Lines Matching refs:damage_radius
560 …edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius, int radius_da… in fire_rocket() argument
588 rocket->dmg_radius = damage_radius; in fire_rocket()
1173 …edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius, int radius_da… in fire_homingrocket() argument
1211 rocket->dmg_radius = damage_radius; in fire_homingrocket()
1588 …ct_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, float damage_radius, int radius_da… in fire_smartgrenade() argument
1618 floater->dmg_radius = damage_radius; in fire_smartgrenade()
1625 …ct_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, float damage_radius, int radius_da… in fire_prox() argument
1653 prox->dmg_radius = damage_radius; in fire_prox()
1733 …ct_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, float damage_radius, int radius_da… in fire_bomb() argument
1761 bomb->dmg_radius = damage_radius; in fire_bomb()
1876 …e_flamethrower(edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius) in fire_flamethrower() argument
1905 flame->dmg_radius = damage_radius; in fire_flamethrower()
1955 …ct_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, float damage_radius, int radius_da… in fire_fireball() argument
1985 fireball->dmg_radius = damage_radius; in fire_fireball()