Lines Matching refs:Battle

44 void Battle::Position::Set( s32 head, bool wide, bool reflect )  in Set()
52 void Battle::Position::Swap( void ) in Swap()
58 Battle::Cell * Battle::Position::GetHead( void ) in GetHead()
63 Battle::Cell * Battle::Position::GetTail( void ) in GetTail()
68 const Battle::Cell * Battle::Position::GetHead( void ) const in GetHead()
73 const Battle::Cell * Battle::Position::GetTail( void ) const in GetTail()
78 fheroes2::Rect Battle::Position::GetRect( void ) const in GetRect()
86 Battle::Position Battle::Position::GetPositionWhenMoved( const Unit & unit, const int32_t dst ) in GetPositionWhenMoved()
113 Battle::Position Battle::Position::GetReachable( const Unit & currentUnit, const int32_t dst ) in GetReachable()
161 bool Battle::Position::isReflect( void ) const in isReflect()
166 bool Battle::Position::contains( int cellIndex ) const in contains()
171 Battle::Cell::Cell( int32_t ii ) in Cell()
182 void Battle::Cell::SetArea( const fheroes2::Rect & area ) in SetArea()
200 Battle::direction_t Battle::Cell::GetTriangleDirection( const fheroes2::Point & dst ) const in GetTriangleDirection()
222 bool Battle::Cell::isPositionIncludePoint( const fheroes2::Point & pt ) const in isPositionIncludePoint()
227 s32 Battle::Cell::GetIndex( void ) const in GetIndex()
232 s32 Battle::Cell::GetQuality( void ) const in GetQuality()
237 void Battle::Cell::SetObject( int val ) in SetObject()
242 void Battle::Cell::setReachableForHead() in setReachableForHead()
247 void Battle::Cell::setReachableForTail() in setReachableForTail()
252 void Battle::Cell::SetQuality( u32 val ) in SetQuality()
257 int Battle::Cell::GetObject( void ) const in GetObject()
262 const fheroes2::Rect & Battle::Cell::GetPos( void ) const in GetPos()
267 const Battle::Unit * Battle::Cell::GetUnit( void ) const in GetUnit()
272 Battle::Unit * Battle::Cell::GetUnit( void ) in GetUnit()
277 void Battle::Cell::SetUnit( Unit * val ) in SetUnit()
282 bool Battle::Cell::isReachableForHead() const in isReachableForHead()
287 bool Battle::Cell::isReachableForTail() const in isReachableForTail()
292 bool Battle::Cell::isPassable4( const Unit & b, const Cell & from ) const in isPassable4()
319 bool Battle::Cell::isPassable3( const Unit & b, bool check_reflect ) const in isPassable3()
341 bool Battle::Cell::isPassable1( bool check_troop ) const in isPassable1()
346 void Battle::Cell::ResetQuality( void ) in ResetQuality()
351 void Battle::Cell::resetReachability() in resetReachability()