Lines Matching defs:L

64 static int Lua_Collection_Get_Bitmap_Count(lua_State *L)  in Lua_Collection_Get_Bitmap_Count()
131 static int Lua_ItemType_Get_Ball(lua_State *L) in Lua_ItemType_Get_Ball()
160 static float Lua_HUDColor_Lookup(lua_State *L, int pos, int idx, const char *name1, const char *nam… in Lua_HUDColor_Lookup()
184 static float Lua_HUDColor_Get_R(lua_State *L, int pos) in Lua_HUDColor_Get_R()
189 static float Lua_HUDColor_Get_G(lua_State *L, int pos) in Lua_HUDColor_Get_G()
194 static float Lua_HUDColor_Get_B(lua_State *L, int pos) in Lua_HUDColor_Get_B()
199 static float Lua_HUDColor_Get_A(lua_State *L, int pos) in Lua_HUDColor_Get_A()
215 Image_Blitter *Lua_Image_Crop_Rect::Object(lua_State *L, int index) in Object()
220 static int Lua_Image_Crop_Rect_Get_X(lua_State *L) in Lua_Image_Crop_Rect_Get_X()
226 static int Lua_Image_Crop_Rect_Get_Y(lua_State *L) in Lua_Image_Crop_Rect_Get_Y()
232 static int Lua_Image_Crop_Rect_Get_Width(lua_State *L) in Lua_Image_Crop_Rect_Get_Width()
238 static int Lua_Image_Crop_Rect_Get_Height(lua_State *L) in Lua_Image_Crop_Rect_Get_Height()
244 static int Lua_Image_Crop_Rect_Set_X(lua_State *L) in Lua_Image_Crop_Rect_Set_X()
250 static int Lua_Image_Crop_Rect_Set_Y(lua_State *L) in Lua_Image_Crop_Rect_Set_Y()
256 static int Lua_Image_Crop_Rect_Set_Width(lua_State *L) in Lua_Image_Crop_Rect_Set_Width()
262 static int Lua_Image_Crop_Rect_Set_Height(lua_State *L) in Lua_Image_Crop_Rect_Set_Height()
285 static int Lua_Image_Get_Width(lua_State *L) in Lua_Image_Get_Width()
291 static int Lua_Image_Get_Height(lua_State *L) in Lua_Image_Get_Height()
297 static int Lua_Image_Get_Unscaled_Width(lua_State *L) in Lua_Image_Get_Unscaled_Width()
303 static int Lua_Image_Get_Unscaled_Height(lua_State *L) in Lua_Image_Get_Unscaled_Height()
309 static int Lua_Image_Get_Tint(lua_State *L) in Lua_Image_Get_Tint()
328 static int Lua_Image_Get_Rotation(lua_State *L) in Lua_Image_Get_Rotation()
334 static int Lua_Image_Get_Crop_Rect(lua_State *L) in Lua_Image_Get_Crop_Rect()
340 int Lua_Image_Rescale(lua_State *L) in Lua_Image_Rescale()
346 int Lua_Image_Draw(lua_State *L) in Lua_Image_Draw()
365 static int Lua_Image_Set_Tint(lua_State *L) in Lua_Image_Set_Tint()
374 static int Lua_Image_Set_Rotation(lua_State *L) in Lua_Image_Set_Rotation()
386 static int Lua_Image_GC(lua_State *L) in Lua_Image_GC()
401 int Lua_Images_New(lua_State *L) in Lua_Images_New()
534 Shape_Blitter *Lua_Shape_Crop_Rect::Object(lua_State *L, int index) in Object()
539 static int Lua_Shape_Crop_Rect_Get_X(lua_State *L) in Lua_Shape_Crop_Rect_Get_X()
545 static int Lua_Shape_Crop_Rect_Get_Y(lua_State *L) in Lua_Shape_Crop_Rect_Get_Y()
551 static int Lua_Shape_Crop_Rect_Get_Width(lua_State *L) in Lua_Shape_Crop_Rect_Get_Width()
557 static int Lua_Shape_Crop_Rect_Get_Height(lua_State *L) in Lua_Shape_Crop_Rect_Get_Height()
563 static int Lua_Shape_Crop_Rect_Set_X(lua_State *L) in Lua_Shape_Crop_Rect_Set_X()
569 static int Lua_Shape_Crop_Rect_Set_Y(lua_State *L) in Lua_Shape_Crop_Rect_Set_Y()
575 static int Lua_Shape_Crop_Rect_Set_Width(lua_State *L) in Lua_Shape_Crop_Rect_Set_Width()
