Lines Matching refs:vertexAttribs
2128 shader.vertexAttribs = ATTR_POSITION | ATTR_NORMAL; in ComputeVertexAttribs()
2133 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs()
2138 shader.vertexAttribs |= ATTR_TEXCOORD; in ComputeVertexAttribs()
2151 shader.vertexAttribs |= ATTR_NORMAL | ATTR_TEXCOORD; in ComputeVertexAttribs()
2155 shader.vertexAttribs |= ATTR_NORMAL | ATTR_COLOR; in ComputeVertexAttribs()
2168 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs()
2192 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs()
2196 shader.vertexAttribs |= ATTR_TANGENT; in ComputeVertexAttribs()
2203 shader.vertexAttribs |= ATTR_LIGHTDIRECTION; in ComputeVertexAttribs()
2220 shader.vertexAttribs |= ATTR_TEXCOORD; in ComputeVertexAttribs()
2223 shader.vertexAttribs |= ATTR_LIGHTCOORD; in ComputeVertexAttribs()
2226 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs()
2241 shader.vertexAttribs |= ATTR_COLOR; in ComputeVertexAttribs()
2245 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs()
2255 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs()
2262 shader.vertexAttribs |= ATTR_COLOR; in ComputeVertexAttribs()