Lines Matching refs:model_num

2015 	int model_num = -1;  in hud_find_target_distance()  local
2020 model_num = Ship_info[Ships[targetee->instance].ship_info_index].model_num; in hud_find_target_distance()
2042 if ( model_num > -1 ) { in hud_find_target_distance()
2043 …dist = model_find_closest_point( &tmp_pnt, model_num, -1, &targetee->orient, &targetee->pos, &targ… in hud_find_target_distance()
2501 mc.model_num = 0; in hud_target_in_reticle_new()
2531 mc.model_num = Ship_info[Ships[A->instance].ship_info_index].model_num; in hud_target_in_reticle_new()
2534 mc.model_num = Debris[A->instance].model_num; in hud_target_in_reticle_new()
2537 mc.model_num = Weapon_info[Weapons[A->instance].weapon_info_index].model_num; in hud_target_in_reticle_new()
2543 mc.model_num = Asteroid_info[Asteroids[A->instance].asteroid_type].model_num[pof]; in hud_target_in_reticle_new()
2552 mc.model_num = jnp->GetModelNumber(); in hud_target_in_reticle_new()
2558 if (mc.model_num == -1) { in hud_target_in_reticle_new()
2572 model_clear_instance( mc.model_num ); in hud_target_in_reticle_new()
3967 pm = model_get(Ship_info[Player_ship->ship_info_index].model_num); in renderLeadCurrentTarget()
4086 pm = model_get(Ship_info[Player_ship->ship_info_index].model_num); in renderLeadQuick()
4253 pm = model_get(Ship_info[Player_ship->ship_info_index].model_num); in render()
7132 …model_render( sip->model_num, &object_orient, &vmd_zero_vector, MR_NO_LIGHTING | MR_LOCK_DETAIL | … in render()
7143 sip->model_num, in render()
7176 bank = &(model_get(sip->model_num))->missile_banks[i]; in render()
7220 w_bank *bank = &model_get(sip->model_num)->gun_banks[i]; in render()