581 static int Lua_Shape_Crop_Rect_Set_Height(lua_State *L) in Lua_Shape_Crop_Rect_Set_Height()
604 static int Lua_Shape_Get_Width(lua_State *L) in Lua_Shape_Get_Width()
610 static int Lua_Shape_Get_Height(lua_State *L) in Lua_Shape_Get_Height()
616 static int Lua_Shape_Get_Unscaled_Width(lua_State *L) in Lua_Shape_Get_Unscaled_Width()
622 static int Lua_Shape_Get_Unscaled_Height(lua_State *L) in Lua_Shape_Get_Unscaled_Height()
628 static int Lua_Shape_Get_Tint(lua_State *L) in Lua_Shape_Get_Tint()
647 static int Lua_Shape_Get_Rotation(lua_State *L) in Lua_Shape_Get_Rotation()
653 static int Lua_Shape_Get_Crop_Rect(lua_State *L) in Lua_Shape_Get_Crop_Rect()
659 int Lua_Shape_Rescale(lua_State *L) in Lua_Shape_Rescale()
665 int Lua_Shape_Draw(lua_State *L) in Lua_Shape_Draw()
684 static int Lua_Shape_Set_Tint(lua_State *L) in Lua_Shape_Set_Tint()
693 static int Lua_Shape_Set_Rotation(lua_State *L) in Lua_Shape_Set_Rotation()
705 static int Lua_Shape_GC(lua_State *L) in Lua_Shape_GC()
720 int Lua_Shapes_New(lua_State *L) in Lua_Shapes_New()
791 Lua_Font *Lua_Font::Push(lua_State *L, FontSpecifier *fs) in Push()
802 float Lua_Font::Scale(lua_State *L, int index) in Scale()
809 void Lua_Font::SetScale(lua_State *L, int index, float new_scale) in SetScale()
816 int Lua_Font_Measure_Text(lua_State *L) in Lua_Font_Measure_Text()
826 int Lua_Font_Draw_Text(lua_State *L) in Lua_Font_Draw_Text()
846 static int Lua_Font_Get_Size(lua_State *L) in Lua_Font_Get_Size()
852 static int Lua_Font_Get_Style(lua_State *L) in Lua_Font_Get_Style()
858 static int Lua_Font_Get_File(lua_State *L) in Lua_Font_Get_File()
868 static int Lua_Font_Get_ID(lua_State *L) in Lua_Font_Get_ID()
874 static int Lua_Font_Get_Line_Height(lua_State *L) in Lua_Font_Get_Line_Height()
880 static int Lua_Font_Get_Scale(lua_State *L) in Lua_Font_Get_Scale()
898 static int Lua_Font_Set_Scale(lua_State *L) in Lua_Font_Set_Scale()
909 static int Lua_Font_GC(lua_State *L) in Lua_Font_GC()
925 int Lua_Fonts_New(lua_State *L) in Lua_Fonts_New()
988 static int Lua_HUDPlayer_Item_Get_Count(lua_State *L) in Lua_HUDPlayer_Item_Get_Count()
998 static int Lua_HUDPlayer_Item_Get_Section(lua_State *L) in Lua_HUDPlayer_Item_Get_Section()
1006 static int Lua_HUDPlayer_Item_Get_Singular(lua_State *L) in Lua_HUDPlayer_Item_Get_Singular()
1016 static int Lua_HUDPlayer_Item_Get_Plural(lua_State *L) in Lua_HUDPlayer_Item_Get_Plural()
1026 static int Lua_HUDPlayer_Item_Get_Type(lua_State *L) in Lua_HUDPlayer_Item_Get_Type()
1032 static int Lua_HUDPlayer_Item_Get_Valid(lua_State *L) in Lua_HUDPlayer_Item_Get_Valid()
1054 static int Lua_HUDPlayer_Items_Get(lua_State *L) in Lua_HUDPlayer_Items_Get()
1060 static int Lua_HUDPlayer_Items_Length(lua_State *L) in Lua_HUDPlayer_Items_Length()
1083 Lua_HUDPlayer_Weapon_Trigger_Bullet *Lua_HUDPlayer_Weapon_Trigger_Bullet::Push(lua_State *L, int16 … in Push()
1094 int16 Lua_HUDPlayer_Weapon_Trigger_Bullet::WeaponIndex(lua_State *L, int index) in WeaponIndex()
1101 struct weapon_interface_ammo_data *Lua_HUDPlayer_Weapon_Trigger_Bullet::AmmoData(lua_State *L, int … in AmmoData()
