Lines Matching refs:passable

256     const fheroes2::Image & PassableViewSurface( const int passable )  in PassableViewSurface()  argument
260 auto iter = imageMap.find( passable ); in PassableViewSurface()
272 if ( 0 == passable || Direction::CENTER == passable ) { in PassableViewSurface()
275 else if ( DIRECTION_ALL == passable ) { in PassableViewSurface()
279 const uint8_t topLeftColor = ( ( passable & Direction::TOP_LEFT ) != 0 ) ? green : red; in PassableViewSurface()
280 … const uint8_t bottomRightColor = ( ( passable & Direction::BOTTOM_RIGHT ) != 0 ) ? green : red; in PassableViewSurface()
281 … const uint8_t topRightColor = ( ( passable & Direction::TOP_RIGHT ) != 0 ) ? green : red; in PassableViewSurface()
282 … const uint8_t bottomLeftColor = ( ( passable & Direction::BOTTOM_LEFT ) != 0 ) ? green : red; in PassableViewSurface()
283 const uint8_t topColor = ( ( passable & Direction::TOP ) != 0 ) ? green : red; in PassableViewSurface()
284 const uint8_t bottomColor = ( ( passable & Direction::BOTTOM ) != 0 ) ? green : red; in PassableViewSurface()
285 const uint8_t leftColor = ( ( passable & Direction::LEFT ) != 0 ) ? green : red; in PassableViewSurface()
286 const uint8_t rightColor = ( ( passable & Direction::RIGHT ) != 0 ) ? green : red; in PassableViewSurface()
342 return imageMap.emplace( passable, std::move( sf ) ).first->second; in PassableViewSurface()
1363 …ace::SkipRedrawTileBottom4Hero( const uint8_t tileset, const uint8_t icnIndex, const int passable ) in SkipRedrawTileBottom4Hero() argument
1387 …ndex == 64 || icnIndex == 65 || icnIndex == 188 || icnIndex == 189 || ( passable & DIRECTION_TOP_R… in SkipRedrawTileBottom4Hero()
1396 return ( passable & DIRECTION_TOP_ROW ) != 0; in SkipRedrawTileBottom4Hero()