Lines Matching defs:grid

203 bool square_isfloor(struct chunk *c, struct loc grid)  in square_isfloor()
211 bool square_istrappable(struct chunk *c, struct loc grid) in square_istrappable()
219 bool square_isobjectholding(struct chunk *c, struct loc grid) in square_isobjectholding()
227 bool square_isrock(struct chunk *c, struct loc grid) in square_isrock()
236 bool square_isgranite(struct chunk *c, struct loc grid) in square_isgranite()
244 bool square_isperm(struct chunk *c, struct loc grid) in square_isperm()
253 bool square_ismagma(struct chunk *c, struct loc grid) in square_ismagma()
261 bool square_isquartz(struct chunk *c, struct loc grid) in square_isquartz()
269 bool square_ismineral(struct chunk *c, struct loc grid) in square_ismineral()
275 bool square_hasgoldvein(struct chunk *c, struct loc grid) in square_hasgoldvein()
283 bool square_isrubble(struct chunk *c, struct loc grid) in square_isrubble()
295 bool square_issecretdoor(struct chunk *c, struct loc grid) in square_issecretdoor()
304 bool square_isopendoor(struct chunk *c, struct loc grid) in square_isopendoor()
312 bool square_iscloseddoor(struct chunk *c, struct loc grid) in square_iscloseddoor()
318 bool square_isbrokendoor(struct chunk *c, struct loc grid) in square_isbrokendoor()
331 bool square_isdoor(struct chunk *c, struct loc grid) in square_isdoor()
340 bool square_isstairs(struct chunk *c, struct loc grid) in square_isstairs()
349 bool square_isupstairs(struct chunk*c, struct loc grid) in square_isupstairs()
358 bool square_isdownstairs(struct chunk *c, struct loc grid) in square_isdownstairs()
367 bool square_isshop(struct chunk *c, struct loc grid) in square_isshop()
375 bool square_isplayer(struct chunk *c, struct loc grid) { in square_isplayer()
382 bool square_isoccupied(struct chunk *c, struct loc grid) { in square_isoccupied()
389 bool square_isknown(struct chunk *c, struct loc grid) { in square_isknown()
399 bool square_isnotknown(struct chunk *c, struct loc grid) { in square_isnotknown()
416 bool square_ismark(struct chunk *c, struct loc grid) { in square_ismark()
424 bool square_isglow(struct chunk *c, struct loc grid) { in square_isglow()
434 bool square_isvault(struct chunk *c, struct loc grid) { in square_isvault()
442 bool square_isroom(struct chunk *c, struct loc grid) { in square_isroom()
450 bool square_isseen(struct chunk *c, struct loc grid) { in square_isseen()
458 bool square_isview(struct chunk *c, struct loc grid) { in square_isview()
466 bool square_wasseen(struct chunk *c, struct loc grid) { in square_wasseen()
474 bool square_isfeel(struct chunk *c, struct loc grid) { in square_isfeel()
482 bool square_istrap(struct chunk *c, struct loc grid) { in square_istrap()
490 bool square_isinvis(struct chunk *c, struct loc grid) { in square_isinvis()
498 bool square_iswall_inner(struct chunk *c, struct loc grid) { in square_iswall_inner()
506 bool square_iswall_outer(struct chunk *c, struct loc grid) { in square_iswall_outer()
514 bool square_iswall_solid(struct chunk *c, struct loc grid) { in square_iswall_solid()
522 bool square_ismon_restrict(struct chunk *c, struct loc grid) { in square_ismon_restrict()
530 bool square_isno_teleport(struct chunk *c, struct loc grid) { in square_isno_teleport()
538 bool square_isno_map(struct chunk *c, struct loc grid) { in square_isno_map()
546 bool square_isno_esp(struct chunk *c, struct loc grid) { in square_isno_esp()
554 bool square_isproject(struct chunk *c, struct loc grid) { in square_isproject()
562 bool square_isdtrap(struct chunk *c, struct loc grid) { in square_isdtrap()
570 bool square_isno_stairs(struct chunk *c, struct loc grid) { in square_isno_stairs()
589 bool square_isopen(struct chunk *c, struct loc grid) { in square_isopen()