1107 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_X(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_X()
1114 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Y(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Y()
1121 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Width(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Width()
1128 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Height(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Height()
1135 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Across(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Across()
1142 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Down(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Down()
1149 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_RTL(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_RTL()
1156 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Frame(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Frame()
1166 static int Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Empty_Frame(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Bullet_Get_Empty_Frame()
1201 Lua_HUDPlayer_Weapon_Trigger_Energy *Lua_HUDPlayer_Weapon_Trigger_Energy::Push(lua_State *L, int16 … in Push()
1212 int16 Lua_HUDPlayer_Weapon_Trigger_Energy::WeaponIndex(lua_State *L, int index) in WeaponIndex()
1219 struct weapon_interface_ammo_data *Lua_HUDPlayer_Weapon_Trigger_Energy::AmmoData(lua_State *L, int … in AmmoData()
1225 static int Lua_HUDPlayer_Weapon_Trigger_Energy_Get_X(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Energy_Get_X()
1232 static int Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Y(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Y()
1239 static int Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Width(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Width()
1246 static int Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Height(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Height()
1253 static int Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Max(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Max()
1260 static int Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Full_Color(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Full_Color()
1267 static int Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Empty_Color(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Energy_Get_Empty_Color()
1298 Lua_HUDPlayer_Weapon_Trigger *Lua_HUDPlayer_Weapon_Trigger::Push(lua_State *L, int16 weapon_index, … in Push()
1309 int16 Lua_HUDPlayer_Weapon_Trigger::WeaponIndex(lua_State *L, int index) in WeaponIndex()
1316 static int Lua_HUDPlayer_Weapon_Trigger_Get_Rounds(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Get_Rounds()
1326 static int Lua_HUDPlayer_Weapon_Trigger_Get_Total_Rounds(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Get_Total_Rounds()
1336 static int Lua_HUDPlayer_Weapon_Trigger_Get_Ammo_Type(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Get_Ammo_Type()
