Lines Matching refs:difficulty

519 void Config::change_difficulty(int difficulty)  in change_difficulty()  argument
521 err_when( difficulty < OPTION_VERY_EASY || difficulty > OPTION_VERY_HARD ); in change_difficulty()
523 difficulty_level = difficulty; in change_difficulty()
525 ai_nation_count = table_ai_nation_count[difficulty]; in change_difficulty()
526 start_up_cash = table_start_up_cash[difficulty]; in change_difficulty()
528 ai_start_up_cash = table_ai_start_up_cash[difficulty]; in change_difficulty()
530 ai_aggressiveness = table_ai_aggressiveness[difficulty]; in change_difficulty()
531 start_up_independent_town = table_start_up_independent_town[difficulty]; in change_difficulty()
532 start_up_raw_site = table_start_up_raw_site[difficulty]; in change_difficulty()
533 explore_whole_map = table_explore_whole_map[difficulty]; in change_difficulty()
534 fog_of_war = table_fog_of_war[difficulty]; in change_difficulty()
536 new_independent_town_emerge = table_new_independent_town_emerge[difficulty]; in change_difficulty()
537 independent_town_resistance = table_independent_town_resistance[difficulty]; in change_difficulty()
538 random_event_frequency = table_random_event_frequency[difficulty]; in change_difficulty()
539 new_nation_emerge = table_new_nation_emerge[difficulty]; in change_difficulty()
540 monster_type = table_monster_type[difficulty]; in change_difficulty()
541 start_up_has_mine_nearby = table_start_up_has_mine_nearby[difficulty]; in change_difficulty()
542 random_start_up = table_random_start_up[difficulty]; in change_difficulty()