596 bool square_isempty(struct chunk *c, struct loc grid) { in square_isempty()
605 bool square_isarrivable(struct chunk *c, struct loc grid) { in square_isarrivable()
618 bool square_canputitem(struct chunk *c, struct loc grid) { in square_canputitem()
627 bool square_isdiggable(struct chunk *c, struct loc grid) { in square_isdiggable()
636 bool square_iswebbable(struct chunk *c, struct loc grid) { in square_iswebbable()
647 bool square_is_monster_walkable(struct chunk *c, struct loc grid) in square_is_monster_walkable()
656 bool square_ispassable(struct chunk *c, struct loc grid) { in square_ispassable()
666 bool square_isprojectable(struct chunk *c, struct loc grid) { in square_isprojectable()
676 bool square_iswall(struct chunk *c, struct loc grid) { in square_iswall()
687 bool square_isstrongwall(struct chunk *c, struct loc grid) { in square_isstrongwall()
695 bool square_isbright(struct chunk *c, struct loc grid) { in square_isbright()
703 bool square_isfiery(struct chunk *c, struct loc grid) { in square_isfiery()
711 bool square_islit(struct chunk *c, struct loc grid) { in square_islit()
719 bool square_islitwall(struct chunk *c, struct loc grid) { in square_islitwall()
738 bool square_isdamaging(struct chunk *c, struct loc grid) { in square_isdamaging()
746 bool square_isnoflow(struct chunk *c, struct loc grid) { in square_isnoflow()
754 bool square_isnoscent(struct chunk *c, struct loc grid) { in square_isnoscent()
759 bool square_iswarded(struct chunk *c, struct loc grid) in square_iswarded()
765 bool square_isdecoyed(struct chunk *c, struct loc grid) in square_isdecoyed()
771 bool square_iswebbed(struct chunk *c, struct loc grid) in square_iswebbed()
777 bool square_seemslikewall(struct chunk *c, struct loc grid) in square_seemslikewall()
782 bool square_isinteresting(struct chunk *c, struct loc grid) in square_isinteresting()
791 bool square_islockeddoor(struct chunk *c, struct loc grid) in square_islockeddoor()
799 bool square_isplayertrap(struct chunk *c, struct loc grid) in square_isplayertrap()
807 bool square_isvisibletrap(struct chunk *c, struct loc grid) in square_isvisibletrap()
815 bool square_issecrettrap(struct chunk *c, struct loc grid) in square_issecrettrap()
823 bool square_isdisabledtrap(struct chunk *c, struct loc grid) in square_isdisabledtrap()
832 bool square_isdisarmabletrap(struct chunk *c, struct loc grid) in square_isdisarmabletrap()
841 bool square_dtrap_edge(struct chunk *c, struct loc grid) in square_dtrap_edge()
868 bool square_changeable(struct chunk *c, struct loc grid) in square_changeable()
887 bool square_in_bounds(struct chunk *c, struct loc grid) in square_in_bounds()
894 bool square_in_bounds_fully(struct chunk *c, struct loc grid) in square_in_bounds_fully()
904 bool square_isbelievedwall(struct chunk *c, struct loc grid) in square_isbelievedwall()
917 bool square_suits_stairs_well(struct chunk *c, struct loc grid) in square_suits_stairs_well()
927 bool square_suits_stairs_ok(struct chunk *c, struct loc grid) in square_suits_stairs_ok()
942 const struct square *square(struct chunk *c, struct loc grid) in square()
948 struct feature *square_feat(struct chunk *c, struct loc grid) in square_feat()
954 int square_light(struct chunk *c, struct loc grid) in square_light()
963 struct monster *square_monster(struct chunk *c, struct loc grid) in square_monster()
977 struct object *square_object(struct chunk *c, struct loc grid) { in square_object()
985 struct trap *square_trap(struct chunk *c, struct loc grid) in square_trap()
994 bool square_holds_object(struct chunk *c, struct loc grid, struct object *obj) { in square_holds_object()
1002 void square_excise_object(struct chunk *c, struct loc grid, struct object *obj){ in square_excise_object()