1346 static int Lua_HUDPlayer_Weapon_Trigger_Get_Weapon_Drawn(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Get_Weapon_Drawn()
1356 static int Lua_HUDPlayer_Weapon_Trigger_Get_Bullet(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Get_Bullet()
1368 static int Lua_HUDPlayer_Weapon_Trigger_Get_Energy(lua_State *L) in Lua_HUDPlayer_Weapon_Trigger_Get_Energy()
1394 static int get_hudweapon_trigger(lua_State *L) in get_hudweapon_trigger()
1403 static int Lua_HUDPlayer_Weapon_SingleShape_Get_Frame(lua_State *L) in Lua_HUDPlayer_Weapon_SingleShape_Get_Frame()
1410 static int Lua_HUDPlayer_Weapon_SingleShape_Get_X(lua_State *L) in Lua_HUDPlayer_Weapon_SingleShape_Get_X()
1417 static int Lua_HUDPlayer_Weapon_SingleShape_Get_Y(lua_State *L) in Lua_HUDPlayer_Weapon_SingleShape_Get_Y()
1434 static int Lua_HUDPlayer_Weapon_MultShape_Get_Frame(lua_State *L) in Lua_HUDPlayer_Weapon_MultShape_Get_Frame()
1441 static int Lua_HUDPlayer_Weapon_MultShape_Get_X(lua_State *L) in Lua_HUDPlayer_Weapon_MultShape_Get_X()
1448 static int Lua_HUDPlayer_Weapon_MultShape_Get_Y(lua_State *L) in Lua_HUDPlayer_Weapon_MultShape_Get_Y()
1465 static int Lua_HUDPlayer_Weapon_UnusableShape_Get_Frame(lua_State *L) in Lua_HUDPlayer_Weapon_UnusableShape_Get_Frame()
1472 static int Lua_HUDPlayer_Weapon_UnusableShape_Get_X(lua_State *L) in Lua_HUDPlayer_Weapon_UnusableShape_Get_X()
1479 static int Lua_HUDPlayer_Weapon_UnusableShape_Get_Y(lua_State *L) in Lua_HUDPlayer_Weapon_UnusableShape_Get_Y()
1493 static int Lua_HUDPlayer_Weapon_Get_SingleShape(lua_State *L) in Lua_HUDPlayer_Weapon_Get_SingleShape()
1504 static int Lua_HUDPlayer_Weapon_Get_MultShape(lua_State *L) in Lua_HUDPlayer_Weapon_Get_MultShape()
1515 static int Lua_HUDPlayer_Weapon_Get_UnusableShape(lua_State *L) in Lua_HUDPlayer_Weapon_Get_UnusableShape()
1529 static int Lua_HUDPlayer_Weapon_Name_Rect_Get_X(lua_State *L) in Lua_HUDPlayer_Weapon_Name_Rect_Get_X()
1542 static int Lua_HUDPlayer_Weapon_Name_Rect_Get_Width(lua_State *L) in Lua_HUDPlayer_Weapon_Name_Rect_Get_Width()
1559 static int Lua_HUDPlayer_Weapon_Name_Rect_Get_Y(lua_State *L) in Lua_HUDPlayer_Weapon_Name_Rect_Get_Y()
1566 static int Lua_HUDPlayer_Weapon_Name_Rect_Get_Height(lua_State *L) in Lua_HUDPlayer_Weapon_Name_Rect_Get_Height()
1582 static int Lua_HUDPlayer_Weapon_Get_Name_Rect(lua_State *L) in Lua_HUDPlayer_Weapon_Get_Name_Rect()
1588 static int Lua_HUDPlayer_Weapon_Get_Type(lua_State *L) in Lua_HUDPlayer_Weapon_Get_Type()
1594 static int Lua_HUDPlayer_Weapon_Get_Name(lua_State *L) in Lua_HUDPlayer_Weapon_Get_Name()
1643 static int Lua_HUDPlayer_Weapons_Get(lua_State *L) in Lua_HUDPlayer_Weapons_Get()
1679 static int Lua_HUDPlayer_Weapons_Length(lua_State *L) in Lua_HUDPlayer_Weapons_Length()
1694 static int Lua_HUDPlayer_Section_Get_Name(lua_State *L) in Lua_HUDPlayer_Section_Get_Name()
1703 static int Lua_HUDPlayer_Section_Get_Type(lua_State *L) in Lua_HUDPlayer_Section_Get_Type()
1718 static int Lua_HUDPlayer_Sections_Get(lua_State *L) in Lua_HUDPlayer_Sections_Get()
1733 static int Lua_HUDPlayer_Sections_Length(lua_State *L) in Lua_HUDPlayer_Sections_Length()
