Lines Matching refs:u_id

38     const character_id u_id = get_player_character().getID();  variable
41 const cata::event kill1 = cata::event::make<event_type::character_kills_monster>( u_id, mon1 );
42 const cata::event kill2 = cata::event::make<event_type::character_kills_monster>( u_id, mon2 );
43 const cata::event::data_type char_is_player{ { "killer", cata_variant( u_id ) } };
64 const character_id u_id = get_player_character().getID(); variable
65 character_id other_id = u_id;
68 const cata::event::data_type damage_to_u{ { "character", cata_variant( u_id ) } };
73 b.send<ctd>( u_id, 10 );
79 b.send<ctd>( u_id, 10 );
82 b.send<event_type::character_takes_damage>( u_id, 5 );
147 const character_id u_id = get_player_character().getID(); variable
154 b.send<ctd>( u_id, 10 );
158 b.send<ctd>( u_id, 10 );
163 static void send_game_start( event_bus &b, const character_id &u_id ) in send_game_start() argument
166 u_id, "Avatar name", /*is_male=*/false, profession_id::NULL_ID(), "CUSTOM_PROFESSION", in send_game_start()
273 const character_id u_id = get_player_character().getID(); variable
275 character_id other_id = u_id;
280 cata::event::make<event_type::character_kills_monster>( u_id, mon_zombie );
282 cata::event::make<event_type::character_kills_monster>( u_id, mon_dog );
290 send_game_start( b, u_id );
291 CHECK( avatar_id->value( s ) == cata_variant( u_id ) );
310 cata::event::make<event_type::character_takes_damage>( u_id, 2 );
313 send_game_start( b, u_id );
326 send_game_start( b, u_id );
330 b.send<event_type::character_wields_item>( u_id, crowbar );
336 b.send<event_type::character_wields_item>( u_id, pipe );
342 b.send<event_type::character_wields_item>( u_id, crowbar );
354 send_game_start( b, u_id );
497 const character_id u_id = get_player_character().getID(); variable
499 character_id other_id = u_id;
504 cata::event::make<event_type::character_kills_monster>( u_id, mon_zombie );
506 cata::event::make<event_type::character_kills_monster>( u_id, mon_dog );
517 send_game_start( b, u_id );
532 cata::event::make<event_type::character_takes_damage>( u_id, 2 );
538 send_game_start( b, u_id );
562 const character_id u_id = get_player_character().getID(); variable
568 cata::event::make<event_type::character_wakes_up>( u_id );
572 send_game_start( b, u_id );
598 send_game_start( b, u_id );
630 cata::event::make<event_type::character_kills_monster>( u_id, mon_zombie );
637 send_game_start( b, u_id );
659 cata::event::make<event_type::character_kills_monster>( u_id, mon_zombie );
666 send_game_start( b, u_id );
790 send_game_start( b, u_id );
808 send_game_start( b, u_id );
826 send_game_start( b, u_id );
848 send_game_start( b, u_id );
864 send_game_start( b, u_id );
904 const character_id u_id = get_player_character().getID(); variable
905 send_game_start( get_event_bus(), u_id );
909 cata::event::make<event_type::character_kills_monster>( u_id, mon_zombie );