL_Renderer * renderer) in SDL_RenderPresent()
1888 SDL_Renderer *renderer; in SDL_DestroyTexture() local
1921 SDL_DestroyRenderer(SDL_Renderer * renderer) in SDL_DestroyRenderer()
1945 SDL_Renderer *renderer; in SDL_GL_BindTexture() local
1960 SDL_Renderer *renderer; in SDL_GL_UnbindTexture() local