Lines Matching refs:GetCurrentLevel

988           Pos = GetCurrentLevel()->GetRandomSquare(Char);  in Run()
999 Char->SetGenerationDanger(GetCurrentLevel()->GetDifficulty()); in Run()
1706 v2 v2Min(game::GetCurrentLevel()->GetXSize(),game::GetCurrentLevel()->GetYSize()); in DrawMapOverlay()
1708 …for(int iY=0;iY<game::GetCurrentLevel()->GetYSize();iY++){for(int iX=0;iX<game::GetCurrentLevel()-… in DrawMapOverlay()
2068 … static v2 v2CL;v2CL=v2(game::GetCurrentLevel()->GetXSize(),game::GetCurrentLevel()->GetYSize()); in DrawMapOverlayFancy()
2078 float fPercX = PLAYER->GetPos().X/(float)game::GetCurrentLevel()->GetXSize(); in DrawMapOverlayFancy()
2079 float fPercY = PLAYER->GetPos().Y/(float)game::GetCurrentLevel()->GetYSize(); in DrawMapOverlayFancy()
2126 static lsquare* lsqr;lsqr=game::GetCurrentLevel()->GetLSquare(v2SqrPos); in DrawMapOverlayFancy()
2946 GetCurrentLevel()->UpdateLOS(); in DrawEverythingNoBlit()
2967 GetCurrentLevel()->RevealDistantLightsToPlayer(); in DrawEverythingNoBlit()
3203 if(!GetCurrentLevel()->GetLSquare(v2AtPos)->CanBeSeenByPlayer()) in UpdateShowItemsAtPos()
3223 su=GetCurrentLevel()->GetLSquare(v2AtPos)->GetStack(); in UpdateShowItemsAtPos()
3265 if(GetCurrentLevel()->IsValidPos(v2Chk)){ in UpdateShowItemsAtPos()
3266 if(GetCurrentLevel()->GetSquare(v2Chk)->GetCharacter()){ in UpdateShowItemsAtPos()
3272 if(GetCurrentLevel()->GetLSquare(v2Chk)->GetStack()->GetItems()>0){ in UpdateShowItemsAtPos()
3364 Min(game::GetScreenXSize(), GetCurrentLevel()->GetXSize()), in UpdateShowItemsAtPos()
3365 Min(game::GetScreenYSize(), GetCurrentLevel()->GetYSize()) ); in UpdateShowItemsAtPos()
4367 GetCurrentLevel()->GetLSquare(CursorPos)->UpdateMemorizedDescription(true); in LookHandler()
4381 && GetCurrentLevel()->GetLSquare(CursorPos)->CanBeFeltByPlayer() in LookHandler()
4393 lsquare* LSquare = GetCurrentLevel()->GetLSquare(CursorPos); in LookHandler()
4511 lsquare* LSquare = GetCurrentLevel()->GetLSquare(CursorPos); in LookKeyHandler()
4775 if(AlliesFollow && !GetCurrentLevel()->CollectCreatures(Group, Player, AllowHostiles)) in LeaveArea()
4803 v2 Pos = GetCurrentLevel()->GetEntryPos(Player, EntryIndex); in EnterArea()
4808 lsquare* lsqr = GetCurrentLevel()->GetLSquare(Pos); in EnterArea()
4833 SetPlayer(bugfixdp::ValidatePlayerAt(GetCurrentLevel()->GetLSquare(Pos))); in EnterArea()
4840 v2 NPCPos = GetCurrentLevel()->GetNearestFreeSquare(Group[c], Pos); in EnterArea()
4843 NPCPos = GetCurrentLevel()->GetRandomSquare(Group[c]); in EnterArea()
4848 GetCurrentLevel()->FiatLux(); in EnterArea()
4849 ctruth* AutoReveal = GetCurrentLevel()->GetLevelScript()->AutoReveal(); in EnterArea()
4852 GetCurrentLevel()->Reveal(); in EnterArea()
4860 if(New && GetCurrentLevel()->IsOnGround() && in EnterArea()
4868 if(New && GetCurrentLevel()->IsOnGround() && CurrentDungeonIndex == XINROCH_TOMB) in EnterArea()
4875 if(New && GetCurrentLevel()->IsOnGround() && in EnterArea()
4895 GetCurrentLevel()->UpdateLOS(); in EnterArea()
5612 …if(!WizardModeIsActive() && !IsInWilderness() && RAND() & 3 && GetCurrentLevel()->PreProcessForBon… in CreateBone()
6205 return GetCurrentLevel()->GetLSquare(SUMO_ROOM_POS)->GetRoom()->GetMaster(); in GetSumo()
6271 GetCurrentLevel()->GetLSquare(SUMO_ARENA_POS)->GetRoom()->SetMasterID(MirrorSumo->GetID()); in TryToEnterSumoArena()
6298 GetCurrentLevel()->CollectEverything(IVector, CVector); in TryToExitSumoArena()
6333 character* Sumo = GetCurrentLevel()->GetLSquare(SUMO_ARENA_POS)->GetRoom()->GetMaster(); in EndSumoWrestling()
6348 GetCurrentLevel()->CollectEverything(IVector, CVector); in EndSumoWrestling()
6374 character* Imperialist = GetCurrentLevel()->GetLSquare(5, 5)->GetRoom()->GetMaster(); in EndSumoWrestling()
6379 GetCurrentLevel()->GetLSquare(Pos)->KickAnyoneStandingHereAway(); in EndSumoWrestling()