Lines Matching defs:co

70 UIObject *CreateCaveMapObjs(struct vec2i pos, Campaign *co)  in CreateCaveMapObjs()
208 Campaign *co = data; in MissionGetFillPercentStr() local
218 Campaign *co = data; in MissionChangeFillPercent() local
230 Campaign *co = data; in MissionGetRepeatStr() local
240 Campaign *co = data; in MissionChangeRepeat() local
248 Campaign *co = data; in MissionGetR1Str() local
258 Campaign *co = data; in MissionChangeR1() local
266 Campaign *co = data; in MissionGetR2Str() local
276 Campaign *co = data; in MissionChangeR2() local
284 Campaign *co = data; in MissionGetCorridorWidthStr() local
294 Campaign *co = data; in MissionChangeCorridorWidth() local
303 Campaign *co = data; in MissionGetRoomCountStr() local
313 Campaign *co = data; in MissionGetRoomMinStr() local
323 Campaign *co = data; in MissionGetRoomMaxStr() local
331 Campaign *co = data; in MissionChangeRoomCount() local
338 Campaign *co = data; in MissionChangeRoomMin() local
346 Campaign *co = data; in MissionChangeRoomMax() local
359 Campaign *co = data; in MissionDrawRoomsOverlap() local
370 Campaign *co = data; in MissionChangeRoomsOverlap() local
379 Campaign *co = data; in MissionGetRoomWallCountStr() local
390 Campaign *co = data; in MissionGetRoomWallLenStr() local
402 Campaign *co = data; in MissionGetRoomWallPadStr() local
412 Campaign *co = data; in MissionChangeRoomWallCount() local
419 Campaign *co = data; in MissionChangeRoomWallLen() local
426 Campaign *co = data; in MissionChangeRoomWallPad() local
435 Campaign *co = data; in MissionGetSquareCountStr() local
443 Campaign *co = data; in MissionChangeSquareCount() local
453 Campaign *co = data; in MissionDrawExitEnabled() local
466 Campaign *co = data; in MissionDrawDoorEnabled() local
477 Campaign *co = data; in MissionChangeExitEnabled() local
485 Campaign *co = data; in MissionChangeDoorEnabled() local