Lines Matching refs:searchx

545 int searchx = -1, searchy;                          //search input  variable
2429 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls()
2431 if (searchy <= uplc[searchx]) //ceiling in drawalls()
2436 else if (searchy >= dplc[searchx]) //floor in drawalls()
2472 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls()
2473 if (searchy <= dwall[searchx]) //wall in drawalls()
2561 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls()
2562 if (searchy >= uwall[searchx]) //wall in drawalls()
2713 if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)) in drawalls()
3132 if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx)) in drawsprite()
3133 if ((searchy >= uwall[searchx]) && (searchy < dwall[searchx])) in drawsprite()
3411 if ((searchit >= 1) && (searchx >= xb1[MAXWALLSB-1]) && (searchx <= xb2[MAXWALLSB-1])) in drawsprite()
3412 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawsprite()
3691 if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx)) in drawsprite()
3692 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawsprite()
3813 if ((searchit >= 1) && (yp > (4<<8)) && (searchy >= lwall[searchx]) && (searchy < swall[searchx])) in drawsprite()
3840 if (((y1|255) < (y2|255)) && (searchx >= (x1>>8)+1) && (searchx <= (x2>>8))) in drawsprite()
3956 if ((searchit >= 1) && (searchx >= xb1[z]) && (searchx <= xb2[z])) in drawmaskwall()
3957 if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx])) in drawmaskwall()
7631 if (searchx < 0) { searchx = halfxdimen; searchy = (ydimen>>1); } in setgamemode()