Lines Matching refs:BX_COUNTOF
78 BX_STATIC_ASSERT(BX_COUNTOF(s_cubeVertices) == 28);
100 BX_STATIC_ASSERT(BX_COUNTOF(s_cubeIndices) == 36);
197 BX_STATIC_ASSERT(12 == BX_COUNTOF(m_textures)); in init()
269 for(uint32_t ii = 0; ii<BX_COUNTOF( m_textureCube ); ++ii) in init()
307 for (uint32_t ii = 0; ii < BX_COUNTOF(m_textureCubeFaceFb); ++ii) in init()
351 for (uint32_t ii = 0; ii < BX_COUNTOF(m_textures); ++ii) in shutdown()
363 for (uint32_t ii = 0; ii<BX_COUNTOF(m_textureCube); ++ii) in shutdown()
371 for (uint32_t ii = 0; ii<BX_COUNTOF(m_textureCubeFaceFb); ++ii) in shutdown()
535 for (uint32_t ii = 0; ii < BX_COUNTOF(m_textureCubeFaceFb); ++ii) in update()
552 for (uint32_t ii = 0; ii < BX_COUNTOF(m_textureCube); ++ii) in update()
580 const float sizeX = 0.5f * BX_COUNTOF(m_textures) * 2.1f + margin; in update()
608 for (uint32_t ii = 0; ii < BX_COUNTOF(m_textures); ++ii) in update()
631 …bx::mtxTranslate(mtx, xpos + (ii+(BX_COUNTOF(m_textures) - m_numTextures3d)*0.5f)*2.1f, -sizeY + m… in update()