Lines Matching refs:vecXYZ2
5485 vector float vecXYZ1, vecXYZ2, vecXYZ3, vecXYZ4; in TracePointCull() local
5559 vecXYZ2 = vec_perm( v2, v3, vertPerm2 ); in TracePointCull()
5568 vec1Sum2 = vec_madd( vec_splat( vecXYZ2, 0 ), vecPlane0, zeroVector ); in TracePointCull()
5569 vec1Sum2 = vec_madd( vec_splat( vecXYZ2, 1 ), vecPlane1, vec1Sum2 ); in TracePointCull()
5570 vec1Sum2 = vec_madd( vec_splat( vecXYZ2, 2 ), vecPlane2, vec1Sum2 ); in TracePointCull()
5724 vector float vecXYZ1, vecXYZ2, vecXYZ3, vecXYZ4; in TracePointCull() local
5781 vecXYZ2 = vec_ld( 0, vertPtr2 ); in TracePointCull()
5790 vec1Sum2 = vec_madd( vec_splat( vecXYZ2, 0 ), vecPlane0, zeroVector ); in TracePointCull()
5791 vec1Sum2 = vec_madd( vec_splat( vecXYZ2, 1 ), vecPlane1, vec1Sum2 ); in TracePointCull()
5792 vec1Sum2 = vec_madd( vec_splat( vecXYZ2, 2 ), vecPlane2, vec1Sum2 ); in TracePointCull()
5990 vector float vecXYZ1, vecXYZ2, vecXYZ3, vecXYZ4; in DecalPointCull() local
6032 vecXYZ2 = vec_perm( v2, v3, vertPerm2 ); in DecalPointCull()
6046 vec2Sum1 = vec_madd( vec_splat( vecXYZ2, 0 ), vecPlane0, zeroVector ); in DecalPointCull()
6047 vec2Sum1 = vec_madd( vec_splat( vecXYZ2, 1 ), vecPlane1, vec2Sum1 ); in DecalPointCull()
6048 vec2Sum1 = vec_madd( vec_splat( vecXYZ2, 2 ), vecPlane2, vec2Sum1 ); in DecalPointCull()
6051 vec2Sum2 = vec_madd( vec_splat( vecXYZ2, 0 ), vecPlane4, zeroVector ); in DecalPointCull()
6052 vec2Sum2 = vec_madd( vec_splat( vecXYZ2, 1 ), vecPlane5, vec2Sum2 ); in DecalPointCull()
6053 vec2Sum2 = vec_madd( vec_splat( vecXYZ2, 2 ), vecPlane6, vec2Sum2 ); in DecalPointCull()
6244 vector float vecXYZ1, vecXYZ2, vecXYZ3, vecXYZ4; in DecalPointCull() local
6283 vec2Sum1 = vec_madd( vec_splat( vecXYZ2, 0 ), vecPlane0, zeroVector ); in DecalPointCull()
6284 vec2Sum1 = vec_madd( vec_splat( vecXYZ2, 1 ), vecPlane1, vec2Sum1 ); in DecalPointCull()
6285 vec2Sum1 = vec_madd( vec_splat( vecXYZ2, 2 ), vecPlane2, vec2Sum1 ); in DecalPointCull()
6288 vec2Sum2 = vec_madd( vec_splat( vecXYZ2, 0 ), vecPlane4, zeroVector ); in DecalPointCull()
6289 vec2Sum2 = vec_madd( vec_splat( vecXYZ2, 1 ), vecPlane5, vec2Sum2 ); in DecalPointCull()
6290 vec2Sum2 = vec_madd( vec_splat( vecXYZ2, 2 ), vecPlane6, vec2Sum2 ); in DecalPointCull()
6468 vector float vecXYZ1, vecXYZ2, vecXYZ3, vecXYZ4; in OverlayPointCull() local
6510 vecXYZ2 = vec_perm( v2, v3, vertPerm2 ); in OverlayPointCull()
6515 …vecSum1 = vec_madd( vec_perm( vecXYZ1, vecXYZ2, (vector unsigned char)(0,1,2,3,0,1,2,3,16,17,18,19… in OverlayPointCull()
6516 …vecSum1 = vec_madd( vec_perm( vecXYZ1, vecXYZ2, (vector unsigned char)(4,5,6,7,4,5,6,7,20,21,22,23… in OverlayPointCull()
6517 …vecSum1 = vec_madd( vec_perm( vecXYZ1, vecXYZ2, (vector unsigned char)(8,9,10,11,8,9,10,11,24,25,2… in OverlayPointCull()
6667 vector float vecXYZ1, vecXYZ2, vecXYZ3, vecXYZ4; in OverlayPointCull() local
6692 vecXYZ2 = vec_ld( 0, vertPtr2 ); in OverlayPointCull()
6697 …vecSum1 = vec_madd( vec_perm( vecXYZ1, vecXYZ2, (vector unsigned char)(0,1,2,3,0,1,2,3,16,17,18,19… in OverlayPointCull()
6698 …vecSum1 = vec_madd( vec_perm( vecXYZ1, vecXYZ2, (vector unsigned char)(4,5,6,7,4,5,6,7,20,21,22,23… in OverlayPointCull()
6699 …vecSum1 = vec_madd( vec_perm( vecXYZ1, vecXYZ2, (vector unsigned char)(8,9,10,11,8,9,10,11,24,25,2… in OverlayPointCull()
8394 vector float vecXYZ2 = vec_perm( v5, v6, permVec2 ); in CreateSpecularTextureCoords() local
8405 vector float vecLightDir2 = vec_sub( vecLightOrigin, vecXYZ2 ); in CreateSpecularTextureCoords()
8406 vector float vecViewDir2 = vec_sub( vecViewOrigin, vecXYZ2 ); in CreateSpecularTextureCoords()