Lines Matching defs:sp
40 struct sp struct
46 int speed; argument
47 int brain;
48 int seq_orig,dir;
72 int sp_index; /* editor_sprite */ argument
73 /*BOOL*/int nocontrol;
74 int idle;
75 int strength;
76 int damage;
77 int defense;
78 int hitpoints;
79 int exp;
80 int gold;
81 int base_die;
82 int kill;
83 Uint32 kill_timer;
84 int script_num;
85 char text[200];
86 int owner;
87 int script;
88 int sound;
89 int callback;
90 int freeze;
91 /*bool*/int move_active;
115 int attack_hit_sound_speed; argument
123 dinkc_sp_custom custom; argument