Lines Matching defs:Graphics

446 [Graphics]  section
447 % of the void = % of the void
448 % of viewport = % of viewport
449 %, 0:unlimited = %, 0 = unlimited
452 1x PSP = 1× PSP
453 2x = 2×
454 2x PSP = 2× PSP
455 3x = 3×
456 3x PSP = 3× PSP
457 4x = 4×
458 4x PSP = 4× PSP
459 5x = 5×
460 5x PSP = 5× PSP
461 6x PSP = 6× PSP
462 7x PSP = 7× PSP
463 8x = 8×
464 8x PSP = 8× PSP
465 9x PSP = 9× PSP
466 10x PSP = 10× PSP
467 16x = 16×
468 Aggressive = Aggressive
469 Alternative Speed = Alternative speed (in %, 0 = unlimited)
470 Alternative Speed 2 = Alternative speed 2 (in %, 0 = unlimited)
471 Anisotropic Filtering = Anisotropic filtering
472 Auto = Auto
473 Auto (1:1) = Auto (1:1)
475 Auto FrameSkip = Auto frameskip
476 Auto Max Quality = Auto Max Quality
477 Auto Scaling = Auto scaling
478 Backend = Backend
479 Balanced = Balanced
480 Bicubic = Bicubic
481 BlockTransfer Tip = Some games require this to be On for correct graphics
482 …ckTransferRequired = Warning: This game requires "simulate block transfer effects" to be set to On.
483 Both = Both
485 Buffered Rendering = Yükləyərək Aç
486 BufferedRenderingRequired = Warning: This game requires "rendering mode" to be set to "buffered".
487 Camera = Camera
488 Camera Device = Camera device
489 Cardboard Screen Size = Screen size (in % of the viewport)
490 Cardboard Screen X Shift = X shift (in % of the blank space)
491 Cardboard Screen Y Shift = Y shift (in % of the blank space)
492 Cardboard VR Settings = Google Cardboard VR settings
493 Cheats = Cheats
494 Clear Speedhack = Clear framebuffers on first use (speed hack)
495 ClearSpeedhack Tip = Sometimes faster (mostly on mobile devices), may cause glitches
496 CPU Core = CPU core
497 Debugging = Debugging
498 DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
499 Deposterize = Deposterize
500 Deposterize Tip = Fixes visual banding glitches in upscaled textures
501 Device = Device
502 Direct3D 9 = Direct3D 9
503 Direct3D 11 = Direct3D 11
505 Disabled = Disabled
506 Display layout editor = Display layout editor
508 Dump next frame to log = Dump next frame to log
509 Enable Cardboard VR = Enable Cardboard VR
510 FPS = FPS
511 Frame Rate Control = Framerate control
512 Frame Skipping = Kvadrat Keçid et (Sürət)
513 Frame Skipping Type = Frame skipping type
514 FullScreen = Fullscreen
515 Hack Settings = Hack settings (may cause glitches)
516 Hardware Tessellation = Hardware tessellation
517 Hardware Transform = Təchizat Dönüşüm
518 …are transform error - falling back to software = Hardware transform error, falling back to software
519 HardwareTessellation Tip = Uses hardware to make curves
520 High = High
521 Hybrid = Hybrid
522 Hybrid + Bicubic = Hybrid + Bicubic
523 Ignore camera notch when centering = Ignore camera notch when centering
524 Internal Resolution = Internal resolution
525 Lazy texture caching = Lazy texture caching (speedup)
526 Linear = Linear
527 Low = Low
528 LowCurves = Spline/Bezier curves quality
529 LowCurves Tip = Only used by some games, controls smoothness of curves
531 Manual Scaling = Manual scaling
532 Medium = Medium
533 Mode = Mode
534 Must Restart = You must restart PPSSPP for this change to take effect.
535 Native device resolution = Native device resolution
536 Nearest = Nearest
537 No buffer = No buffer
538 Non-Buffered Rendering = Skip buffer effects (non-buffered, faster)
539 None = None
540 Number of Frames = Number of frames
541 Off = Off
542 OpenGL = OpenGL
543 Overlay Information = Overlay information
544 Partial Stretch = Partial stretch
545 Percent of FPS = Percent of FPS
546 Performance = Performance
547 Postprocessing effect = Postprocessing effects
548 Postprocessing Shader = Postprocessing shader
549 Recreate Activity = Recreate activity
550 Render duplicate frames to 60hz = Render duplicate frames to 60 Hz
551 RenderDuplicateFrames Tip = Can make framerate smoother in games that run at lower framerates
552 Rendering Mode = Rendering mode
553 Rendering Resolution = Rendering resolution
554 RenderingMode NonBuffered Tip = Faster, but nothing may draw in some games
555 Retain changed textures = Retain changed textures (sometimes slower)
556 RetainChangedTextures Tip = Makes many games slower, but some games a lot faster
557 Rotation = Rotation
558 Safe = Safe
559 Screen layout = Screen layout
560 Screen Scaling Filter = Screen scaling filter
561 Show Debug Statistics = Show debug statistics
562 Show FPS Counter = Show FPS counter
563 Simulate Block Transfer = Simulate block transfer effects
564 SoftGPU Tip = Currently VERY slow
565 Software Rendering = Software rendering (experimental)
566 Software Skinning = Software skinning
567 SoftwareSkinning Tip = Combine skinned model draws on the CPU, faster in most games
568 Speed = Speed
569 Stretching = Stretching
570 Texture Filter = Texture filtering
571 Texture Filtering = Texture filtering
572 Texture Scaling = Texture scaling
573 Texture Shader = Texture shader
574 Turn off Hardware Tessellation - unsupported = Turn off "hardware tessellation": unsupported
575 Unlimited = Unlimited
576 Up to 1 = Up to 1
577 Up to 2 = Up to 2
578 Upscale Level = Upscale level
579 Upscale Type = Upscale type
580 UpscaleLevel Tip = CPU heavy - some scaling may be delayed to avoid stutter
581 Use all displays = Use all displays
582 Vertex Cache = Vertex Keş
583 VertexCache Tip = Faster, but may cause temporary flicker
584 VSync = VSync
585 Vulkan = Vulkan
586 Window Size = Window size
587 xBRZ = xBRZ
641 Graphics = Qrafika key
944 Graphics = Graphics key