Lines Matching refs:uidToEntity

110 	caster = uidToEntity(spell->caster);  in actMagiclightBall()
224 Entity* parent = uidToEntity(my->parent); in actMagiclightBall()
455 Entity* parent = uidToEntity(my->parent); in actMagicMissile()
475 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
1138 Entity* parent = uidToEntity(my->parent); in actMagicMissile()
1250 Entity* parent = uidToEntity(my->parent); in actMagicMissile()
1313 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
1335 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
1392 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
1561 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
1583 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
1640 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
1937 Entity* parent = uidToEntity(my->parent); in actMagicMissile()
2029 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2047 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2100 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2409 Entity* parent = uidToEntity(my->parent); in actMagicMissile()
2525 Entity *caster = uidToEntity(spell->caster); in actMagicMissile()
2536 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2544 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2552 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2560 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2568 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2576 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2584 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2592 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2600 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
2670 Entity* caster = uidToEntity(spell->caster); in actMagicMissile()
3264 Entity* parent = uidToEntity(my->parent); in actParticleAestheticOrbit()
3669 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
3686 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
3687 Entity* target = uidToEntity(static_cast<Uint32>(my->particleTimerTarget)); in actParticleTimer()
3704 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
3705 Entity* target = uidToEntity(static_cast<Uint32>(my->particleTimerTarget)); in actParticleTimer()
3775 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
3802 if ( my->parent != 0 && uidToEntity(my->parent) ) in actParticleTimer()
3804 if ( uidToEntity(my->parent)->getRace() == LICH_ICE ) in actParticleTimer()
3818 else if ( uidToEntity(my->parent)->getRace() == DEVIL ) in actParticleTimer()
3837 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
3847 Entity* target = uidToEntity(static_cast<Uint32>(my->particleTimerTarget)); in actParticleTimer()
3890 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
3909 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
3953 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
3981 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
4008 Entity* parent = uidToEntity(my->parent); in actParticleTimer()
4127 Entity* parent = uidToEntity(my->parent); in actParticleSap()
4216 Entity* parent = uidToEntity(my->parent); in actParticleSapCenter()
4295 Entity* caster = uidToEntity(my->skill[7]); in actParticleSapCenter()
4377 Entity* caster = uidToEntity(my->skill[7]); in actParticleSapCenter()
4386 follower = uidToEntity(*((Uint32*)(node)->element)); in actParticleSapCenter()
4708 …if ( PARTICLE_LIFE < 0 || (my->z < -4 && rand() % 4 == 0) || (ticks % 14 == 0 && uidToEntity(my->p… in actParticleExplosionCharge()
4780 Entity* tmp = uidToEntity(actmagicOrbitHitTargetUID4); in magicOrbitingCollision()
4809 Entity* caster = uidToEntity(parent); in magicOrbitingCollision()
5129 Entity* caster = uidToEntity(casterUid); in actParticleShadowTag()
5130 Entity* parent = uidToEntity(my->parent); in actParticleShadowTag()
5153 Entity* parent = uidToEntity(my->parent); in actParticleShadowTag()
5173 Entity* caster = uidToEntity(casterUid); in actParticleShadowTag()
5390 Entity* parent = uidToEntity(my->parent); in actParticleCharmMonster()