1748 static int Lua_HUDCompass_Get_NE(lua_State *L) in Lua_HUDCompass_Get_NE()
1754 static int Lua_HUDCompass_Get_NW(lua_State *L) in Lua_HUDCompass_Get_NW()
1760 static int Lua_HUDCompass_Get_SE(lua_State *L) in Lua_HUDCompass_Get_SE()
1766 static int Lua_HUDCompass_Get_SW(lua_State *L) in Lua_HUDCompass_Get_SW()
1787 static int Lua_MotionSensor_Blip_Get_Type(lua_State *L) in Lua_MotionSensor_Blip_Get_Type()
1794 static int Lua_MotionSensor_Blip_Get_Intensity(lua_State *L) in Lua_MotionSensor_Blip_Get_Intensity()
1801 static int Lua_MotionSensor_Blip_Get_Distance(lua_State *L) in Lua_MotionSensor_Blip_Get_Distance()
1808 static int Lua_MotionSensor_Blip_Get_Direction(lua_State *L) in Lua_MotionSensor_Blip_Get_Direction()
1832 static int Lua_MotionSensor_Blips_Get(lua_State *L) in Lua_MotionSensor_Blips_Get()
1838 static int Lua_MotionSensor_Blips_Length(lua_State *L) in Lua_MotionSensor_Blips_Length()
1856 static int Lua_MotionSensor_Get_Active(lua_State *L) in Lua_MotionSensor_Get_Active()
1862 static int Lua_MotionSensor_Get_Blips(lua_State *L) in Lua_MotionSensor_Get_Blips()
1877 static int Lua_HUDTexturePalette_Slot_Get_Collection(lua_State *L) in Lua_HUDTexturePalette_Slot_Get_Collection()
1888 static int Lua_HUDTexturePalette_Slot_Get_Texture(lua_State *L) in Lua_HUDTexturePalette_Slot_Get_Texture()
1899 static int Lua_HUDTexturePalette_Slot_Get_Type(lua_State *L) in Lua_HUDTexturePalette_Slot_Get_Type()
1925 static int Lua_HUDTexturePalette_Slots_Get(lua_State *L) in Lua_HUDTexturePalette_Slots_Get()
1941 static int Lua_HUDTexturePalette_Slots_Length(lua_State *L) in Lua_HUDTexturePalette_Slots_Length()
1956 static int Lua_HUDTexturePalette_Get_Size(lua_State *L) in Lua_HUDTexturePalette_Get_Size()
1962 static int Lua_HUDTexturePalette_Get_Selected(lua_State *L) in Lua_HUDTexturePalette_Get_Selected()
1975 static int Lua_HUDTexturePalette_Get_Slots(lua_State *L) in Lua_HUDTexturePalette_Get_Slots()
1992 static int Lua_HUDPlayer_Get_Color(lua_State *L) in Lua_HUDPlayer_Get_Color()
1998 static int Lua_HUDPlayer_Get_Dead(lua_State *L) in Lua_HUDPlayer_Get_Dead()
2004 static int Lua_HUDPlayer_Get_Respawn_Duration(lua_State *L) in Lua_HUDPlayer_Get_Respawn_Duration()
2015 static int Lua_HUDPlayer_Get_Energy(lua_State *L) in Lua_HUDPlayer_Get_Energy()
2021 static int Lua_HUDPlayer_Get_Direction(lua_State *L) in Lua_HUDPlayer_Get_Direction()
2028 static int Lua_HUDPlayer_Get_Elevation(lua_State *L) in Lua_HUDPlayer_Get_Elevation()
2038 static int Lua_HUDPlayer_Velocity_Get_Forward(lua_State *L) in Lua_HUDPlayer_Velocity_Get_Forward()
2048 static int Lua_HUDPlayer_Velocity_Get_Perpendicular(lua_State *L) in Lua_HUDPlayer_Velocity_Get_Perpendicular()
2058 static int Lua_HUDPlayer_Velocity_Get_Vertical(lua_State *L) in Lua_HUDPlayer_Velocity_Get_Vertical()
2071 static int Lua_HUDPlayer_Get_Velocity(lua_State *L) in Lua_HUDPlayer_Get_Velocity()
2077 static int Lua_HUDPlayer_Get_Microphone(lua_State *L) in Lua_HUDPlayer_Get_Microphone()
2084 static int Lua_HUDPlayer_Get_Items(lua_State *L) in Lua_HUDPlayer_Get_Items()
