Lines Matching refs:clipModel

47 	idClipModel *			clipModel;  member
530 link->clipModel = this; in Link_r()
763 idClipModel *check = link->clipModel; in ClipModelsTouchingBounds_r()
1547 bool idClip::GetModelContactFeature( const contactInfo_t &contact, const idClipModel *clipModel, id… in GetModelContactFeature() argument
1555 if ( clipModel == NULL ) { in GetModelContactFeature()
1558 if ( clipModel->renderModelHandle != -1 ) { in GetModelContactFeature()
1561 } else if ( clipModel->traceModelIndex != -1 ) { in GetModelContactFeature()
1562 …nager->SetupTrmModel( *idClipModel::GetCachedTraceModel( clipModel->traceModelIndex ), clipModel->… in GetModelContactFeature()
1564 handle = clipModel->collisionModelHandle; in GetModelContactFeature()
1593 if ( clipModel ) { in GetModelContactFeature()
1595 winding[i].ToVec3() *= clipModel->axis; in GetModelContactFeature()
1596 winding[i].ToVec3() += clipModel->origin; in GetModelContactFeature()
1623 idClipModel *clipModel; in DrawClipModels() local
1630 clipModel = clipModelList[i]; in DrawClipModels()
1631 if ( clipModel->GetEntity() == passEntity ) { in DrawClipModels()
1634 if ( clipModel->renderModelHandle != -1 ) { in DrawClipModels()
1635 gameRenderWorld->DebugBounds( colorCyan, clipModel->GetAbsBounds() ); in DrawClipModels()
1637 …collisionModelManager->DrawModel( clipModel->Handle(), clipModel->GetOrigin(), clipModel->GetAxis(… in DrawClipModels()
1647 bool idClip::DrawModelContactFeature( const contactInfo_t &contact, const idClipModel *clipModel, i… in DrawModelContactFeature() argument
1652 if ( !GetModelContactFeature( contact, clipModel, winding ) ) { in DrawModelContactFeature()