Lines Matching refs:fbfire_info
10337 beam_fire_info fbfire_info; in ship_fire_primary() local
10374 fbfire_info.target_subsys = Ai_info[shipp->ai_index].targeted_subsys; in ship_fire_primary()
10375 fbfire_info.beam_info_index = shipp->weapons.primary_bank_weapons[bank_to_fire]; in ship_fire_primary()
10376 fbfire_info.beam_info_override = NULL; in ship_fire_primary()
10377 fbfire_info.shooter = &Objects[shipp->objnum]; in ship_fire_primary()
10380 fbfire_info.target = &Objects[aip->target_objnum]; in ship_fire_primary()
10382 fbfire_info.target = NULL; in ship_fire_primary()
10384 fbfire_info.turret = &shipp->fighter_beam_turret_data; in ship_fire_primary()
10385 fbfire_info.bfi_flags |= BFIF_IS_FIGHTER_BEAM; in ship_fire_primary()
10386 fbfire_info.bank = bank_to_fire; in ship_fire_primary()
10396 fbfire_info.targeting_laser_offset = pm->gun_banks[bank_to_fire].pnt[j]; in ship_fire_primary()
10400 fbfire_info.point = j; in ship_fire_primary()
10402 beam_fire(&fbfire_info); in ship_fire_primary()