Lines Matching refs:hoa_map

636 	kyle:SetMovementSpeed(hoa_map.MapMode.VERY_FAST_SPEED);
683 exit_zone = hoa_map.MapZone();
684 exit_zone:AddSection(hoa_map.ZoneSection(72, 190, 84, 194));
687 exit_zone2 = hoa_map.MapZone();
688 exit_zone2:AddSection(hoa_map.ZoneSection(102, 0, 156, 14));
692 enter_trigger_zone = hoa_map.MapZone();
693 enter_trigger_zone:AddSection(hoa_map.ZoneSection(64, 170, 80, 172));
696 trigger_zone = hoa_map.MapZone();
697 trigger_zone:AddSection(hoa_map.ZoneSection(62, 100, 66, 100));
700 trigger_zone2 = hoa_map.MapZone();
701 trigger_zone2:AddSection(hoa_map.ZoneSection(130, 90, 137, 91));
704 trigger_zone3 = hoa_map.MapZone();
705 trigger_zone3:AddSection(hoa_map.ZoneSection(45, 70, 50, 91));
708 trigger_zone4 = hoa_map.MapZone();
709 trigger_zone4:AddSection(hoa_map.ZoneSection(20, 57, 30, 60));
712 trigger_zone5 = hoa_map.MapZone();
713 trigger_zone5:AddSection(hoa_map.ZoneSection(56, 40, 58, 50));
717 event = hoa_map.DialogueEvent(10000, 1);
720 event = hoa_map.PathMoveSpriteEvent(10001, kyle, 73, 150);
723 event = hoa_map.PathMoveSpriteEvent(10002, kyle, 35, 150);
726 event = hoa_map.PathMoveSpriteEvent(10003, kyle, 35, 115);
729 event = hoa_map.PathMoveSpriteEvent(10004, kyle, 66, 115);
732 event = hoa_map.PathMoveSpriteEvent(10005, kyle, 66, 97);
735 event = hoa_map.ScriptedEvent(10006, 1, 0);
738 event = hoa_map.PathMoveSpriteEvent(11000, kyle, 66, 77);
740 event = hoa_map.ScriptedEvent(11001, 2, 0);
742 event = hoa_map.SoundEvent(11002, "snd/swordslice1.wav");
745 event = hoa_map.DialogueEvent(11003, 2);
747 event = hoa_map.SoundEvent(11004, "snd/swordslice1.wav");
750 event = hoa_map.DialogueEvent(11005, 3);
752 event = hoa_map.SoundEvent(11006, "snd/swordslice1.wav");
755 event = hoa_map.DialogueEvent(11007, 4);
758 event = hoa_map.MapTransitionEvent(22111, "dat/maps/desert_training.lua");
760 event = hoa_map.MapTransitionEvent(22112, "dat/maps/betrayal_room.lua");
840 dialogue = hoa_map.MapDialogue(1);
845 dialogue = hoa_map.MapDialogue(2);
850 dialogue = hoa_map.MapDialogue(3);
855 dialogue = hoa_map.MapDialogue(4);
864 local ezone = hoa_map.EnemyZone(2000, true);
865 ezone:AddSection(hoa_map.ZoneSection(x1, y1, x2, y2));
868 local enemy = hoa_map.EnemySprite();
875 enemy:SetMovementSpeed(hoa_map.MapMode.FAST_SPEED);
895 local ezone = hoa_map.EnemyZone(2000, true);
896 ezone:AddSection(hoa_map.ZoneSection(x1, y1, x2, y2));
899 local enemy = hoa_map.EnemySprite();
906 enemy:SetMovementSpeed(hoa_map.MapMode.SLOW_SPEED);
927 local ezone = hoa_map.EnemyZone(2000, true);
928 ezone:AddSection(hoa_map.ZoneSection(x1, y1, x2, y2));
931 local enemy = hoa_map.EnemySprite();
938 enemy:SetMovementSpeed(hoa_map.MapMode.NORMAL_SPEED);
956 chest = hoa_map.MapTreasure("img/misc/chest1.png", 4);