Lines Matching refs:predicted_enemy_pos

1320 … parent_objnum, ship_subsys *ss, object *objp, object *lep, vec3d *predicted_enemy_pos, vec3d *gve…  in aifft_rotate_turret()  argument
1371 …set_predicted_enemy_pos_turret(predicted_enemy_pos, &gun_pos, objp, &enemy_point, &target_moving_d… in aifft_rotate_turret()
1379 …vm_vec_scale_add2(predicted_enemy_pos, &rand_vec, (1.0f - weapon_system_strength)*1.5f * lep->radi… in aifft_rotate_turret()
1385 vm_vec_normalized_dir(&v2e, predicted_enemy_pos, &gun_pos); in aifft_rotate_turret()
1393 …turret_fov(&Objects[ss->turret_enemy_objnum], ss, gvec, &gun_pos, &v2e, predicted_enemy_pos, 0.0f); in aifft_rotate_turret()
1400 &Objects[parent_objnum].pos, predicted_enemy_pos, shipp->objnum); in aifft_rotate_turret()
1402 …fo_1.angs, &ss->submodel_info_2.angs, &Objects[parent_objnum].pos, predicted_enemy_pos, shipp->obj… in aifft_rotate_turret()
1405 …fo_1.angs, &ss->submodel_info_2.angs, &Objects[parent_objnum].pos, predicted_enemy_pos, shipp->obj… in aifft_rotate_turret()
1995 vec3d predicted_enemy_pos = vmd_zero_vector; in ai_fire_from_turret() local
2095 …int use_angles = aifft_rotate_turret(shipp, parent_objnum, ss, objp, lep, &predicted_enemy_pos, &g… in ai_fire_from_turret()
2116 dist_to_enemy = MAX(0,vm_vec_normalized_dir(&v2e, &predicted_enemy_pos, &gpos)); in ai_fire_from_turret()
2118 dist_to_enemy = MAX(0,vm_vec_normalized_dir(&v2e, &predicted_enemy_pos, &gpos) - lep->radius); in ai_fire_from_turret()
2393 …lobal_turret_gun_info(&Objects[parent_objnum], ss, &gpos, &gvec, use_angles, &predicted_enemy_pos); in ai_fire_from_turret()
2396 vm_vec_sub(&v2e, &predicted_enemy_pos, &gpos); in ai_fire_from_turret()
2528 turret_fire_weapon(valid_weapons[0], ss, parent_objnum, &gpos, &tv2e, &predicted_enemy_pos); in ai_fire_from_turret()
2530 turret_fire_weapon(valid_weapons[i], ss, parent_objnum, &gpos, &tv2e, &predicted_enemy_pos); in ai_fire_from_turret()