Lines Matching refs:tail2

450 void maker(float tail2[8][3], float x,  float y,  float z,  in maker()
457 tail1[0][0] = tail2[0][0] * u + x; in maker()
458 tail1[0][1] = tail2[0][1] * v + y; in maker()
459 tail1[0][2] = tail2[0][2] * w + z; in maker()
460 tail1[1][0] = tail2[1][0] * u + x; in maker()
461 tail1[1][1] = tail2[1][1] * v + y; in maker()
462 tail1[1][2] = tail2[1][2] * w + z; in maker()
463 tail1[2][0] = tail2[2][0] * u + x; in maker()
464 tail1[2][1] = tail2[2][1] * v + y; in maker()
465 tail1[2][2] = tail2[2][2] * w + z; in maker()
466 tail1[3][0] = tail2[3][0] * u + x; in maker()
467 tail1[3][1] = tail2[3][1] * v + y; in maker()
468 tail1[3][2] = tail2[3][2] * w + z; in maker()
469 tail1[4][0] = tail2[4][0] * u + x; in maker()
470 tail1[4][1] = tail2[4][1] * v + y; in maker()
471 tail1[4][2] = tail2[4][2] * w + z; in maker()
472 tail1[5][0] = tail2[5][0] * u + x; in maker()
473 tail1[5][1] = tail2[5][1] * v + y; in maker()
474 tail1[5][2] = tail2[5][2] * w + z; in maker()
475 tail1[6][0] = tail2[6][0] * u + x; in maker()
476 tail1[6][1] = tail2[6][1] * v + y; in maker()
477 tail1[6][2] = tail2[6][2] * w + z; in maker()
478 tail1[7][0] = tail2[7][0] * u + x; in maker()
479 tail1[7][1] = tail2[7][1] * v + y; in maker()
480 tail1[7][2] = tail2[7][2] * w + z; in maker()
568 void makerP(float tail2[8][3], float c[4], float x, float y, float z, in makerP()
574 tail1[0][0] = tail2[0][0] * u + x; in makerP()
575 tail1[0][1] = tail2[0][1] * v + y; in makerP()
576 tail1[0][2] = tail2[0][2] * w + z; in makerP()
577 tail1[1][0] = tail2[1][0] * u + x; in makerP()
578 tail1[1][1] = tail2[1][1] * v + y; in makerP()
579 tail1[1][2] = tail2[1][2] * w + z; in makerP()
580 tail1[2][0] = tail2[2][0] * u + x; in makerP()
581 tail1[2][1] = tail2[2][1] * v + y; in makerP()
582 tail1[2][2] = tail2[2][2] * w + z; in makerP()
583 tail1[3][0] = tail2[3][0] * u + x; in makerP()
584 tail1[3][1] = tail2[3][1] * v + y; in makerP()
585 tail1[3][2] = tail2[3][2] * w + z; in makerP()
586 tail1[4][0] = tail2[4][0] * u + x; in makerP()
587 tail1[4][1] = tail2[4][1] * v + y; in makerP()
588 tail1[4][2] = tail2[4][2] * w + z; in makerP()
589 tail1[5][0] = tail2[5][0] * u + x; in makerP()
590 tail1[5][1] = tail2[5][1] * v + y; in makerP()
591 tail1[5][2] = tail2[5][2] * w + z; in makerP()
592 tail1[6][0] = tail2[6][0] * u + x; in makerP()
593 tail1[6][1] = tail2[6][1] * v + y; in makerP()
594 tail1[6][2] = tail2[6][2] * w + z; in makerP()
595 tail1[7][0] = tail2[7][0] * u + x; in makerP()
596 tail1[7][1] = tail2[7][1] * v + y; in makerP()
597 tail1[7][2] = tail2[7][2] * w + z; in makerP()
1070 float tail2[8][3]; in makerrotcubexy() local
1087 tail2[i][0] = tail1[i][0]*cthetarad + sthetarad*(tail1[i][1]*sthetarad+tail1[i][2]*cthetarad); in makerrotcubexy()
1088 tail2[i][1] = tail1[i][1]*cthetarad - tail1[i][2]*sthetarad; in makerrotcubexy()
1089 tail2[i][2] = -tail1[i][0]*sthetarad + cthetarad*(tail1[i][1]*sthetarad+tail1[i][2]*cthetarad); in makerrotcubexy()
1108 glVertex3fv(tail2[0]);glVertex3fv(tail2[1]);glVertex3fv(tail2[3]);glVertex3fv(tail2[2]); in makerrotcubexy()
1110 glVertex3fv(tail2[4]);glVertex3fv(tail2[5]); in makerrotcubexy()
1112 glVertex3fv(tail2[7]);glVertex3fv(tail2[6]); in makerrotcubexy()
1114 glVertex3fv(tail2[0]);glVertex3fv(tail2[1]); in makerrotcubexy()
1119 glVertex3fv(tail2[6]); glVertex3fv(tail2[5]); glVertex3fv(tail2[2]); glVertex3fv(tail2[1]); in makerrotcubexy()
1123 glVertex3fv(tail2[0]); glVertex3fv(tail2[3]); glVertex3fv(tail2[4]); glVertex3fv(tail2[7]); in makerrotcubexy()
1136 float tail2[8][3]; in makerrotcubexyflat() local
1153 tail2[i][0] = tail1[i][0]*cthetarad + sthetarad*(tail1[i][1]*sthetarad+tail1[i][2]*cthetarad); in makerrotcubexyflat()
1154 tail2[i][1] = tail1[i][1]*cthetarad - tail1[i][2]*sthetarad; in makerrotcubexyflat()
1155 tail2[i][2] = -tail1[i][0]*sthetarad + cthetarad*(tail1[i][1]*sthetarad+tail1[i][2]*cthetarad); in makerrotcubexyflat()
1161 glVertex3fv(tail2[0]);glVertex3fv(tail2[1]);glVertex3fv(tail2[3]);glVertex3fv(tail2[2]); in makerrotcubexyflat()
1162 glVertex3fv(tail2[4]);glVertex3fv(tail2[5]); in makerrotcubexyflat()
1163 glVertex3fv(tail2[7]);glVertex3fv(tail2[6]); in makerrotcubexyflat()
1164 glVertex3fv(tail2[0]);glVertex3fv(tail2[1]); in makerrotcubexyflat()
1168 glVertex3fv(tail2[6]); glVertex3fv(tail2[5]); glVertex3fv(tail2[2]); glVertex3fv(tail2[1]); in makerrotcubexyflat()
1169 glVertex3fv(tail2[0]); glVertex3fv(tail2[3]); glVertex3fv(tail2[4]); glVertex3fv(tail2[7]); in makerrotcubexyflat()