Lines Matching refs:vz

190 				rotptsptr->vx += MUL_FIXED(LToVMat.mat31, morphptsptr->vz);  in ShapePointsInstr()
195 rotptsptr->vy += MUL_FIXED(LToVMat.mat32, morphptsptr->vz); in ShapePointsInstr()
198 rotptsptr->vz = MUL_FIXED(LToVMat.mat13, morphptsptr->vx); in ShapePointsInstr()
199 rotptsptr->vz += MUL_FIXED(LToVMat.mat23, morphptsptr->vy); in ShapePointsInstr()
200 rotptsptr->vz += MUL_FIXED(LToVMat.mat33, morphptsptr->vz); in ShapePointsInstr()
201 rotptsptr->vz += Global_ODB_Ptr->ObView.vz; in ShapePointsInstr()
298 morphptsptr->vz = z; in ShapePointsInstr()
324 rotptsptr->vz = MUL_FIXED(LToVMat.mat13, x); in ShapePointsInstr()
325 rotptsptr->vz += MUL_FIXED(LToVMat.mat23, y); in ShapePointsInstr()
326 rotptsptr->vz += MUL_FIXED(LToVMat.mat33, z); in ShapePointsInstr()
327 rotptsptr->vz += Global_ODB_Ptr->ObView.vz; in ShapePointsInstr()
334 z += Global_ODB_Ptr->ObWorld.vz - Global_VDB_Ptr->VDB_World.vz; in ShapePointsInstr()
344 rotptsptr->vz = MUL_FIXED(LToVMat.mat13, x); in ShapePointsInstr()
345 rotptsptr->vz += MUL_FIXED(LToVMat.mat23, y); in ShapePointsInstr()
346 rotptsptr->vz += MUL_FIXED(LToVMat.mat33, z); in ShapePointsInstr()
423 rotptsptr->vz = MUL_FIXED(LToVMat.mat13, x); in ShapePointsInstr()
424 rotptsptr->vz += MUL_FIXED(LToVMat.mat23, y); in ShapePointsInstr()
425 rotptsptr->vz += MUL_FIXED(LToVMat.mat33, z); in ShapePointsInstr()
426 rotptsptr->vz += Global_ODB_Ptr->ObView.vz; in ShapePointsInstr()
445 z += Global_ODB_Ptr->ObWorld.vz - Global_VDB_Ptr->VDB_World.vz; in ShapePointsInstr()
455 rotptsptr->vz = MUL_FIXED(LToVMat.mat13, x); in ShapePointsInstr()
456 rotptsptr->vz += MUL_FIXED(LToVMat.mat23, y); in ShapePointsInstr()
457 rotptsptr->vz += MUL_FIXED(LToVMat.mat33, z); in ShapePointsInstr()
536 vect0.vz = v2->vz - v1->vz; in MakeNormal()
542 vect1.vz = v3->vz - v1->vz; in MakeNormal()
547 n.vx = (vect0.vy * vect1.vz) - (vect0.vz * vect1.vy); in MakeNormal()
551 n.vy = (vect0.vz * vect1.vx) - (vect0.vx * vect1.vz); in MakeNormal()
555 n.vz = (vect0.vx * vect1.vy) - (vect0.vy * vect1.vx); in MakeNormal()
562 f2i(v4->vz, n.vz * ONE_FIXED); in MakeNormal()
607 n.vz = nvector->vz; in Normalise()
609 m = 65536.0/sqrt((n.vx * n.vx) + (n.vy * n.vy) + (n.vz * n.vz)); in Normalise()
613 f2i(nvector->vz, (n.vz * m) ); in Normalise()
646 m = sqrt((n->vx * n->vx) + (n->vy * n->vy) + (n->vz * n->vz)); in FNormalise()
650 n->vz /= m; in FNormalise()
684 n.vz = v->vz; in Magnitude()
686 f2i(m, sqrt((n.vx * n.vx) + (n.vy * n.vy) + (n.vz * n.vz))); in Magnitude()
842 cp2->ClipPoint.vz = cp1->ClipPoint.vz; in CopyClipPoint()
846 cp2->ClipNormal.vz = cp1->ClipNormal.vz; in CopyClipPoint()
877 x += MUL_FIXED(m->mat31, v->vz); in RotVect()
881 y += MUL_FIXED(m->mat32, v->vz); in RotVect()
885 z += MUL_FIXED(m->mat33, v->vz); in RotVect()
889 v->vz = z; in RotVect()
911 dp += MUL_FIXED(vptr1->vz, vptr2->vz); in _Dot()
932 v3->vz = v1->vz - v2->vz; in MakeV()
950 v2->vz += v1->vz; in AddV()