Lines Matching refs:count_d

67   double *count_d = NULL;  in normal_enemy_new()  local
224 count_d = (double *) malloc(sizeof(double) * n_d); in normal_enemy_new()
225 if (count_d == NULL) in normal_enemy_new()
287 free(count_d); in normal_enemy_new()
297 count_d[suffix_d + 0] = va_arg(ap, double); in normal_enemy_new()
299 count_d[suffix_d + 1] = va_arg(ap, double); in normal_enemy_new()
301 count_d[suffix_d + 2] = va_arg(ap, double); in normal_enemy_new()
303 count_d[suffix_d + 3] = va_arg(ap, double); in normal_enemy_new()
305 count_d[suffix_d + 4] = va_arg(ap, double); in normal_enemy_new()
307 count_d[suffix_d + 5] = va_arg(ap, double); in normal_enemy_new()
309 count_d[suffix_d + 6] = va_arg(ap, double); in normal_enemy_new()
313 count_d[suffix_d + 7] = va_arg(ap, double); in normal_enemy_new()
330 free(count_d); in normal_enemy_new()
345 free(count_d); in normal_enemy_new()
365 free(count_d); in normal_enemy_new()
408 count_d[2] = count_d[COUNT_D_MODE_BEGIN + 2]; in normal_enemy_new()
409 count_d[3] = count_d[COUNT_D_MODE_BEGIN + 3]; in normal_enemy_new()
410 count_d[4] = count_d[COUNT_D_MODE_BEGIN + 4]; in normal_enemy_new()
411 count_d[5] = count_d[COUNT_D_MODE_BEGIN + 5]; in normal_enemy_new()
412 count_d[6] = count_d[COUNT_D_MODE_BEGIN + 0]; in normal_enemy_new()
413 count_d[7] = count_d[COUNT_D_MODE_BEGIN + 1]; in normal_enemy_new()
414 count_d[8] = count_d[COUNT_D_MODE_BEGIN + 6]; in normal_enemy_new()
415 count_d[9] = count_d[COUNT_D_MODE_BEGIN + 7]; in normal_enemy_new()
416 if ((count_d[9] >= -0.01) && (count_d[9] <= 0.01)) in normal_enemy_new()
419 count_d[0] = count_d[6]; in normal_enemy_new()
420 count_d[1] = count_d[7]; in normal_enemy_new()
424 r_x = x - count_d[4]; in normal_enemy_new()
425 r_y = y - count_d[5]; in normal_enemy_new()
438 r_x_temp = x + count_d[9] * dr_x * temp - count_d[4]; in normal_enemy_new()
439 r_y_temp = y + count_d[9] * dr_y * temp - count_d[5]; in normal_enemy_new()
444 count_d[8] -= r_length_temp - r_length; in normal_enemy_new()
446 count_d[0] = count_d[6] in normal_enemy_new()
447 + count_d[8] * r_x + count_d[9] * dr_x * temp; in normal_enemy_new()
448 count_d[1] = count_d[7] in normal_enemy_new()
449 + count_d[8] * r_y + count_d[9] * dr_y * temp; in normal_enemy_new()
462 n, count, n_d, count_d, n_p, p, in normal_enemy_new()
472 free(count_d); in normal_enemy_new()
527 dx_temp = my->count_d[0] / turn_per_frame; in normal_enemy_move()
528 dy_temp = my->count_d[1] / turn_per_frame; in normal_enemy_move()
639 my->count_d[0] / 2.0, my->count_d[1]/ 2.0, in normal_enemy_explode()
644 my->count_d[0] / 2.0, my->count_d[1]/ 2.0, in normal_enemy_explode()
649 my->count_d[0] / 2.0, my->count_d[1]/ 2.0, in normal_enemy_explode()
652 my->count_d[0] / 2.0, my->count_d[1] / 2.0, in normal_enemy_explode()
657 my->count_d[0] / 2.0, my->count_d[1]/ 2.0, in normal_enemy_explode()
660 my->count_d[0] / 2.0, my->count_d[1] / 2.0, in normal_enemy_explode()
665 my->count_d[0] / 2.0, my->count_d[1]/ 2.0, in normal_enemy_explode()
668 my->count_d[0] / 2.0, my->count_d[1] / 2.0, in normal_enemy_explode()
751 my->count_d[6] += my->count_d[2]; in normal_enemy_act()
752 my->count_d[7] += my->count_d[3]; in normal_enemy_act()
755 my->count_d[4] += my->count_d[6]; in normal_enemy_act()
756 my->count_d[5] += my->count_d[7]; in normal_enemy_act()
759 if ((my->count_d[9] >= -0.01) && (my->count_d[9] <= 0.01)) in normal_enemy_act()
762 my->count_d[0] = my->count_d[6]; in normal_enemy_act()
763 my->count_d[1] = my->count_d[7]; in normal_enemy_act()
767 r_x = my->x - my->count_d[4]; in normal_enemy_act()
768 r_y = my->y - my->count_d[5]; in normal_enemy_act()
781 my->count_d[0] = my->count_d[6] in normal_enemy_act()
782 + my->count_d[8] * r_x + my->count_d[9] * dr_x * temp; in normal_enemy_act()
783 my->count_d[1] = my->count_d[7] in normal_enemy_act()
784 + my->count_d[8] * r_y + my->count_d[9] * dr_y * temp; in normal_enemy_act()
901 my->count_d[2] = my->count_d[suffix_d + 2]; in normal_enemy_act()
902 my->count_d[3] = my->count_d[suffix_d + 3]; in normal_enemy_act()
903 my->count_d[4] = my->count_d[suffix_d + 4]; in normal_enemy_act()
904 my->count_d[5] = my->count_d[suffix_d + 5]; in normal_enemy_act()
905 my->count_d[6] = my->count_d[suffix_d + 0]; in normal_enemy_act()
906 my->count_d[7] = my->count_d[suffix_d + 1]; in normal_enemy_act()
907 my->count_d[8] = my->count_d[suffix_d + 6]; in normal_enemy_act()
908 my->count_d[9] = my->count_d[suffix_d + 7]; in normal_enemy_act()
909 if ((my->count_d[9] >= -0.01) && (my->count_d[9] <= 0.01)) in normal_enemy_act()
912 my->count_d[0] = my->count_d[6]; in normal_enemy_act()
913 my->count_d[1] = my->count_d[7]; in normal_enemy_act()
917 r_x = my->x - my->count_d[4]; in normal_enemy_act()
918 r_y = my->y - my->count_d[5]; in normal_enemy_act()
931 r_x_temp = my->x + my->count_d[9] * dr_x * temp - my->count_d[4]; in normal_enemy_act()
932 r_y_temp = my->y + my->count_d[9] * dr_y * temp - my->count_d[5]; in normal_enemy_act()
937 my->count_d[8] -= r_length_temp - r_length; in normal_enemy_act()
939 my->count_d[0] = my->count_d[6] in normal_enemy_act()
940 + my->count_d[8] * r_x + my->count_d[9] * dr_x * temp; in normal_enemy_act()
941 my->count_d[1] = my->count_d[7] in normal_enemy_act()
942 + my->count_d[8] * r_y + my->count_d[9] * dr_y * temp; in normal_enemy_act()