Lines Matching refs:getRotation
79 return timeRayHitsPyramids(r, getPosition(), getRotation(), in intersect()
89 getNormalRect(p, getPosition(), getRotation(), in getNormal()
137 getNormalRect(p, getPosition(), getRotation(), in get3DNormal()
183 …const float rightAngle = fabsf(fmodf(normalAngle - getRotation() + (float)(M_PI/2.0), (float)M_PI)… in get3DNormal()
201 && testRectCircle(getPosition(), getRotation(), getWidth(), getBreadth(), p, radius); in inCylinder()
217 return testRectRect(getPosition(), getRotation(), in inBox()
233 testRectInRect(getPosition(), getRotation(), in isCrossing()
242 const float a2 = getRotation(); in isCrossing()
318 getNormalRect(pos1, getPosition(), getRotation(), in getHitNormal()
337 const float c = cosf(getRotation()); in getCorner()
338 const float s = sinf(getRotation()); in getCorner()
496 out << indent << " rotation " << ((getRotation() * 180.0) / M_PI) in print()
552 const float degrees = getRotation() * (float)(180.0 / M_PI); in printOBJ()