Lines Matching refs:theText

61 	theText.clear();  in DrawSelf()
67 theText.push_back(outputStr); in DrawSelf()
74 theText.push_back(WindowText(output)); in DrawSelf()
81 theText.push_back(WindowText(output)); in DrawSelf()
87 theText.push_back(WindowText(output)); in DrawSelf()
136 theText.clear(); in DrawSelf()
142 theText.push_back(WindowText(sides[mySide].groups[myGroup].GetUnitName())); in DrawSelf()
154 theText.push_back(WindowText(output)); in DrawSelf()
158 theText.push_back(WindowText(outputStr)); in DrawSelf()
161 theText.push_back(WindowText(outputStr)); in DrawSelf()
164 theText.push_back(WindowText(outputStr)); in DrawSelf()
168 theText.push_back(WindowText(output)); in DrawSelf()
171 theText.push_back(WindowText(outputStr)); in DrawSelf()
176 theText.push_back(WindowText(output)); in DrawSelf()
179 theText.push_back(WindowText(outputStr)); in DrawSelf()
194 theText.clear(); in DrawSelf()
200 theText.push_back(WindowText("Shields (recharge) - Armour")); in DrawSelf()
207 theText.push_back(WindowText(output)); in DrawSelf()
223 theText.clear(); in DrawSelf()
231 theText.push_back(WindowText(output)); in DrawSelf()
236 theText.push_back(WindowText(output)); in DrawSelf()
239 theText.push_back(WindowText(output)); in DrawSelf()
241 theText.push_back(WindowText("")); in DrawSelf()
243 theText.push_back(WindowText(MoveComToString(*pCommands))); in DrawSelf()
247 theText.push_back(WindowText(output)); in DrawSelf()
249 theText.push_back(WindowText("Distance: N/A")); in DrawSelf()
251 theText.push_back(WindowText("")); in DrawSelf()
253 theText.push_back(WindowText(FireComToString(*pCommands))); in DrawSelf()
257 theText.push_back(WindowText(output)); in DrawSelf()
259 theText.push_back(WindowText("Distance: N/A")); in DrawSelf()
281 theText.clear(); in DrawSelf()
285 theText.erase(theText.end() - 1); in DrawSelf()
288 theText.push_back(WindowText(tempStr)); in DrawSelf()
289 theText.push_back(WindowText("")); in DrawSelf()
306 theText.push_back(WindowText(*iter)); in DrawSelf()
308 theText.push_back(WindowText("")); in DrawSelf()
601 theText.clear(); in DrawSelf()
603 theText.push_back(WindowText("Game Info:", 1)); in DrawSelf()
604 theText.push_back(WindowText("")); in DrawSelf()
608 theText.push_back(WindowText(output)); in DrawSelf()
621 theText.clear(); in DrawSelf()
626 theText.push_back(WindowText(output)); in DrawSelf()
640 theText.clear(); in DrawSelf()
644 theText.push_back(WindowText(*iter)); in DrawSelf()
646 theText.push_back(WindowText("")); in DrawSelf()
661 theText.clear(); in DrawSelf()
666 theText.push_back(WindowText(output)); in DrawSelf()
681 theText.clear(); in DrawSelf()
687 theText.push_back(WindowText(output)); in DrawSelf()
702 theText.clear(); in DrawSelf()
708 theText.push_back(WindowText(output)); in DrawSelf()
723 theText.clear(); in DrawSelf()
728 theText.push_back(WindowText(output)); in DrawSelf()