Lines Matching defs:i16

71     fn pixel<C: ToColor>(&self, x: i16, y: i16, color: C) -> Result<(), String>;  in pixel()
72 fn hline<C: ToColor>(&self, x1: i16, x2: i16, y: i16, color: C) -> Result<(), String>; in hline()
73 fn vline<C: ToColor>(&self, x: i16, y1: i16, y2: i16, color: C) -> Result<(), String>; in vline()
75 x1: i16, in rectangle()
76 y1: i16, in rectangle()
77 x2: i16, in rectangle()
78 y2: i16, in rectangle()
82 x1: i16, in rounded_rectangle()
83 y1: i16, in rounded_rectangle()
84 x2: i16, in rounded_rectangle()
85 y2: i16, in rounded_rectangle()
86 rad: i16, in rounded_rectangle()
89 fn box_<C: ToColor>(&self, x1: i16, y1: i16, x2: i16, y2: i16, color: C) -> Result<(), String>; in box_()
91 x1: i16, in rounded_box()
92 y1: i16, in rounded_box()
93 x2: i16, in rounded_box()
94 y2: i16, in rounded_box()
95 rad: i16, in rounded_box()
98 fn line<C: ToColor>(&self, x1: i16, y1: i16, x2: i16, y2: i16, color: C) -> Result<(), String>; in line()
100 x1: i16, in aa_line()
101 y1: i16, in aa_line()
102 x2: i16, in aa_line()
103 y2: i16, in aa_line()
107 x1: i16, in thick_line()
108 y1: i16, in thick_line()
109 x2: i16, in thick_line()
110 y2: i16, in thick_line()
114 fn circle<C: ToColor>(&self, x: i16, y: i16, rad: i16, color: C) -> Result<(), String>; in circle()
115 fn aa_circle<C: ToColor>(&self, x: i16, y: i16, rad: i16, color: C) -> Result<(), String>; in aa_circle()
116 fn filled_circle<C: ToColor>(&self, x: i16, y: i16, rad: i16, color: C) -> Result<(), String>; in filled_circle()
118 x: i16, in arc()
119 y: i16, in arc()
120 rad: i16, in arc()
121 start: i16, in arc()
122 end: i16, in arc()
126 x: i16, in ellipse()
127 y: i16, in ellipse()
128 rx: i16, in ellipse()
129 ry: i16, in ellipse()
133 x: i16, in aa_ellipse()
134 y: i16, in aa_ellipse()
135 rx: i16, in aa_ellipse()
136 ry: i16, in aa_ellipse()
140 x: i16, in filled_ellipse()
141 y: i16, in filled_ellipse()
142 rx: i16, in filled_ellipse()
143 ry: i16, in filled_ellipse()
147 x: i16, in pie()
148 y: i16, in pie()
149 rad: i16, in pie()
150 start: i16, in pie()
151 end: i16, in pie()
155 x: i16, in filled_pie()
156 y: i16, in filled_pie()
157 rad: i16, in filled_pie()
158 start: i16, in filled_pie()
159 end: i16, in filled_pie()
163 x1: i16, in trigon()
164 y1: i16, in trigon()
165 x2: i16, in trigon()
166 y2: i16, in trigon()
167 x3: i16, in trigon()
168 y3: i16, in trigon()
172 x1: i16, in aa_trigon()
173 y1: i16, in aa_trigon()
174 x2: i16, in aa_trigon()
175 y2: i16, in aa_trigon()
176 x3: i16, in aa_trigon()
177 y3: i16, in aa_trigon()
181 x1: i16, in filled_trigon()
182 y1: i16, in filled_trigon()
183 x2: i16, in filled_trigon()
184 y2: i16, in filled_trigon()
185 x3: i16, in filled_trigon()
186 y3: i16, in filled_trigon()
189 fn polygon<C: ToColor>(&self, vx: &[i16], vy: &[i16], color: C) -> Result<(), String>; in polygon()
190 fn aa_polygon<C: ToColor>(&self, vx: &[i16], vy: &[i16], color: C) -> Result<(), String>; in aa_polygon()
191 fn filled_polygon<C: ToColor>(&self, vx: &[i16], vy: &[i16], color: C) -> Result<(), String>; in filled_polygon()
193 vx: &[i16], in textured_polygon()
194 vy: &[i16], in textured_polygon()
196 texture_dx: i16, in textured_polygon()
197 texture_dy: i16, in textured_polygon()
200 fn bezier<C: ToColor>(&self, vx: &[i16], vy: &[i16], s: i32, color: C) -> Result<(), String>; in bezier()
201 fn character<C: ToColor>(&self, x: i16, y: i16, c: char, color: C) -> Result<(), String>; in character()
202 fn string<C: ToColor>(&self, x: i16, y: i16, s: &str, color: C) -> Result<(), String>; in string()