2090 static int Lua_HUDPlayer_Get_Name(lua_State *L) in Lua_HUDPlayer_Get_Name()
2096 static int Lua_HUDPlayer_Get_Oxygen(lua_State *L) in Lua_HUDPlayer_Get_Oxygen()
2102 static int Lua_HUDPlayer_Get_Team(lua_State *L) in Lua_HUDPlayer_Get_Team()
2108 static int Lua_HUDPlayer_Get_Sections(lua_State *L) in Lua_HUDPlayer_Get_Sections()
2114 static int Lua_HUDPlayer_Get_Weapons(lua_State *L) in Lua_HUDPlayer_Get_Weapons()
2120 static int Lua_HUDPlayer_Get_Motion(lua_State *L) in Lua_HUDPlayer_Get_Motion()
2126 static int Lua_HUDPlayer_Get_Compass(lua_State *L) in Lua_HUDPlayer_Get_Compass()
2132 static int Lua_HUDPlayer_Get_Zoom(lua_State *L) in Lua_HUDPlayer_Get_Zoom()
2138 static int Lua_HUDPlayer_Get_Texture_Palette(lua_State *L) in Lua_HUDPlayer_Get_Texture_Palette()
2173 static int Lua_Screen_Clip_Rect_Get_X(lua_State *L) in Lua_Screen_Clip_Rect_Get_X()
2179 static int Lua_Screen_Clip_Rect_Get_Y(lua_State *L) in Lua_Screen_Clip_Rect_Get_Y()
2185 static int Lua_Screen_Clip_Rect_Get_Width(lua_State *L) in Lua_Screen_Clip_Rect_Get_Width()
2191 static int Lua_Screen_Clip_Rect_Get_Height(lua_State *L) in Lua_Screen_Clip_Rect_Get_Height()
2197 static int Lua_Screen_Clip_Rect_Set_X(lua_State *L) in Lua_Screen_Clip_Rect_Set_X()
2203 static int Lua_Screen_Clip_Rect_Set_Y(lua_State *L) in Lua_Screen_Clip_Rect_Set_Y()
2209 static int Lua_Screen_Clip_Rect_Set_Width(lua_State *L) in Lua_Screen_Clip_Rect_Set_Width()
2215 static int Lua_Screen_Clip_Rect_Set_Height(lua_State *L) in Lua_Screen_Clip_Rect_Set_Height()
2240 static int Lua_Screen_World_Rect_Get_X(lua_State *L) in Lua_Screen_World_Rect_Get_X()
2246 static int Lua_Screen_World_Rect_Get_Y(lua_State *L) in Lua_Screen_World_Rect_Get_Y()
2252 static int Lua_Screen_World_Rect_Get_Width(lua_State *L) in Lua_Screen_World_Rect_Get_Width()
2258 static int Lua_Screen_World_Rect_Get_Height(lua_State *L) in Lua_Screen_World_Rect_Get_Height()
2264 static int Lua_Screen_World_Rect_Set_X(lua_State *L) in Lua_Screen_World_Rect_Set_X()
2270 static int Lua_Screen_World_Rect_Set_Y(lua_State *L) in Lua_Screen_World_Rect_Set_Y()
2276 static int Lua_Screen_World_Rect_Set_Width(lua_State *L) in Lua_Screen_World_Rect_Set_Width()
2282 static int Lua_Screen_World_Rect_Set_Height(lua_State *L) in Lua_Screen_World_Rect_Set_Height()
2307 static int Lua_Screen_Map_Rect_Get_X(lua_State *L) in Lua_Screen_Map_Rect_Get_X()
2313 static int Lua_Screen_Map_Rect_Get_Y(lua_State *L) in Lua_Screen_Map_Rect_Get_Y()
2319 static int Lua_Screen_Map_Rect_Get_Width(lua_State *L) in Lua_Screen_Map_Rect_Get_Width()
2325 static int Lua_Screen_Map_Rect_Get_Height(lua_State *L) in Lua_Screen_Map_Rect_Get_Height()
2331 static int Lua_Screen_Map_Rect_Set_X(lua_State *L) in Lua_Screen_Map_Rect_Set_X()
2337 static int Lua_Screen_Map_Rect_Set_Y(lua_State *L) in Lua_Screen_Map_Rect_Set_Y()
2343 static int Lua_Screen_Map_Rect_Set_Width(lua_State *L) in Lua_Screen_Map_Rect_Set_Width()
2349 static int Lua_Screen_Map_Rect_Set_Height(lua_State *L) in Lua_Screen_Map_Rect_Set_Height()
2374 static int Lua_Screen_Term_Rect_Get_X(lua_State *L) in Lua_Screen_Term_Rect_Get_X()
