Lines Matching refs:hoa_map

388 	sprite = hoa_map.MapSprite();
398 sprite:SetMovementSpeed(hoa_map.MapMode.NORMAL_SPEED);
399 sprite:SetDirection(hoa_map.MapMode.EAST);
408 sprite = hoa_map.MapSprite();
418 sprite:SetMovementSpeed(hoa_map.MapMode.NORMAL_SPEED);
419 sprite:SetDirection(hoa_map.MapMode.SOUTH);
426 event = hoa_map.AnimateSpriteEvent(10000, sprite);
427 event:AddFrame(hoa_map.MapMode.ANIM_STANDING_SOUTH, 1000);
428 event:AddFrame(hoa_map.MapMode.ANIM_STANDING_WEST, 1500);
429 event:AddFrame(hoa_map.MapMode.ANIM_STANDING_SOUTH, 1000);
430 event:AddFrame(hoa_map.MapMode.ANIM_STANDING_EAST, 1500);
436 dialogue = hoa_map.MapDialogue(1);
446 dialogue = hoa_map.MapDialogue(2);
455 dialogue = hoa_map.MapDialogue(3);
460 local ezone = hoa_map.EnemyZone(2000, true);
462 ezone:AddSection(hoa_map.ZoneSection(34, 88, 46, 96));
465 local enemy = hoa_map.EnemySprite();
472 enemy:SetMovementSpeed(hoa_map.MapMode.SLOW_SPEED);
487 local ezone = hoa_map.EnemyZone(2000, true);
488 ezone:AddSection(hoa_map.ZoneSection(60, 76, 70, 96));
490 local enemy = hoa_map.EnemySprite();
497 enemy:SetMovementSpeed(hoa_map.MapMode.SLOW_SPEED);
504 enemy = hoa_map.EnemySprite();
511 enemy:SetMovementSpeed(hoa_map.MapMode.VERY_SLOW_SPEED);
523 local ezone = hoa_map.EnemyZone(2000, true);
524 ezone:AddSection(hoa_map.ZoneSection(20, 62, 32, 72));
526 local enemy = hoa_map.EnemySprite();
533 enemy:SetMovementSpeed(hoa_map.MapMode.NORMAL_SPEED);
545 enemy = hoa_map.EnemySprite();
552 enemy:SetMovementSpeed(hoa_map.MapMode.VERY_SLOW_SPEED);
570 local ezone = hoa_map.EnemyZone(2000, true);
571 ezone:AddSection(hoa_map.ZoneSection(8, 26, 21, 35));
573 local enemy = hoa_map.EnemySprite();
580 enemy:SetMovementSpeed(hoa_map.MapMode.NORMAL_SPEED);
597 enemy = hoa_map.EnemySprite();
604 enemy:SetMovementSpeed(hoa_map.MapMode.SLOW_SPEED);
624 local ezone = hoa_map.EnemyZone(2000, true);
625 ezone:AddSection(hoa_map.ZoneSection(44, 6, 51, 13));
627 local enemy = hoa_map.EnemySprite();
634 enemy:SetMovementSpeed(hoa_map.MapMode.SLOW_SPEED);
654 chest = hoa_map.MapTreasure("img/misc/chest1.png", 4);
665 chest = hoa_map.MapTreasure("img/misc/chest1.png", 4);
674 exit_zone = hoa_map.MapZone();
676 exit_zone:AddSection(hoa_map.ZoneSection(2, 116, 4, 118));
679 event = hoa_map.ScriptedEvent(1, 1, 0);
681 event = hoa_map.ScriptedEvent(1, 2, 0);
684 event = hoa_map.MapTransitionEvent(22111, "dat/maps/demo_town.lua");
721 local enemy = hoa_map.EnemySprite();
730 enemy:SetMovementSpeed(hoa_map.MapMode.SLOW_SPEED);
740 local event = hoa_map.PathMoveSpriteEvent(10001, enemy, 74, 40);