1010 void square_excise_pile(struct chunk *c, struct loc grid) { in square_excise_pile()
1027 void square_delete_object(struct chunk *c, struct loc grid, struct object *obj, bool do_note, bool … in square_delete_object()
1043 void square_sense_pile(struct chunk *c, struct loc grid) in square_sense_pile()
1058 void square_know_pile(struct chunk *c, struct loc grid) in square_know_pile()
1105 int square_num_walls_adjacent(struct chunk *c, struct loc grid) in square_num_walls_adjacent()
1125 int square_num_walls_diagonal(struct chunk *c, struct loc grid) in square_num_walls_diagonal()
1145 void square_set_feat(struct chunk *c, struct loc grid, int feat) in square_set_feat()
1183 static void square_set_known_feat(struct chunk *c, struct loc grid, int feat) in square_set_known_feat()
1192 void square_set_mon(struct chunk *c, struct loc grid, int midx) in square_set_mon()
1200 void square_set_obj(struct chunk *c, struct loc grid, struct object *obj) in square_set_obj()
1208 void square_set_trap(struct chunk *c, struct loc grid, struct trap *trap) in square_set_trap()
1213 void square_add_trap(struct chunk *c, struct loc grid) in square_add_trap()
1219 void square_add_glyph(struct chunk *c, struct loc grid, int type) in square_add_glyph()
1240 void square_add_web(struct chunk *c, struct loc grid) in square_add_web()
1246 void square_add_stairs(struct chunk *c, struct loc grid, int depth) { in square_add_stairs()
1256 void square_add_door(struct chunk *c, struct loc grid, bool closed) { in square_add_door()
1260 void square_open_door(struct chunk *c, struct loc grid) in square_open_door()
1266 void square_close_door(struct chunk *c, struct loc grid) in square_close_door()
1271 void square_smash_door(struct chunk *c, struct loc grid) in square_smash_door()
1277 void square_unlock_door(struct chunk *c, struct loc grid) { in square_unlock_door()
1282 void square_destroy_door(struct chunk *c, struct loc grid) { in square_destroy_door()
1288 void square_destroy_trap(struct chunk *c, struct loc grid) in square_destroy_trap()
1293 void square_disable_trap(struct chunk *c, struct loc grid) in square_disable_trap()
1299 void square_destroy_decoy(struct chunk *c, struct loc grid) in square_destroy_decoy()
1308 void square_tunnel_wall(struct chunk *c, struct loc grid) in square_tunnel_wall()
1313 void square_destroy_wall(struct chunk *c, struct loc grid) in square_destroy_wall()
1318 void square_smash_wall(struct chunk *c, struct loc grid) in square_smash_wall()
1353 void square_destroy(struct chunk *c, struct loc grid) { in square_destroy()
1367 void square_earthquake(struct chunk *c, struct loc grid) { in square_earthquake()
1388 void square_upgrade_mineral(struct chunk *c, struct loc grid) in square_upgrade_mineral()
1396 void square_destroy_rubble(struct chunk *c, struct loc grid) { in square_destroy_rubble()
1401 void square_force_floor(struct chunk *c, struct loc grid) { in square_force_floor()
1406 int square_shopnum(struct chunk *c, struct loc grid) { in square_shopnum()
1412 int square_digging(struct chunk *c, struct loc grid) { in square_digging()
1418 const char *square_apparent_name(struct chunk *c, struct player *p, struct loc grid) { in square_apparent_name()
1425 const char *square_apparent_look_prefix(struct chunk *c, struct player *p, struct loc grid) { in square_apparent_look_prefix()
1433 const char *square_apparent_look_in_preposition(struct chunk *c, struct player *p, struct loc grid)… in square_apparent_look_in_preposition()
1442 void square_memorize(struct chunk *c, struct loc grid) { in square_memorize()
1448 void square_forget(struct chunk *c, struct loc grid) { in square_forget()
1453 void square_mark(struct chunk *c, struct loc grid) { in square_mark()
1457 void square_unmark(struct chunk *c, struct loc grid) { in square_unmark()