Lines Matching defs:co

43 	Campaign *co = data;  in MISSION_CHECK_TYPE_FUNC()  local
53 Campaign *co = data; in MissionGetWallLengthStr() local
63 Campaign *co = data; in MissionGetCorridorWidthStr() local
75 Campaign *co = data; in MissionGetRoomCountStr() local
86 Campaign *co = data; in MissionGetRoomMinStr() local
97 Campaign *co = data; in MissionGetRoomMaxStr() local
109 Campaign *co = data; in MissionDrawEdgeRooms() local
123 Campaign *co = data; in MissionDrawRoomsOverlap() local
135 Campaign *co = data; in MissionGetRoomWallCountStr() local
147 Campaign *co = data; in MissionGetRoomWallLenStr() local
159 Campaign *co = data; in MissionGetRoomWallPadStr() local
171 Campaign *co = data; in MissionGetSquareCountStr() local
182 Campaign *co = data; in MissionDrawExitEnabled() local
195 Campaign *co = data; in MissionDrawDoorEnabled() local
208 Campaign *co = data; in MissionGetDoorMinStr() local
219 Campaign *co = data; in MissionGetDoorMaxStr() local
231 Campaign *co = data; in MissionDrawDoorRandomPos() local
244 Campaign *co = data; in MissionGetPillarCountStr() local
256 Campaign *co = data; in MissionGetPillarMinStr() local
268 Campaign *co = data; in MissionGetPillarMaxStr() local
279 Campaign *co = data; in MissionChangeWallCount() local
286 Campaign *co = data; in MissionChangeWallLength() local
293 Campaign *co = data; in MissionChangeCorridorWidth() local
300 Campaign *co = data; in MissionChangeRoomCount() local
307 Campaign *co = data; in MissionChangeRoomMin() local
317 Campaign *co = data; in MissionChangeRoomMax() local
328 Campaign *co = data; in MissionChangeEdgeRooms() local
336 Campaign *co = data; in MissionChangeRoomsOverlap() local
343 Campaign *co = data; in MissionChangeRoomWallCount() local
350 Campaign *co = data; in MissionChangeRoomWallLen() local
357 Campaign *co = data; in MissionChangeRoomWallPad() local
364 Campaign *co = data; in MissionChangeSquareCount() local
372 Campaign *co = data; in MissionChangeExitEnabled() local
380 Campaign *co = data; in MissionChangeDoorEnabled() local
387 Campaign *co = data; in MissionChangeDoorMin() local
396 Campaign *co = data; in MissionChangeDoorMax() local
406 Campaign *co = data; in MissionChangeDoorRandomPos() local
413 Campaign *co = data; in MissionChangePillarCount() local
420 Campaign *co = data; in MissionChangePillarMin() local
429 Campaign *co = data; in MissionChangePillarMax() local
437 UIObject *CreateClassicMapObjs(struct vec2i pos, Campaign *co) in CreateClassicMapObjs()