Lines Matching refs:viewheight
117 player->viewz = player->mo->z + player->viewheight; in P_CalcHeight()
129 player->viewheight += player->deltaviewheight; in P_CalcHeight()
130 if (player->viewheight > VIEWHEIGHT) in P_CalcHeight()
132 player->viewheight = VIEWHEIGHT; in P_CalcHeight()
135 if (player->viewheight < VIEWHEIGHT / 2) in P_CalcHeight()
137 player->viewheight = VIEWHEIGHT / 2; in P_CalcHeight()
152 player->viewz = player->mo->z + player->viewheight - (20 * FRACUNIT); in P_CalcHeight()
156 player->viewz = player->mo->z + player->viewheight + bob; in P_CalcHeight()
321 player->viewheight = 6 * FRACUNIT; in P_DeathThink()
344 if (player->viewheight > 6 * FRACUNIT) in P_DeathThink()
345 player->viewheight -= FRACUNIT; in P_DeathThink()
346 if (player->viewheight < 6 * FRACUNIT) in P_DeathThink()
347 player->viewheight = 6 * FRACUNIT; in P_DeathThink()