Lines Matching refs:SPR_SIZE

24 #define SPR_SIZE 30  macro
802 clip.x = 19*SPR_SIZE+4*(color%7); in apply_particle()
803 clip.y = 4*SPR_SIZE+4*(color/7); in apply_particle()
819 clip.x = sprx*SPR_SIZE; in apply_sprite()
820 clip.y = spry*SPR_SIZE; in apply_sprite()
821 clip.w = sprw*SPR_SIZE; in apply_sprite()
822 clip.h = sprh*SPR_SIZE; in apply_sprite()
1400 (things[i].x <= SPR_SIZE*2 || things[i].x >= lvlWidth-SPR_SIZE*3)) { in init_play()
1706 for (i=0;i<lvlWidth/SPR_SIZE;i++) in read_level()
1707 for (j=0;j<lvlHeight/SPR_SIZE;j++) in read_level()
1712 for (i=0;i<lvlWidth/SPR_SIZE;i++) in read_level()
1713 for (j=0;j<lvlHeight/SPR_SIZE;j++) in read_level()
1761 for (i=0;i<lvlWidth/SPR_SIZE;i++) in write_level()
1762 for (j=0;j<lvlHeight/SPR_SIZE;j++) in write_level()
1791 for (i=0;i<lvlWidth/SPR_SIZE;i++) in write_metalevel()
1792 for (j=0;j<lvlHeight/SPR_SIZE;j++) in write_metalevel()
1834 temp1 = temp1-temp1%SPR_SIZE+SPR_SIZE/2; in set_start_pos()
1835 temp2 = temp2-temp2%SPR_SIZE+SPR_SIZE-beret.height/2; in set_start_pos()
1837 temp1 = temp1-temp1%(SPR_SIZE/2)+SPR_SIZE/4; in set_start_pos()
1838 temp2 = temp2-temp2%(SPR_SIZE/2)+SPR_SIZE/2-beret.height/2; in set_start_pos()
1932 int rside = lvlWidth/SPR_SIZE-1, bside = lvlHeight/SPR_SIZE-1; in fix_tile_borders()
2063 sell /= SPR_SIZE; in create_tiles()
2064 selr /= SPR_SIZE; in create_tiles()
2065 selt /= SPR_SIZE; in create_tiles()
2066 selb /= SPR_SIZE; in create_tiles()
2068 sell = mx/SPR_SIZE; in create_tiles()
2069 selr = mx/SPR_SIZE; in create_tiles()
2070 selt = my/SPR_SIZE; in create_tiles()
2071 selb = my/SPR_SIZE; in create_tiles()
2109 for (i=0;i<lvlWidth/SPR_SIZE;i++) in load_state()
2110 for (j=0;j<lvlHeight/SPR_SIZE;j++) in load_state()
2174 for (i=0;i<SCR_WIDTH/SPR_SIZE;i++) in save_map()
2175 for (j=0;j<(SCR_HEIGHT-150)/SPR_SIZE;j++) in save_map()
2193 for (i=0;i<SCR_WIDTH/SPR_SIZE;i++) in load_map()
2194 for (j=0;j<(SCR_HEIGHT-150)/SPR_SIZE;j++) in load_map()
2237 mapselect = tiles[mx/SPR_SIZE][my/SPR_SIZE][0] - MAPTILE; in check_map_select()
2330 for (i = 0; i < SCR_WIDTH/SPR_SIZE; i++) { in draw_map()
2334 apply_sprite(i*SPR_SIZE, j*SPR_SIZE, in draw_map()
2337 apply_sprite(i*SPR_SIZE, j*SPR_SIZE, in draw_map()
2342 apply_sprite(i*SPR_SIZE, j*SPR_SIZE, in draw_map()
2345 apply_sprite(i*SPR_SIZE, j*SPR_SIZE, in draw_map()
2355 apply_sprite(i*SPR_SIZE, j*SPR_SIZE, in draw_map()
2359 apply_sprite(i*SPR_SIZE, j*SPR_SIZE, in draw_map()
2405 for (i=0;i<lvlWidth/SPR_SIZE;i++) in save_state()
2406 for (j=0;j<lvlHeight/SPR_SIZE;j++) in save_state()
2936 for (i=0; i< lvlHeight/SPR_SIZE; i++) in handle_key_down()