206 fn pixel<C: ToColor>(&self, x: i16, y: i16, color: C) -> Result<(), String> { in pixel()
210 fn hline<C: ToColor>(&self, x1: i16, x2: i16, y: i16, color: C) -> Result<(), String> { in hline()
214 fn vline<C: ToColor>(&self, x: i16, y1: i16, y2: i16, color: C) -> Result<(), String> { in vline()
219 x1: i16, in rectangle()
220 y1: i16, in rectangle()
221 x2: i16, in rectangle()
222 y2: i16, in rectangle()
229 x1: i16, in rounded_rectangle()
230 y1: i16, in rounded_rectangle()
231 x2: i16, in rounded_rectangle()
232 y2: i16, in rounded_rectangle()
233 rad: i16, in rounded_rectangle()
240 fn box_<C: ToColor>(&self, x1: i16, y1: i16, x2: i16, y2: i16, color: C) -> Result<(), String> { in box_()
245 x1: i16, in rounded_box()
246 y1: i16, in rounded_box()
247 x2: i16, in rounded_box()
248 y2: i16, in rounded_box()
249 rad: i16, in rounded_box()
255 fn line<C: ToColor>(&self, x1: i16, y1: i16, x2: i16, y2: i16, color: C) -> Result<(), String> { in line()
260 x1: i16, in aa_line()
261 y1: i16, in aa_line()
262 x2: i16, in aa_line()
263 y2: i16, in aa_line()
270 x1: i16, in thick_line()
271 y1: i16, in thick_line()
272 x2: i16, in thick_line()
273 y2: i16, in thick_line()
280 fn circle<C: ToColor>(&self, x: i16, y: i16, rad: i16, color: C) -> Result<(), String> { in circle()
284 fn aa_circle<C: ToColor>(&self, x: i16, y: i16, rad: i16, color: C) -> Result<(), String> { in aa_circle()
288 fn filled_circle<C: ToColor>(&self, x: i16, y: i16, rad: i16, color: C) -> Result<(), String> { in filled_circle()
293 x: i16, in arc()
294 y: i16, in arc()
295 rad: i16, in arc()
296 start: i16, in arc()
297 end: i16, in arc()
304 x: i16, in ellipse()
305 y: i16, in ellipse()
306 rx: i16, in ellipse()
307 ry: i16, in ellipse()
314 x: i16, in aa_ellipse()
315 y: i16, in aa_ellipse()
316 rx: i16, in aa_ellipse()
317 ry: i16, in aa_ellipse()
324 x: i16, in filled_ellipse()
325 y: i16, in filled_ellipse()
326 rx: i16, in filled_ellipse()
327 ry: i16, in filled_ellipse()
334 x: i16, in pie()
335 y: i16, in pie()
336 rad: i16, in pie()
337 start: i16, in pie()
338 end: i16, in pie()
345 x: i16, in filled_pie()
346 y: i16, in filled_pie()
347 rad: i16, in filled_pie()
348 start: i16, in filled_pie()
349 end: i16, in filled_pie()
356 x1: i16, in trigon()
357 y1: i16, in trigon()
358 x2: i16, in trigon()
359 y2: i16, in trigon()
360 x3: i16, in trigon()
361 y3: i16, in trigon()
368 x1: i16, in aa_trigon()
369 y1: i16, in aa_trigon()
370 x2: i16, in aa_trigon()
371 y2: i16, in aa_trigon()
372 x3: i16, in aa_trigon()
373 y3: i16, in aa_trigon()
380 x1: i16, in filled_trigon()
381 y1: i16, in filled_trigon()
382 x2: i16, in filled_trigon()
383 y2: i16, in filled_trigon()
384 x3: i16, in filled_trigon()
385 y3: i16, in filled_trigon()
393 fn polygon<C: ToColor>(&self, vx: &[i16], vy: &[i16], color: C) -> Result<(), String> { in polygon()
401 fn aa_polygon<C: ToColor>(&self, vx: &[i16], vy: &[i16], color: C) -> Result<(), String> { in aa_polygon()
409 fn filled_polygon<C: ToColor>(&self, vx: &[i16], vy: &[i16], color: C) -> Result<(), String> { in filled_polygon()
419 vx: &[i16], in textured_polygon()
420 vy: &[i16], in textured_polygon()
422 texture_dx: i16, in textured_polygon()
423 texture_dy: i16, in textured_polygon()
429 fn bezier<C: ToColor>(&self, vx: &[i16], vy: &[i16], s: i32, color: C) -> Result<(), String> { in bezier()
443 fn character<C: ToColor>(&self, x: i16, y: i16, c: char, color: C) -> Result<(), String> { in character()
448 fn string<C: ToColor>(&self, x: i16, y: i16, s: &str, color: C) -> Result<(), String> { in string()