Lines Matching refs:s_ZillaDie
552 STATE s_ZillaDie[] = variable
554 {ZILLA_DIE + 0, ZILLA_DIE_RATE*15, DoZillaDeathMelt, &s_ZillaDie[1]},
555 {ZILLA_DIE + 1, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[2]},
556 {ZILLA_DIE + 2, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[3]},
557 {ZILLA_DIE + 3, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[4]},
558 {ZILLA_DIE + 4, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[5]},
559 {ZILLA_DIE + 5, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[6]},
560 {ZILLA_DIE + 6, ZILLA_DIE_RATE, NullZilla, &s_ZillaDie[7]},
561 {ZILLA_DIE + 7, ZILLA_DIE_RATE*3, NullZilla, &s_ZillaDie[8]},
562 {ZILLA_DEAD, ZILLA_DIE_RATE, DoActorDebris, &s_ZillaDie[8]}
567 s_ZillaDie
667 u->StateEnd = s_ZillaDie; in SetupZilla()
690 if (u->State == s_ZillaDie) in NullZilla()
833 SAVE_DATA(s_ZillaDie),