2937 fix_tile_borders((lvlWidth-SCR_WIDTH)/SPR_SIZE-1,i,0); in handle_key_down()
2943 for (i=0; i< lvlHeight/SPR_SIZE; i++) in handle_key_down()
2944 fix_tile_borders(lvlWidth/SPR_SIZE-1,i,0); in handle_key_down()
2951 for (i=0; i< lvlWidth/SPR_SIZE; i++) in handle_key_down()
2952 fix_tile_borders(i,(lvlHeight-SCR_HEIGHT)/SPR_SIZE-1,0); in handle_key_down()
2958 for (i=0; i< lvlWidth/SPR_SIZE; i++) in handle_key_down()
2959 fix_tile_borders(i,lvlHeight/SPR_SIZE-1,0); in handle_key_down()
3141 if (my/SPR_SIZE == 1) init_fade(7); in handle_mouse_down()
3174 int xtile = x/SPR_SIZE-1, ytile = y/SPR_SIZE-1, tindex; in handle_mouse_down()
3289 apply_sprite(things[i].startx+things[i].width-SPR_SIZE-camx, in draw_sprites()
3293 things[i].starty+things[i].height-SPR_SIZE-camy, in draw_sprites()
3327 int tl = camx/SPR_SIZE, tr = (camx+SCR_WIDTH)/SPR_SIZE; in draw_tiles()
3328 int tt = camy/SPR_SIZE, tb = (camy+SCR_HEIGHT)/SPR_SIZE; in draw_tiles()
3332 apply_sprite((i-tl)*SPR_SIZE-(camx%SPR_SIZE), in draw_tiles()
3333 (j-tt)*SPR_SIZE-(camy%SPR_SIZE), in draw_tiles()
3336 apply_sprite((i-tl)*SPR_SIZE-(camx%SPR_SIZE), in draw_tiles()
3337 (j-tt)*SPR_SIZE-(camy%SPR_SIZE), in draw_tiles()
3346 apply_sprite((i-tl)*SPR_SIZE-(camx%SPR_SIZE), in draw_tiles()
3347 (j-tt)*SPR_SIZE-(camy%SPR_SIZE), in draw_tiles()
3366 int tilecx = x1/SPR_SIZE, tilecy = y1/SPR_SIZE; in check_vision()
3367 int tilemx = x2/SPR_SIZE, tilemy = y2/SPR_SIZE; in check_vision()
3375 int tt=tilecy*SPR_SIZE, tb=(tilecy+1)*SPR_SIZE; in check_vision()
3376 int tl=tilecx*SPR_SIZE, tr=(tilecx+1)*SPR_SIZE; in check_vision()
3458 return sqrt(f_sqr(x2-cx) + f_sqr(y2-cy)) <= SPR_SIZE*TELERADIUS && in check_range()
3568 displthing.x = ((i-2)%24)*SPR_SIZE+SPR_SIZE; in draw_inventory()
3569 displthing.y = ((i-2)/24)*SPR_SIZE+SPR_SIZE; in draw_inventory()
3580 xpos = (i%24)*SPR_SIZE+SPR_SIZE; in draw_inventory()
3581 ypos = (i/24)*SPR_SIZE+SPR_SIZE+SCR_HEIGHT/2; in draw_inventory()
3585 for (i = 0; i < SCR_WIDTH; i+=SPR_SIZE) { in draw_inventory()
3586 for (j = 0; j < SCR_HEIGHT; j+=SPR_SIZE) { in draw_inventory()
3800 apply_surface(midx-camx-SPR_SIZE*TELERADIUS, in draw_guides()
3801 midy-camy-SPR_SIZE*TELERADIUS, in draw_guides()
3970 int gridsize = crtgridsize == 1 ? SPR_SIZE : SPR_SIZE/2; in handle_grid_snap()
4121 if (event.motion.x <= 0) mx -= SPR_SIZE * 2; in main()
4122 else if (event.motion.x >= SCR_WIDTH - 1) mx += SPR_SIZE * 2; in main()
4123 if (event.motion.y <= 0) my -= SPR_SIZE * 2; in main()
4124 else if (event.motion.y >= SCR_HEIGHT - 1) my += SPR_SIZE * 2; in main()