Lines Matching refs:Game_Battler

41 std::string GetStateInflictMessage(const Game_Battler& target, const lcf::rpg::State& state) {  in GetStateInflictMessage()
42 if (target.GetType() == Game_Battler::Type_Ally) { in GetStateInflictMessage()
45 if (target.GetType() == Game_Battler::Type_Enemy) { in GetStateInflictMessage()
51 std::string GetStateRecoveryMessage(const Game_Battler& target, const lcf::rpg::State& state) { in GetStateRecoveryMessage()
55 std::string GetStateAffectedMessage(const Game_Battler& target, const lcf::rpg::State& state) { in GetStateAffectedMessage()
59 std::string GetStateAlreadyMessage(const Game_Battler& target, const lcf::rpg::State& state) { in GetStateAlreadyMessage()
63 std::string GetDeathMessage(const Game_Battler& target) { in GetDeathMessage()
84 std::string GetPhysicalFailureMessage(const Game_Battler& source, const Game_Battler& target) { in GetPhysicalFailureMessage()
88 std::string GetSkillFailureMessage(const Game_Battler& source, const Game_Battler& target, const lc… in GetSkillFailureMessage()
109 std::string GetUndamagedMessage(const Game_Battler& target) { in GetUndamagedMessage()
111 StringView message = (target.GetType() == Game_Battler::Type_Ally) in GetUndamagedMessage()
127 std::string GetCriticalHitMessage(const Game_Battler& source, const Game_Battler& target) { in GetCriticalHitMessage()
128 StringView message = (target.GetType() == Game_Battler::Type_Ally) in GetCriticalHitMessage()
144 static std::string GetHpSpRecoveredMessage(const Game_Battler& target, int value, StringView points… in GetHpSpRecoveredMessage()
169 std::string GetHpRecoveredMessage(const Game_Battler& target, int value) { in GetHpRecoveredMessage()
173 std::string GetSpRecoveredMessage(const Game_Battler& target, int value) { in GetSpRecoveredMessage()
177 std::string GetParameterAbsorbedMessage(const Game_Battler& source, const Game_Battler& target, int… in GetParameterAbsorbedMessage()
178 const auto target_is_ally = (target.GetType() == Game_Battler::Type_Ally); in GetParameterAbsorbedMessage()
208 std::string GetHpAbsorbedMessage(const Game_Battler& source, const Game_Battler& target, int value)… in GetHpAbsorbedMessage()
212 std::string GetSpAbsorbedMessage(const Game_Battler& source, const Game_Battler& target, int value)… in GetSpAbsorbedMessage()
216 std::string GetAtkAbsorbedMessage(const Game_Battler& source, const Game_Battler& target, int value… in GetAtkAbsorbedMessage()
220 std::string GetDefAbsorbedMessage(const Game_Battler& source, const Game_Battler& target, int value… in GetDefAbsorbedMessage()
224 std::string GetSpiAbsorbedMessage(const Game_Battler& source, const Game_Battler& target, int value… in GetSpiAbsorbedMessage()
228 std::string GetAgiAbsorbedMessage(const Game_Battler& source, const Game_Battler& target, int value… in GetAgiAbsorbedMessage()
232 std::string GetDamagedMessage(const Game_Battler& target, int value) { in GetDamagedMessage()
233 bool target_is_ally = (target.GetType() == Game_Battler::Type_Ally); in GetDamagedMessage()
259 std::string GetParameterChangeMessage(const Game_Battler& target, int value, StringView points) { in GetParameterChangeMessage()
296 std::string GetSpReduceMessage(const Game_Battler& target, int value) { in GetSpReduceMessage()
300 std::string GetAtkChangeMessage(const Game_Battler& target, int value) { in GetAtkChangeMessage()
304 std::string GetDefChangeMessage(const Game_Battler& target, int value) { in GetDefChangeMessage()
308 std::string GetSpiChangeMessage(const Game_Battler& target, int value) { in GetSpiChangeMessage()
312 std::string GetAgiChangeMessage(const Game_Battler& target, int value) { in GetAgiChangeMessage()
316 std::string GetAttributeShiftMessage(const Game_Battler& target, int value, const lcf::rpg::Attribu… in GetAttributeShiftMessage()
350 static std::string GetBasicStartMessage2k(const Game_Battler& source, StringView term) { in GetBasicStartMessage2k()
361 std::string GetNormalAttackStartMessage2k(const Game_Battler& source) { in GetNormalAttackStartMessage2k()
365 std::string GetDefendStartMessage2k(const Game_Battler& source) { in GetDefendStartMessage2k()
369 std::string GetObserveStartMessage2k(const Game_Battler& source) { in GetObserveStartMessage2k()
373 std::string GetChargeUpStartMessage2k(const Game_Battler& source) { in GetChargeUpStartMessage2k()
377 std::string GetSelfDestructStartMessage2k(const Game_Battler& source) { in GetSelfDestructStartMessage2k()
381 std::string GetEscapeStartMessage2k(const Game_Battler& source) { in GetEscapeStartMessage2k()
385 std::string GetTransformStartMessage(const Game_Battler& source, const lcf::rpg::Enemy& new_enemy) { in GetTransformStartMessage()
396 static std::string GetSkillStartMessageGeneric(const Game_Battler& source, const Game_Battler* targ… in GetSkillStartMessageGeneric()
415 std::string GetSkillFirstStartMessage2k(const Game_Battler& source, const Game_Battler* target, con… in GetSkillFirstStartMessage2k()
419 std::string GetSkillSecondStartMessage2k(const Game_Battler& source, const Game_Battler* target, co… in GetSkillSecondStartMessage2k()
423 std::string GetItemStartMessage2k(const Game_Battler& source, const lcf::rpg::Item& item) { in GetItemStartMessage2k()
447 std::string GetDoubleAttackStartMessage2k3(const Game_Battler& source) { in GetDoubleAttackStartMessage2k3()
458 std::string GetSkillStartMessage2k3(const Game_Battler& source, const Game_Battler* target, const l… in GetSkillStartMessage2k3()
480 std::string GetItemStartMessage2k3(const Game_Battler& source, const lcf::rpg::Item& item) { in GetItemStartMessage2k3()
498 std::string GetObserveStartMessage2k3(const Game_Battler& source) { in GetObserveStartMessage2k3()
509 std::string GetDefendStartMessage2k3(const Game_Battler& source) { in GetDefendStartMessage2k3()
520 std::string GetChargeUpStartMessage2k3(const Game_Battler& source) { in GetChargeUpStartMessage2k3()
531 std::string GetSelfDestructStartMessage2k3(const Game_Battler& source) { in GetSelfDestructStartMessage2k3()
542 std::string GetEscapeStartMessage2k3(const Game_Battler& source) { in GetEscapeStartMessage2k3()