Lines Matching refs:TRANSPARENT_CODE

59 #define TRANSPARENT_CODE 255  macro
458 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph()
468 clip_area((unsigned char *)g->pixels, g->pitch, &clip, TRANSPARENT_CODE); in render_glyph()
472 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph()
492 SDL_SetPaletteColors(pal, &white, TRANSPARENT_CODE, 1); in render_glyph_blend()
502 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph_blend()
512 clip_area((unsigned char *)g->pixels, g->pitch, &clip, TRANSPARENT_CODE); in render_glyph_blend()
516 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph_blend()
538 SDL_SetPaletteColors(pal, &white, TRANSPARENT_CODE, 1); in render_glyph_blend_shadow()
548 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph_blend_shadow()
569 clip_area((unsigned char *)g->pixels, g->pitch, &clip, TRANSPARENT_CODE); in render_glyph_blend_shadow()
573 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph_blend_shadow()
600 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph_outline()
625 clip_area((unsigned char *)g->pixels, g->pitch, &clip, TRANSPARENT_CODE); in render_glyph_outline()
629 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph_outline()
657 memset(g->pixels, TRANSPARENT_CODE, g->pitch*g->h); in render_glyph_shadow()
678 clip_area((unsigned char *)g->pixels, g->pitch, &clip, TRANSPARENT_CODE); in render_glyph_shadow()
682 memset(g8->pixels, TRANSPARENT_CODE, g8->pitch*g8->h); in render_glyph_shadow()