2380 static int Lua_Screen_Term_Rect_Get_Y(lua_State *L) in Lua_Screen_Term_Rect_Get_Y()
2386 static int Lua_Screen_Term_Rect_Get_Width(lua_State *L) in Lua_Screen_Term_Rect_Get_Width()
2392 static int Lua_Screen_Term_Rect_Get_Height(lua_State *L) in Lua_Screen_Term_Rect_Get_Height()
2398 static int Lua_Screen_Term_Rect_Set_X(lua_State *L) in Lua_Screen_Term_Rect_Set_X()
2404 static int Lua_Screen_Term_Rect_Set_Y(lua_State *L) in Lua_Screen_Term_Rect_Set_Y()
2410 static int Lua_Screen_Term_Rect_Set_Width(lua_State *L) in Lua_Screen_Term_Rect_Set_Width()
2416 static int Lua_Screen_Term_Rect_Set_Height(lua_State *L) in Lua_Screen_Term_Rect_Set_Height()
2441 static int Lua_Screen_FOV_Get_Horizontal(lua_State *L) in Lua_Screen_FOV_Get_Horizontal()
2450 static int Lua_Screen_FOV_Get_Vertical(lua_State *L) in Lua_Screen_FOV_Get_Vertical()
2459 static int Lua_Screen_FOV_Get_Fix(lua_State *L) in Lua_Screen_FOV_Get_Fix()
2479 static int Lua_Screen_Crosshairs_Get_Active(lua_State *L) in Lua_Screen_Crosshairs_Get_Active()
2485 static int Lua_Screen_Crosshairs_Get_LuaHUD(lua_State *L) in Lua_Screen_Crosshairs_Get_LuaHUD()
2491 static int Lua_Screen_Crosshairs_Set_LuaHUD(lua_State *L) in Lua_Screen_Crosshairs_Set_LuaHUD()
2511 static int Lua_Screen_Get_Width(lua_State *L) in Lua_Screen_Get_Width()
2517 static int Lua_Screen_Get_Height(lua_State *L) in Lua_Screen_Get_Height()
2523 static int Lua_Screen_Get_Renderer(lua_State *L) in Lua_Screen_Get_Renderer()
2529 static int Lua_Screen_Get_Term_Size(lua_State *L) in Lua_Screen_Get_Term_Size()
2535 static int Lua_Screen_Get_HUD_Size(lua_State *L) in Lua_Screen_Get_HUD_Size()
2541 static int Lua_Screen_Get_Clip_Rect(lua_State *L) in Lua_Screen_Get_Clip_Rect()
2547 static int Lua_Screen_Get_World_Rect(lua_State *L) in Lua_Screen_Get_World_Rect()
2553 static int Lua_Screen_Get_Map_Rect(lua_State *L) in Lua_Screen_Get_Map_Rect()
2559 static int Lua_Screen_Get_Term_Rect(lua_State *L) in Lua_Screen_Get_Term_Rect()
2565 static int Lua_Screen_Get_Map_Active(lua_State *L) in Lua_Screen_Get_Map_Active()
2571 static int Lua_Screen_Get_Map_Overlay(lua_State *L) in Lua_Screen_Get_Map_Overlay()
2577 static int Lua_Screen_Get_Term_Active(lua_State *L) in Lua_Screen_Get_Term_Active()
2583 static int Lua_Screen_Get_FOV(lua_State *L) in Lua_Screen_Get_FOV()
2589 static int Lua_Screen_Get_Crosshairs(lua_State *L) in Lua_Screen_Get_Crosshairs()
2595 static int Lua_Screen_Get_Masking_Mode(lua_State *L) in Lua_Screen_Get_Masking_Mode()
2601 static int Lua_Screen_Set_Masking_Mode(lua_State *L) in Lua_Screen_Set_Masking_Mode()
2607 int Lua_Screen_Clear_Mask(lua_State *L) in Lua_Screen_Clear_Mask()
2613 int Lua_Screen_Fill_Rect(lua_State *L) in Lua_Screen_Fill_Rect()
2628 int Lua_Screen_Frame_Rect(lua_State *L) in Lua_Screen_Frame_Rect()
2675 static int Lua_HUDGame_Player_Get_Color(lua_State *L) in Lua_HUDGame_Player_Get_Color()
2681 static int Lua_HUDGame_Player_Get_Team(lua_State *L) in Lua_HUDGame_Player_Get_Team()
2687 static int Lua_HUDGame_Player_Get_Name(lua_State *L) in Lua_HUDGame_Player_Get_Name()
