Lines Matching defs:snd
110 #define SAVE_CHANNEL(snd) \ argument
256 void gameboy_sound_device::tick_length(struct SOUND &snd) in tick_length()
270 int32_t gameboy_sound_device::calculate_next_sweep(struct SOUND &snd) in calculate_next_sweep()
284 void gameboy_sound_device::apply_next_sweep(struct SOUND &snd) in apply_next_sweep()
296 void gameboy_sound_device::tick_sweep(struct SOUND &snd) in tick_sweep()
312 void gameboy_sound_device::tick_envelope(struct SOUND &snd) in tick_envelope()
340 bool gameboy_sound_device::dac_enabled(struct SOUND &snd) in dac_enabled()
346 void gameboy_sound_device::update_square_channel(struct SOUND &snd, uint64_t cycles) in update_square_channel()
391 void dmg_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel()
456 void cgb04_apu_device::update_wave_channel(struct SOUND &snd, uint64_t cycles) in update_wave_channel()
513 void gameboy_sound_device::update_noise_channel(struct SOUND &snd, uint64_t cycles) in update_noise_channel()