Lines Matching defs:L

25 static int l2bDie(lua_State *L) {  in l2bDie()
34 static int l2bLoadGFX(lua_State *L) { in l2bLoadGFX()
48 static int l2bAddObject(lua_State *L) { in l2bAddObject()
89 static int l2bSetVisible(lua_State *L) { in l2bSetVisible()
108 static int l2bSetBlocking(lua_State *L) { in l2bSetBlocking()
127 static int l2bSetOnTop(lua_State *L) { in l2bSetOnTop()
146 static int l2bSetElevator(lua_State *L) { in l2bSetElevator()
165 static int l2bSetKilling(lua_State *L) { in l2bSetKilling()
183 static int l2bSetPixel(lua_State *L) { in l2bSetPixel()
201 static int l2bSetGFX(lua_State *L) { in l2bSetGFX()
217 static int l2bSetObjPos(lua_State *L) { in l2bSetObjPos()
235 static int l2bSetPlayerX(lua_State *L) { in l2bSetPlayerX()
249 static int l2bGetPlayerX(lua_State *L) { in l2bGetPlayerX()
256 static int l2bGetPlayerY(lua_State *L) { in l2bGetPlayerY()
264 static int l2bSetPlayerY(lua_State *L) { in l2bSetPlayerY()
278 static int l2bSetLockedBG(lua_State *L) { in l2bSetLockedBG()
292 static int l2bSetGravity(lua_State *L) { in l2bSetGravity()
306 static int l2bSetSpecialTiles(lua_State *L) { in l2bSetSpecialTiles()
320 static int l2bSetFreeMovement(lua_State *L) { in l2bSetFreeMovement()
335 static int l2bLoadSoundFX(lua_State *L) { in l2bLoadSoundFX()
350 static int l2bPlaySoundFX(lua_State *L) { in l2bPlaySoundFX()
363 static int l2bIncrementMaxPixels(lua_State *L) { in l2bIncrementMaxPixels()
376 static int l2bAddPixel(lua_State *L) { in l2bAddPixel()
392 static int l2bAddGFXPixel(lua_State *L) { in l2bAddGFXPixel()
420 static int l2bAddBonusLive(lua_State *L) { in l2bAddBonusLive()
436 static int l2bAddBonusPoints(lua_State *L) { in l2bAddBonusPoints()
452 static int l2bPlayVideo(lua_State *L) { in l2bPlayVideo()
471 static int l2bSetCanExit(lua_State *L) { in l2bSetCanExit()
485 static int l2bGetCanExit(lua_State *L) { in l2bGetCanExit()
495 static int l2bAddFGTrigger(lua_State *L) { in l2bAddFGTrigger()
530 static int l2bSetTriggerActive(lua_State *L) { in l2bSetTriggerActive()
547 static int l2bGetCollectedPixelCount(lua_State *L) { in l2bGetCollectedPixelCount()
552 static int l2bSetCollectedPixelCount(lua_State *L) { in l2bSetCollectedPixelCount()
564 static int l2bGetRequiredPixelCount(lua_State *L) { in l2bGetRequiredPixelCount()
569 static int l2bSetRequiredPixelCount(lua_State *L) { in l2bSetRequiredPixelCount()
581 static int l2bSetOutputFilter(lua_State *L) { in l2bSetOutputFilter()
593 static int l2bSetOutputFilterFading(lua_State *L) { in l2bSetOutputFilterFading()
606 static int l2bKillPlayer(lua_State *L) { in l2bKillPlayer()
617 void blRegisterLuaBindings(lua_State *L) { in blRegisterLuaBindings()