2693 static int Lua_HUDGame_Player_Get_Local(lua_State *L) in Lua_HUDGame_Player_Get_Local()
2699 static int Lua_HUDGame_Player_Get_Active(lua_State *L) in Lua_HUDGame_Player_Get_Active()
2705 static int Lua_HUDGame_Player_Get_Kills(lua_State *L) in Lua_HUDGame_Player_Get_Kills()
2713 static int Lua_HUDGame_Player_Get_Ranking(lua_State *L) in Lua_HUDGame_Player_Get_Ranking()
2739 static int Lua_HUDGame_Players_Get(lua_State *L) in Lua_HUDGame_Players_Get()
2745 static int Lua_HUDGame_Players_Length(lua_State *L) in Lua_HUDGame_Players_Length()
2761 static int Lua_HUDGame_Get_Players(lua_State *L) in Lua_HUDGame_Get_Players()
2767 static int Lua_HUDGame_Get_Difficulty(lua_State *L) in Lua_HUDGame_Get_Difficulty()
2773 static int Lua_HUDGame_Get_Kill_Limit(lua_State *L) in Lua_HUDGame_Get_Kill_Limit()
2792 static int Lua_HUDGame_Get_Time_Remaining(lua_State* L) in Lua_HUDGame_Get_Time_Remaining()
2801 static int Lua_HUDGame_Get_Ticks(lua_State *L) in Lua_HUDGame_Get_Ticks()
2807 static int Lua_HUDGame_Get_Type(lua_State *L) in Lua_HUDGame_Get_Type()
2814 static int Lua_HUDGame_Get_Scoring_Mode(lua_State *L) in Lua_HUDGame_Get_Scoring_Mode()
2820 static int Lua_HUDGame_Get_Version(lua_State *L) in Lua_HUDGame_Get_Version()
2846 static int Lua_HUDLevel_Stash_Get(lua_State* L) in Lua_HUDLevel_Stash_Get()
2874 static int Lua_HUDLevel_Get_Name(lua_State *L) in Lua_HUDLevel_Get_Name()
2880 static int Lua_HUDLevel_Get_Index(lua_State *L) in Lua_HUDLevel_Get_Index()
2886 static int Lua_HUDLevel_Get_Map_Checksum(lua_State *L) in Lua_HUDLevel_Get_Map_Checksum()
2897 static int Lua_HUDLevel_Get_Stash(lua_State* L) in Lua_HUDLevel_Get_Stash()
2915 static int Lua_HUDLighting_Fader_Get_Active(lua_State *L) in Lua_HUDLighting_Fader_Get_Active()
2931 static int Lua_HUDLighting_Fader_Get_Type(lua_State *L) in Lua_HUDLighting_Fader_Get_Type()
2948 static int Lua_HUDLighting_Fader_Get_Color(lua_State *L) in Lua_HUDLighting_Fader_Get_Color()
2987 static int Lua_HUDLighting_Get_Ambient(lua_State *L) in Lua_HUDLighting_Get_Ambient()
2993 static int Lua_HUDLighting_Get_Weapon(lua_State *L) in Lua_HUDLighting_Get_Weapon()
2999 static int Lua_HUDLighting_Get_Liquid_Fader(lua_State *L) in Lua_HUDLighting_Get_Liquid_Fader()
3005 static int Lua_HUDLighting_Get_Damage_Fader(lua_State *L) in Lua_HUDLighting_Get_Damage_Fader()
3020 static int Lua_InterfaceColor_Get_R(lua_State *L) in Lua_InterfaceColor_Get_R()
3027 static int Lua_InterfaceColor_Get_G(lua_State *L) in Lua_InterfaceColor_Get_G()
3034 static int Lua_InterfaceColor_Get_B(lua_State *L) in Lua_InterfaceColor_Get_B()
3041 static int Lua_InterfaceColor_Get_A(lua_State *L) in Lua_InterfaceColor_Get_A()
3060 static int Lua_InterfaceRect_Get_X(lua_State *L) in Lua_InterfaceRect_Get_X()
3067 static int Lua_InterfaceRect_Get_Y(lua_State *L) in Lua_InterfaceRect_Get_Y()
3074 static int Lua_InterfaceRect_Get_Width(lua_State *L) in Lua_InterfaceRect_Get_Width()
3081 static int Lua_InterfaceRect_Get_Height(lua_State *L) in Lua_InterfaceRect_Get_Height()
3100 int Lua_HUDObjects_register(lua_State *L) in Lua_HUDObjects_register()